The Carriageman: Difference between revisions
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The Carriageman is located next to [[ | [[The Carriageman]] is located next to the [[Dreadsylvanian Woods]]. When a player gives booze to him, it adds N sheets to the wind, where N is equal to the average number of adventures gained from the booze. | ||
*''With no adventures gained'' | *''With no adventures gained:'' | ||
The carriageman is currently 0 sheets to the wind. | The carriageman is currently 0 sheets to the wind. | ||
*''With 1 adventure gained'' | *''With 1 adventure gained:'' | ||
The carriageman is currently 1 sheet to the wind. | The carriageman is currently 1 sheet to the wind. | ||
*''With multiple adventures gained'' | *''With multiple adventures gained:'' | ||
The carriageman is currently N sheets to the wind.<br /> | The carriageman is currently N sheets to the wind.<br /> | ||
*''If you have access to the Village''<br /> | *''If you have access to the Village:''<br /> | ||
He is drunk enough to take you to the Village.<br /> | He is drunk enough to take you to the Village.<br /> | ||
*''If you have access to the Castle''<br /> | *''If you have access to the Castle:''<br /> | ||
He is drunk enough to take you to the Castle.<br /> | He is drunk enough to take you to the Castle.<br /> | ||
*''If you have access to the Castle with access to the Village''<br /> | *''If you have access to the Castle with access to the Village:''<br /> | ||
He is also drunk enough to take you to the Castle.<br /> | He is also drunk enough to take you to the Castle.<br /> | ||
*''When giving him booze''<br /> | *''When giving him booze:''<br /> | ||
The Carriageman gladly accepts your booze.<br /> | The Carriageman gladly accepts your booze.<br /> | ||
*''If the Village and/or Castle are not unlocked yet''<br /> | *''If the Village and/or Castle are not unlocked yet:''<br /> | ||
He needs 1,000-N more sheets to be willing to go to the Village.<br /><br /> | He needs 1,000-N more sheets to be willing to go to the Village.<br /><br /> | ||
He needs 2,000-N more sheets to be willing to go to the Castle.<br /> | He needs 2,000-N more sheets to be willing to go to the Castle.<br /> | ||
*''When unlocking the Village'' | *''When unlocking the Village:'' | ||
The Carriageman gladly accepts your booze. After gulping it down, he looks 1,000 sheets to the wind. | The Carriageman gladly accepts your booze. After gulping it down, he looks 1,000 sheets to the wind. | ||
"-hic- Okay," he slurs. "You wanna go to that village, we'll -hic- go to that village." | "-hic- Okay," he slurs. "You wanna go to that village, we'll -hic- go to that village." | ||
*''When unlocking the Castle'' | *''When unlocking the Castle:'' | ||
The Carriageman gladly accepts your booze. After gulping it down, he looks 2,000 sheets to the wind. | The Carriageman gladly accepts your booze. After gulping it down, he looks 2,000 sheets to the wind. | ||
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"-hic- I'm not..." he slurs. "I'm not a racist, but I'm not... -hic- afraid of that -hic- castle." | "-hic- I'm not..." he slurs. "I'm not a racist, but I'm not... -hic- afraid of that -hic- castle." | ||
*''Trying to overdrink him'' | *''Trying to overdrink him:'' | ||
(That'd be a waste -- N of those will do the trick.) | (That'd be a waste -- N of those will do the trick.) | ||
[[Category:Locations]] |
Revision as of 01:55, 6 August 2013
The Carriageman is located next to the Dreadsylvanian Woods. When a player gives booze to him, it adds N sheets to the wind, where N is equal to the average number of adventures gained from the booze.
- With no adventures gained:
The carriageman is currently 0 sheets to the wind.
- With 1 adventure gained:
The carriageman is currently 1 sheet to the wind.
- With multiple adventures gained:
The carriageman is currently N sheets to the wind.
- If you have access to the Village:
He is drunk enough to take you to the Village.
- If you have access to the Castle:
He is drunk enough to take you to the Castle.
- If you have access to the Castle with access to the Village:
He is also drunk enough to take you to the Castle.
- When giving him booze:
The Carriageman gladly accepts your booze.
- If the Village and/or Castle are not unlocked yet:
He needs 1,000-N more sheets to be willing to go to the Village.
He needs 2,000-N more sheets to be willing to go to the Castle.
- When unlocking the Village:
The Carriageman gladly accepts your booze. After gulping it down, he looks 1,000 sheets to the wind.
"-hic- Okay," he slurs. "You wanna go to that village, we'll -hic- go to that village."
- When unlocking the Castle:
The Carriageman gladly accepts your booze. After gulping it down, he looks 2,000 sheets to the wind.
"-hic- I'm not..." he slurs. "I'm not a racist, but I'm not... -hic- afraid of that -hic- castle."
- Trying to overdrink him:
(That'd be a waste -- N of those will do the trick.)