The Dark Neck of the Woods: Difference between revisions
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{{Combat|name=W imp|drops=[[Imp Ale]], [[ruby W]], [[wussiness potion]]|meat=26-34|stat=8|element=hot|image=Wimp.gif|level=40|hp=40}} | {{Combat|name=W imp|drops=[[Imp Ale]], [[ruby W]], [[wussiness potion]]|meat=26-34|stat=8|element=hot|image=Wimp.gif|level=40|hp=40}} | ||
{{Adventure|name=Friar No More|drops=None|meat=150|stat=None|image=corpse.gif}} | {{Adventure|name=Friar No More|drops=None|meat=150|stat=None|image=corpse.gif}} | ||
*Occurs once per ascension | |||
{{Adventure|name=Dodecahedrariffic!|drops=[[dodecagram]]|meat=None|stat=None|image=dodecagram2.gif}} | {{Adventure|name=Dodecahedrariffic!|drops=[[dodecagram]]|meat=None|stat=None|image=dodecagram2.gif}} | ||
*Occurs once per ascension | *Occurs once per ascension | ||
[[Category:Locations|Dark Neck of the Woods]] | [[Category:Locations|Dark Neck of the Woods]] |
Revision as of 13:21, 12 September 2006

The Dark Neck of the Woods is in The Distant Woods inside The Copse of the Deep Fat Friars. The Dark Neck of the woods becomes available (as do The Dark Elbow of the Woods and The Dark Heart of the Woods) once you have been given the Deep Fat Friars' Gate Quest quest. Upon completion of the quest, the Elbow, Neck, and Heart of the Woods disappear and all of their monsters move to The Deep Fat Friars' Gate.
All monsters here have hot resistance.
(You must have at least 29 $stat to adventure here.) Template:CombatFrequency
Hellion ![]() | |
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P imp ![]() | |
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W imp ![]() | |
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Friar No More | |
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- Occurs once per ascension
Dodecahedrariffic! | |
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- Occurs once per ascension