The Master Of Thieves: Difference between revisions

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{{acquire|item=Platinum Yendorian Express Card|chance=100%}}
{{acquire|item=Platinum Yendorian Express Card|chance=100%}}
{{stat|?}}
{{stat|14}}


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Revision as of 19:43, 12 March 2007

This page is in need of content.

Needs attack messages and substat gain.
The Master Of Thieves You're fighting The Master Of Thieves

Somehow, you've found yourself in The Shades, a giant prison colony underneath the Dungeons of Doom. Slinking around in the shadows is a guy calling himself the Master of Thieves. He's sneaky, smirking, and you're standing between him and glorious freedom. And most of your valuables.

Hit Message(s):

not known

Critical Hit Message:

not known

Miss Message(s):

He tries to stab you with his short sword, but you make short work of dodging.

Fumble Message:

not known


After Combat
You acquire an item: Platinum Yendorian Express Card (100% chance)*
You gain 14 <substat>.


If you lose the fight:

You are knocked to the ground. As the monster walks off, he drops a white ribbon.
You acquire an item: consolation ribbon (100% chance)*

Occurs at The Dungeons of Doom (very rarely).

References

  • In NetHack, the Master of Thieves is the Tourist's quest nemesis. When defeated, he drops the Platinum Yendorian Express Card, the Tourist's quest artifact, as well as the Bell of Opening, one of the three invocation artifacts required in order to obtain the Amulet of Yendor and ascend.
  • The Shades is a dangerous area filled with thieves and muggers in Ankh Morpork in Terry Pratchet's Discworld series.