The Slime Tube: Difference between revisions
imported>Salien clarifying minor points, formula for turncount. also, not an element! |
imported>Ashallond m →Monster Level: Not true based on personal experience. I have a hunch it is a diminishing % chance of dropping with increased monster level. |
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Increased [[Monster Level]] is the thing to run in this dungeon, and lots of it. It speeds the dungeon up (each additional 400 ML fought counts as an additional slime defeated) and lets you fight higher-tier slimes. There are initially 1000 slimes. | Increased [[Monster Level]] is the thing to run in this dungeon, and lots of it. It speeds the dungeon up (each additional 400 ML fought counts as an additional slime defeated) and lets you fight higher-tier slimes. There are initially 1000 slimes. | ||
Stronger slime types drop different items ( | Stronger slime types drop different items (1st-tier slimes drop [[The Bucket|chamoix]] the most often, with 2nd tier (hand slimes) dropping them occasionally.), and hit harder, but more importantly afflict you with fewer turns of Coated in Slime, which is very bad because Coated in Slime deals more damage the fewer turns of it that are active. However, they advance the zone faster than lower-tiered slimes. | ||
==Notes== | ==Notes== |
Revision as of 21:38, 5 June 2009
The Slime Tube | |
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Zone Num | 203 |
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Location | Clan Basement |
Unlocks | Upon opening A Greasy Spot |
Recom Stat | 100 |
Combat % | 95 |
ML | 100 |
Terrain | underground |
Special Adventures | |
Lucky | none |
refreshedit data |
Template:Click | Template:Click |
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Introduction
'The Slime Tube' is the second Clan Dungeon, released after rollover for May 31, 2009. It's very squishy (and slimy), and exists in your basement.
Getting to The Slime Tube is very simple compared to Hobopolis. A clan member with appropriate permissions must pay 250 000 Meat to unlock it, and then anyone allowed to explore the clan dungeon can enter. There is no Sewer like entry zone as there is in Hobopolis. It is a relatively short dungeon, as it can be completed in under 1000 turns. The end boss is the Mother Slime.
It's possible to have this dungeon and Hobopolis open at the same time. Opening one does not close the other.
Combat Adventures
Slime ![]() | |
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Slime Hand ![]() | |
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Slime Mouth ![]() | |
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Slime Construct ![]() | |
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Non-combat Adventures
Engulfed! | |
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Showdown | |
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Mother Slime ![]() | |
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Basic Mechanics
Slime Damage
This dungeon uses a unique new damage type: Slime. Wearing Slime Resistance gear is the only thing that will save you. The Coated in Slime effect is the most important reason to have slime resistance, as the damage it deals is slime typed.
Monster Level
Increased Monster Level is the thing to run in this dungeon, and lots of it. It speeds the dungeon up (each additional 400 ML fought counts as an additional slime defeated) and lets you fight higher-tier slimes. There are initially 1000 slimes.
Stronger slime types drop different items (1st-tier slimes drop chamoix the most often, with 2nd tier (hand slimes) dropping them occasionally.), and hit harder, but more importantly afflict you with fewer turns of Coated in Slime, which is very bad because Coated in Slime deals more damage the fewer turns of it that are active. However, they advance the zone faster than lower-tiered slimes.
Notes
- Coated in Slime can only be removed by using a chamois from The Bucket or by using A Relaxing Hot Tub. Soft green echo eyedrop antidotes will not remove the effect, nor will All-purpose cleaners. Pastamancers can summon a level 5 or greater Vermincelli to remove it, if they get initiative.
- If you have 100 Chamoix in the bucket and have dungeon administrator privileges, you can make a tradable big bundle of chamoix with it. Using this item... Puts 100 Chamoix in your clan bucket. This helps to carry leftover Chamoix from one run to the next, or allows you to fill the bucket from the mall.
- The slime monsters don't have a unique Form of...Bird! drop.
- There is also no special Summon Mayfly Swarm effect here.
- How many turns of Coated in Slime you start with depends on how much +ML you are running. The base at 0 +ML is 11; every 100 (or fraction thereof) reduces the initial turn count by 1.
- You can make slime-covered pieces of equipment here. See the Engulfed! adventure for more details.
- Due to the importance of +ML here, we'd like to direct you to the Maximizing Monster Level page.
- If you fight slimes with an average of X +ML (including bonuses from gall bladder squeezing or Slime Hates It equipment), you can expect to fight CEILING(400,000/(400+X)) slimes.