The Slime Tube: Difference between revisions
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===Slime Damage=== | ===Slime Damage=== | ||
This dungeon uses a unique new damage type: Slime. | This dungeon uses a unique new damage type: Slime. [[Slime Resistance]] gear and effects are the only thing that will save you. The [[Coated in Slime]] effect is the most important reason to have slime resistance, as the damage it deals is slime typed. | ||
===Monster Level and Turns Required=== | ===Monster Level and Turns Required=== |
Revision as of 19:28, 21 May 2011
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There are some vague or non-exact figures and information on this page. Some spading is required.
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The Slime Tube | |
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Zone Num | 203 |
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Location | Clan Basement |
Unlocks | Upon opening A Greasy Spot |
Recom Stat | 100 |
Combat % | 95 |
ML | 100 |
Terrain | underground |
Special Adventures | |
Lucky | none |
refreshedit data |
Template:Click | Template:Click |
Template:Click |
Introduction
'The Slime Tube' is the second Clan Dungeon, released after rollover for May 31, 2009. It's very squishy (and slimy), and exists in your basement.
Getting to The Slime Tube is very simple compared to Hobopolis. A clan member with appropriate permissions must pay 250 000 Meat to unlock it, and then anyone allowed to explore the clan dungeon can enter. There is no Sewer-like entry zone as there is in Hobopolis. It is a relatively short dungeon, as it can be completed in under 1000 turns. The end boss is the Mother Slime.
It's possible to have this dungeon and Hobopolis open at the same time. Opening one does not close the other.
If you attempt to adventure here after Mother Slime has been defeated, then this message appears:
"Mother Slime has been defeated, and the Slime Tube is now just the Tube."
Combat Adventures
Slime ![]() | |
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Slime Hand ![]() | |
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Slime Mouth ![]() | |
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Slime Construct ![]() | |
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Slime Colossus ![]() | |
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Non-combat Adventures
Engulfed! | |
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Showdown | |
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Mother Slime ![]() | |
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Mother is Busy Right Now | |
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Basic Mechanics
Slime Damage
This dungeon uses a unique new damage type: Slime. Slime Resistance gear and effects are the only thing that will save you. The Coated in Slime effect is the most important reason to have slime resistance, as the damage it deals is slime typed.
Monster Level and Turns Required
The Slime Tube contains 400,000 Monster Level (ML) worth of slimes. Increasing ML allows you to fight more powerful slimes and reach Mother Slime in fewer turns (i.e., you're getting rid of the slime in large chunks rather than small ones). If you have no ML modifiers, each slime counts as 400 ML and it will take 1,000 turns to finish. Slimes respond to all normal ML modifiers, but also to gear with the slime hates it property, which can be smithed using caustic slime nodules. This makes it possible to attain ML bonuses of over 1,100 and to finish the dungeon in a small fraction of the normal time.
See the encounter listing above for stats on the type of slime encountered with different ML bonuses. The different types drop different items (e.g., 1st-tier slimes drop chamoix the most often, with 2nd tier (hand slimes) dropping them occasionally). The most important difference is that stronger slimes afflict you with fewer turns of Coated in Slime. Coated in Slime deals more damage the fewer turns of it that remain, meaning that Slime Tube speed-runners need to alternate fighting high-level slimes to advance the zone quickly with fighting lower-level slimes to get coated for a survivable number of turns.
Bonus Drops
In order to qualify for bonus drops from Mother, you need to beat certain turn counts.
Turn Count | +ML needed | Bonus Drop |
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690 | 180 | slimy alveoli |
420 | 553 | caustic slime nodule |
370 | 682 | caustic slime nodule |
230 | 1340 | squirming Slime larva |
These bonuses are cumulative. For example, beating Mother Slime in 300 turns will cause her to drop two caustic slime nodules and some slimy alveoli.
Up to five players can squeeze the gall bladder in the "Engulfed!" adventure, providing +100 ML to all slimes. However, this uses up five adventures, meaning that the +ML required from other sources drops by slightly less than 100. The table below shows the turncount and +ML needed for each reward, not counting the 5 turns and +100 ML from the gall bladder.
Turn Count | +ML needed | Bonus Drop |
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685 | 84 | slimy alveoli |
415 | 464 | caustic slime nodule |
365 | 596 | caustic slime nodule |
225 | 1278 | squirming Slime larva |
Notes
- Coated in Slime can only be removed by using a chamois from The Bucket or by using A Relaxing Hot Tub. Soft green echo eyedrop antidotes will not remove the effect, nor will All-purpose cleaners. There was initially a bug where Pastamancers could summon a level 5 or greater Vermincelli to remove it, if they got initiative, but this was fixed.
- If you have 100 Chamoix in the bucket and have dungeon administrator privileges, you can make a tradable big bundle of chamoix with it. Using this item puts 100 Chamoix in your clan bucket. This helps to carry leftover Chamoix from one run to the next, or allows you to fill the bucket from the mall.
- The slime monsters don't have a unique Form of...Bird! drop.
- How many turns of Coated in Slime you start with depends on how much +ML you are running. The base at 0 +ML is 11; every 100 (or fraction thereof) reduces the initial turn count by 1.
- You can make slime-covered pieces of equipment here. See the Engulfed! adventure for more details.
- Due to the importance of +ML here, we'd like to direct you to the Maximizing Monster Level page.
- If you fight slimes with an average of X +ML (including bonuses from gall bladder squeezing or Slime Hates It equipment), you can expect to fight CEILING(400,000/(400+X)) slimes.
- Therefore, if your turn count goal is T, you need to run total +ML of approximately (400,000/T)-400. (Don't forget to allow some padding for the 5 squeezes and any mistakes. Defeating Mother Slime does not count toward the total, but losing to her does.)
- This chart shows your available ML buffs and your total ML.
- If a player uses a Spooky putty sheet on a monster in one slime tube, and then goes to a slime tube that has been finished (mother slime killed), and uses the putty sheet monster and kills it, they will be eligible for distributable loot in the new clan, and the kill will show up in the log.
- Attempting to adventure here while the effect Slimeform is active will not cost you a turn and will yield the following message:
- "You wriggle your way up to the lip of the Slime Tube. A long dripping tentacle snakes out of the hole and wraps around you in a hug, then gives you a motherly pat on the head. You feel warm and comforted for a moment before the screaming heebie-jeebies kick in."
- A bug was found on April 22nd, 2010 which allowed you to do a 1 turn Slime Tube, thus receiving both nodules and a larva. This bug was found by two separate clans, and a total of 5 illegitimate slimelings were obtained. The bug was reported and was soon fixed as well as the leaderboards. Jick & Co, as payback, changed the turn count to 666 for each run in the clan logs which used the bug.