Thrust-Smack: Difference between revisions

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imported>Bale
This is not true. Seal Clubber + bad-ass club + thrust-smack = miss.
imported>Bale
Nevermind. I mixed up my CAB buttons.
Line 18: Line 18:
*With [[Eye of the Stoat]], [[Hit Chance|chances to hit]] are calculated as if your Muscle were boosted by 20 points; otherwise, the chance to hit is the same as with an ordinary attack.
*With [[Eye of the Stoat]], [[Hit Chance|chances to hit]] are calculated as if your Muscle were boosted by 20 points; otherwise, the chance to hit is the same as with an ordinary attack.
*The damage bonus is to [[Weapon Damage]] only; [[Bonus Weapon Damage]] and damage due to high [[Muscle]] are not multiplied. That is, it effectively doubles your weapon's power. See [[Weapon Damage]] for details.
*The damage bonus is to [[Weapon Damage]] only; [[Bonus Weapon Damage]] and damage due to high [[Muscle]] are not multiplied. That is, it effectively doubles your weapon's power. See [[Weapon Damage]] for details.
*If you are a [[Seal Clubber]] and are wielding a [[:Category:2-Handed Weapons|2-handed]] [[:Category:Clubs|club]], this skill will always hit, regardless of monster defense and your attack bonus.


==History==
==History==
*Before NS13, [[Eye of the Stoat]] caused Thrust-Smack to have a 100% chance to hit.
*Before NS13, [[Eye of the Stoat]] caused Thrust-Smack to have a 100% chance to hit.

Revision as of 05:01, 14 July 2011

Thrust-Smack

Thrust-Smack

Type: Combat
MP Cost: 3

This is a thrusting smack with your weapon. It will do double the usual amount of weapon damage to your opponent if it connects.

You attack, and do double your normal melee damage if you connect

Source: Guild Trainer
Price: 1,500 Meat
Class: Seal Clubber
Level: 4
When Used:
You work up a Thrust-Smack.


Notes

You can't Thrust-Smack with a ranged weapon. Because, y'know, that's not how ranged weapons work.

History