Thrust-Smack: Difference between revisions
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imported>Cool12309 No edit summary |
imported>JunTenki I used this just fine with a Disco Ball, so the "melee only" requirement is gone. |
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{{NeedsSpading|comment=Needs new attack messages. Any other changes to accuracy or damage formula?}} | |||
{{skill| | {{skill| | ||
skillid=1003| | skillid=1003| | ||
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==Notes== | ==Notes== | ||
*With [[Eye of the Stoat]], [[Hit Chance|chances to hit]] are calculated as if your Muscle were boosted by 20 points; otherwise, the chance to hit is the same as with an ordinary attack. | *With [[Eye of the Stoat]], [[Hit Chance|chances to hit]] are calculated as if your Muscle were boosted by 20 points; otherwise, the chance to hit is the same as with an ordinary attack. | ||
*The damage bonus is to [[Weapon Damage]] only; [[Bonus Weapon Damage]] and damage due to high [[Muscle]] are not multiplied. That is, it effectively doubles your weapon's power. See [[Weapon Damage]] for details. | *The damage bonus is to [[Weapon Damage]] only; [[Bonus Weapon Damage]] and damage due to high [[Muscle]] are not multiplied. That is, it effectively doubles your weapon's power. See [[Weapon Damage]] for details. | ||
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==History== | ==History== | ||
*Before NS13, [[Eye of the Stoat]] caused Thrust-Smack to have a 100% chance to hit. | *Before NS13, [[Eye of the Stoat]] caused Thrust-Smack to have a 100% chance to hit. | ||
*Prior to the [[Seal Clubber]] skill revamp on September 24, 2013, this skill used to cost 750 [[Meat]]. | *Prior to the [[Seal Clubber]] skill revamp on September 24, 2013, this skill used to cost 750 [[Meat]] and required a melee weapon. If wielding a [[ranged weapons|ranged weapon]], you would get the following message: | ||
:You can't Thrust-Smack with a ranged weapon. Because, y'know, that's not how ranged weapons work. |
Revision as of 18:32, 4 October 2013
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There are some vague or non-exact figures and information on this page. Some spading is required.
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Thrust-Smack
Type: CombatMP Cost: 3
This is a thrusting smack with your weapon. It will do double the usual amount of weapon damage to your opponent if it connects.
Source: | Guild Trainer |
Price: | 750 Meat |
Class: | Seal Clubber |
Level: | 4 |
Effect: | You attack, and do double your normal melee damage if you connect |
When Used: |
You work up a Thrust-Smack. |
Notes
- With Eye of the Stoat, chances to hit are calculated as if your Muscle were boosted by 20 points; otherwise, the chance to hit is the same as with an ordinary attack.
- The damage bonus is to Weapon Damage only; Bonus Weapon Damage and damage due to high Muscle are not multiplied. That is, it effectively doubles your weapon's power. See Weapon Damage for details.
- If you are a Seal Clubber and are wielding a 2-handed club, this skill will always hit, regardless of monster defense and your attack bonus.
- ...but if you have the QWOPped Up effect, this skill will always miss. This overrides always-hit for 2-handed clubs for Seal Clubbers, and Eye of the Stoat as well.
History
- Before NS13, Eye of the Stoat caused Thrust-Smack to have a 100% chance to hit.
- Prior to the Seal Clubber skill revamp on September 24, 2013, this skill used to cost 750 Meat and required a melee weapon. If wielding a ranged weapon, you would get the following message:
- You can't Thrust-Smack with a ranged weapon. Because, y'know, that's not how ranged weapons work.