Turtleini: Difference between revisions

From A KoL Wiki
imported>MadonKody
m standered phrasing of teaching classes
imported>Top1214
Spading here: http://kolspading.com/forums/viewtopic.php?f=2&t=411
Line 1: Line 1:
{{NeedsSpading|what is x?}}
 
{{skill
{{skill
|skillid=97
|skillid=97
Line 6: Line 6:
|description=This spell conjures an aerial armada of tiny pasta turtles, inhabited by the spirits of actual vengeful snapping turtles. It will deal a bunch of physical and spooky damage, and some additional spooky damage over time.
|description=This spell conjures an aerial armada of tiny pasta turtles, inhabited by the spirits of actual vengeful snapping turtles. It will deal a bunch of physical and spooky damage, and some additional spooky damage over time.
|source=[[The Machine]] (with [[Turtle Tamer]] and [[Pastamancer]] in chambers)
|source=[[The Machine]] (with [[Turtle Tamer]] and [[Pastamancer]] in chambers)
|explain=Deals damage like a spooky-tuned [[Weapon of the Pastalord]], and does damage on the same (and subsequent?) rounds , equal to half the original spooky damage.
|explain=Deals damage like a spooky-tuned [[Weapon of the Pastalord]], and does damage on the same and subsequent rounds , equal to half the original spooky damage.
|usemsg=You summon a massive flying cloud of tiny turtle shaped pasta pieces inhabited by the spirits of actual turtles. They collide with, bite and frighten your foes, dealing X (+{{element|X|}}) damage.
|usemsg=You summon a massive flying cloud of tiny turtle shaped pasta pieces inhabited by the spirits of actual turtles. They collide with, bite and frighten your foes, dealing X (+{{element|X|}}) damage.


''During the same round and subsequent rounds:''
''During the same round and subsequent rounds:''
:The spirits of the turtleini turtles continue to bite your opponents with their tiny ghostly jaws, dealing {{element|X|}} damage.}}
:The spirits of the turtleini turtles continue to bite your opponents with their tiny ghostly jaws, dealing {{element|X|}} damage.}}
==Notes==
* X is equal to 64-96+(Mus/4).
** X is affected by [[Bonus_Spell_Damage#Absolute_Increasers | absolute increasers of spell damage]] but not [[Bonus_Spell_Damage#Percentage_Increasers | percent increasers of spell damage]].
** X is calculated separately for the physical and spooky parts
*** The spooky portion, but not the physical portion is affected by bonus spooky spell damage.

Revision as of 05:43, 13 September 2013

Turtleini

Turtleini

Type: Combat
MP Cost: 35

This spell conjures an aerial armada of tiny pasta turtles, inhabited by the spirits of actual vengeful snapping turtles. It will deal a bunch of physical and spooky damage, and some additional spooky damage over time.

Source: The Machine (with Turtle Tamer and Pastamancer in chambers)
Price: N/A
Class: N/A
Level: N/A
Effect: Deals damage like a spooky-tuned Weapon of the Pastalord, and does damage on the same and subsequent rounds , equal to half the original spooky damage.
When Used:
You summon a massive flying cloud of tiny turtle shaped pasta pieces inhabited by the spirits of actual turtles. They collide with, bite and frighten your foes, dealing X (+X) damage.

During the same round and subsequent rounds:

The spirits of the turtleini turtles continue to bite your opponents with their tiny ghostly jaws, dealing X damage.


Notes