Turtleini: Difference between revisions
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{{skill | {{skill | ||
|skillid=97 | |skillid=97 | ||
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|description=This spell conjures an aerial armada of tiny pasta turtles, inhabited by the spirits of actual vengeful snapping turtles. It will deal a bunch of physical and spooky damage, and some additional spooky damage over time. | |description=This spell conjures an aerial armada of tiny pasta turtles, inhabited by the spirits of actual vengeful snapping turtles. It will deal a bunch of physical and spooky damage, and some additional spooky damage over time. | ||
|source=[[The Machine]] (with [[Turtle Tamer]] and [[Pastamancer]] in chambers) | |source=[[The Machine]] (with [[Turtle Tamer]] and [[Pastamancer]] in chambers) | ||
|explain=Deals damage like a spooky-tuned [[Weapon of the Pastalord]], and does damage on the same | |explain=Deals damage like a spooky-tuned [[Weapon of the Pastalord]], and does damage on the same and subsequent rounds , equal to half the original spooky damage. | ||
|usemsg=You summon a massive flying cloud of tiny turtle shaped pasta pieces inhabited by the spirits of actual turtles. They collide with, bite and frighten your foes, dealing X (+{{element|X|}}) damage. | |usemsg=You summon a massive flying cloud of tiny turtle shaped pasta pieces inhabited by the spirits of actual turtles. They collide with, bite and frighten your foes, dealing X (+{{element|X|}}) damage. | ||
''During the same round and subsequent rounds:'' | ''During the same round and subsequent rounds:'' | ||
:The spirits of the turtleini turtles continue to bite your opponents with their tiny ghostly jaws, dealing {{element|X|}} damage.}} | :The spirits of the turtleini turtles continue to bite your opponents with their tiny ghostly jaws, dealing {{element|X|}} damage.}} | ||
==Notes== | |||
* X is equal to 64-96+(Mus/4). | |||
** X is affected by [[Bonus_Spell_Damage#Absolute_Increasers | absolute increasers of spell damage]] but not [[Bonus_Spell_Damage#Percentage_Increasers | percent increasers of spell damage]]. | |||
** X is calculated separately for the physical and spooky parts | |||
*** The spooky portion, but not the physical portion is affected by bonus spooky spell damage. |
Revision as of 05:43, 13 September 2013
Turtleini
Type: CombatMP Cost: 35
This spell conjures an aerial armada of tiny pasta turtles, inhabited by the spirits of actual vengeful snapping turtles. It will deal a bunch of physical and spooky damage, and some additional spooky damage over time.
Source: | The Machine (with Turtle Tamer and Pastamancer in chambers) |
Price: | N/A |
Class: | N/A |
Level: | N/A |
Effect: | Deals damage like a spooky-tuned Weapon of the Pastalord, and does damage on the same and subsequent rounds , equal to half the original spooky damage. |
When Used: |
You summon a massive flying cloud of tiny turtle shaped pasta pieces inhabited by the spirits of actual turtles. They collide with, bite and frighten your foes, dealing X (+X) damage.
During the same round and subsequent rounds:
|
Notes
- X is equal to 64-96+(Mus/4).
- X is affected by absolute increasers of spell damage but not percent increasers of spell damage.
- X is calculated separately for the physical and spooky parts
- The spooky portion, but not the physical portion is affected by bonus spooky spell damage.