Turtleini: Difference between revisions

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{{skill
{{skill
|skillid=97
|skillid=97
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|source=[[The Machine]] (with [[Turtle Tamer]] and [[Pastamancer]] in chambers)
|source=[[The Machine]] (with [[Turtle Tamer]] and [[Pastamancer]] in chambers)
|explain=Deals damage like a spooky-tuned [[Weapon of the Pastalord]], and does damage on the same and subsequent rounds , equal to half the original spooky damage.
|explain=Deals damage like a spooky-tuned [[Weapon of the Pastalord]], and does damage on the same and subsequent rounds , equal to half the original spooky damage.
|usemsg=You summon a massive flying cloud of tiny turtle shaped pasta pieces inhabited by the spirits of actual turtles. They collide with, bite and frighten your foes, dealing X (+{{element|X|}}) damage.
|usemsg=You summon a massive flying cloud of tiny turtle shaped pasta pieces inhabited by the spirits of actual turtles. They collide with, bite and frighten your foes, dealing X (+{{element|Spooky|X}}) damage.


''During the same round and subsequent rounds:''
''During the same round and subsequent rounds:''
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==Notes==
==Notes==
* X is equal to 64-96+(Mus/4).
*X is equal to 64-96+(Mus/4).
** X is affected by [[Bonus_Spell_Damage#Absolute_Increasers | absolute increasers of spell damage]] but not [[Bonus_Spell_Damage#Percentage_Increasers | percent increasers of spell damage]].
**X is affected by [[Bonus Spell Damage#Absolute Increasers|absolute increasers of spell damage]] but not [[Bonus Spell Damage#Percentage Increasers|percent increasers of spell damage]].
** X is calculated separately for the physical and spooky parts
**X is calculated separately for the physical and spooky parts
*** The spooky portion, but not the physical portion is affected by bonus spooky spell damage.
***The spooky portion, but not the physical portion is affected by bonus spooky spell damage.
* The continuing damage is equal to half of the previous spooky damage, rounded up.
*The continuing damage is equal to half of the previous spooky damage, rounded up.

Revision as of 11:13, 13 September 2013

Turtleini

Turtleini

Type: Combat
MP Cost: 35

This spell conjures an aerial armada of tiny pasta turtles, inhabited by the spirits of actual vengeful snapping turtles. It will deal a bunch of physical and spooky damage, and some additional spooky damage over time.

Source: The Machine (with Turtle Tamer and Pastamancer in chambers)
Price: N/A
Class: N/A
Level: N/A
Effect: Deals damage like a spooky-tuned Weapon of the Pastalord, and does damage on the same and subsequent rounds , equal to half the original spooky damage.
When Used:
You summon a massive flying cloud of tiny turtle shaped pasta pieces inhabited by the spirits of actual turtles. They collide with, bite and frighten your foes, dealing X (+Spooky X) damage.

During the same round and subsequent rounds:

The spirits of the turtleini turtles continue to bite your opponents with their tiny ghostly jaws, dealing X damage.


Notes

  • X is equal to 64-96+(Mus/4).
  • The continuing damage is equal to half of the previous spooky damage, rounded up.