Talk:Angry cavebugbear: Difference between revisions
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*Straight to 13, pacified the 14th, zone was completed afterwards. Seems like a straight count to me, too. --[[User:Aib|Aib]] 23:35, 13 June 2012 (CEST) | *Straight to 13, pacified the 14th, zone was completed afterwards. Seems like a straight count to me, too. --[[User:Aib|Aib]] 23:35, 13 June 2012 (CEST) | ||
==Cap to "very"s== | |||
* Shouldn't the "cap" be determined by how many "very"s you can get if you complete the room and you never use a grenade? Or is there a way through some equipment or skill combo to delay the completion of the room while still killing them?--[[User:Leaper|Leaper]] 01:45, 17 June 2012 (CEST) |
Revision as of 23:45, 16 June 2012
I'm going to hope that either I got the right page name or that when the proper page is made this will be merged into it with powerful wiki magic.
- The page name needs to be un-capitalized. Should this page follow the same naming convention as The Ghost of Fernswarthy's n great-grandfather? --Drab Emordnilap 17:56, 23 May 2012 (CEST)
He races toward you, but you find a lighter and spark it. "Fire bad. . . but fire pretty. . ." the cavebugbear says. "Fire ANGRY!" you shout, thrusting the lighter at him. He backs off for a round.
...is reference to the Beer Bad episode of Buffy the Vampire Slayer. And a miss message of some sort. There are other miss messages, but I'm not a good spade.
Pacification grenades are super-effective against very^n angry cavebugbears. I've mentioned that in Talk:Pacification_grenade--AtGNAT 13:35, 18 May 2012 (CEST)
The name gets progressively very angrier. I'm at a very-very-very-angry cavebugbear now.--Toffile 16:45, 20 May 2012 (CEST)
Siphoning a zoodriver says he's a beast.--Noskilz 03:33, 23 May 2012 (CEST)
I messed up the item use template; I'm not sure how to add the Pacification Grenade icon to this page. That should be all the combat messages, but I couldn't get my moxie high enough in hardcore to be sure which one is the crit. --Drab Emordnilap 17:56, 23 May 2012 (CEST)
I've been using the Meteoid ice beam (+20 Cold damage) in my off-hand and the angry cavebugbears have been consistently taking only +5 cold damage, while the trendy bugbear chefs have been taking +10 cold damage. --PatcheyePete 17:30, 24 May 2012 (CEST)
anecdotal is a kind of evidence, right?
- olfactable, sweet! i got to fourteen verys (14v) before the area stopped giving bugbears. 4v kicked my arse but i got 4v again pretty much immediately. given jick's love of round numbers the fact that the dumbest explanation suggests the number of bugbears needed is 100 is rather significant, no? of course, i could have miscounted and it's 120, but this is a start. --Evilkolbot 12:34, 2 June 2012 (CEST)
- Went up to 12 today, then reset, fought two more and got darwin's revenge. Total sum would be 81, so maybe 80 is the magic number ? --Aenye Deithven 2 June 2012
- Straight to 14 verys for me too before completing the zone (Funk Bluegrass Fusion and moxie boosts helped). If the above 12 verys + 2 after reset is accurate, then it sounds like it's just a flat 14 bugbears, verys notwithstanding. --Naturefreak2101 18:54, 11 June 2012 (CEST)
- Straight to 13, pacified the 14th, zone was completed afterwards. Seems like a straight count to me, too. --Aib 23:35, 13 June 2012 (CEST)
Cap to "very"s
- Shouldn't the "cap" be determined by how many "very"s you can get if you complete the room and you never use a grenade? Or is there a way through some equipment or skill combo to delay the completion of the room while still killing them?--Leaper 01:45, 17 June 2012 (CEST)