Talk:Cleave: Difference between revisions

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imported>Starwed
Created page with "This skill increases weapon damage sixfold, so the weapon damage part is (10–21)×6. It also augments your muscle by 20% for purposes of damage. I believe that the t..."
 
imported>Flargen
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This skill increases weapon damage sixfold, so the weapon damage part is (10–21)×6.  It also augments your muscle by 20% for purposes of damage.  I believe that the to-hit bonus might be something like +20% muscle as well, plus an addition flat bonus of something like 20 or 30.  Damage is easy to check against bunnies, I'll post the to-hit spading somewhere.  --[[User:Starwed|Starwed]] 00:49, 27 February 2012 (CET)
This skill increases weapon damage sixfold, so the weapon damage part is (10–21)×6.  It also augments your muscle by 20% for purposes of damage.  I believe that the to-hit bonus might be something like +20% muscle as well, plus an addition flat bonus of something like 20 or 30.  Damage is easy to check against bunnies, I'll post the to-hit spading somewhere.  --[[User:Starwed|Starwed]] 00:49, 27 February 2012 (CET)
*The extra +20 makes me wonder if you have the passive +damage/+hit skill, too, and have forgotten it.  --[[User:Flargen|Flargen]] 01:55, 27 February 2012 (CET)

Revision as of 00:55, 27 February 2012

This skill increases weapon damage sixfold, so the weapon damage part is (10–21)×6. It also augments your muscle by 20% for purposes of damage. I believe that the to-hit bonus might be something like +20% muscle as well, plus an addition flat bonus of something like 20 or 30. Damage is easy to check against bunnies, I'll post the to-hit spading somewhere. --Starwed 00:49, 27 February 2012 (CET)

  • The extra +20 makes me wonder if you have the passive +damage/+hit skill, too, and have forgotten it. --Flargen 01:55, 27 February 2012 (CET)