Talk:Cleave: Difference between revisions
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imported>Flargen mNo edit summary |
imported>Starwed My pythons were healthy |
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This skill increases weapon damage sixfold, so the weapon damage part is (10–21)×6. It also augments your muscle by 20% for purposes of damage. I believe that the to-hit bonus might be something like +20% muscle as well, plus an addition flat bonus of something like 20 or 30. Damage is easy to check against bunnies, I'll post the to-hit spading somewhere. --[[User:Starwed|Starwed]] 00:49, 27 February 2012 (CET) | This skill increases weapon damage sixfold, so the weapon damage part is (10–21)×6. It also augments your muscle by 20% for purposes of damage. I believe that the to-hit bonus might be something like +20% muscle as well, plus an addition flat bonus of something like 20 or 30. Damage is easy to check against bunnies, I'll post the to-hit spading somewhere. --[[User:Starwed|Starwed]] 00:49, 27 February 2012 (CET) | ||
*The extra +20 makes me wonder if you have the passive +damage/+hit skill, too, and have forgotten it. --[[User:Flargen|Flargen]] 01:55, 27 February 2012 (CET) | *The extra +20 makes me wonder if you have the passive +damage/+hit skill, too, and have forgotten it. --[[User:Flargen|Flargen]] 01:55, 27 February 2012 (CET) | ||
*Nope, didn't have pythons. Also, cleave definitely helped hit at very low levels, which means there must be either a flat bonus or a minimum. Also also, I think LTS works basically the same way. Anyway, the to-hit definitely needs more spading! --[[User:Starwed|Starwed]] 17:19, 27 February 2012 (CET) |
Revision as of 16:19, 27 February 2012
This skill increases weapon damage sixfold, so the weapon damage part is (10–21)×6. It also augments your muscle by 20% for purposes of damage. I believe that the to-hit bonus might be something like +20% muscle as well, plus an addition flat bonus of something like 20 or 30. Damage is easy to check against bunnies, I'll post the to-hit spading somewhere. --Starwed 00:49, 27 February 2012 (CET)
- The extra +20 makes me wonder if you have the passive +damage/+hit skill, too, and have forgotten it. --Flargen 01:55, 27 February 2012 (CET)
- Nope, didn't have pythons. Also, cleave definitely helped hit at very low levels, which means there must be either a flat bonus or a minimum. Also also, I think LTS works basically the same way. Anyway, the to-hit definitely needs more spading! --Starwed 17:19, 27 February 2012 (CET)