Bonus Ranged Damage: Difference between revisions

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!Notes
!Notes
|-
|-
|[[Left-handed melodica]]
|[[left-handed melodica]]
|Off-Hand Item
|Off-Hand Item
!25
!25
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| 
| 
|150 Mox
|150 Mox
|
|Bonus for [[Accordion Thief|AT]]s only
*Bonus for [[Accordion Thief|AT]]s only
|-
|-
|[[Zim Merman's guitar]]
|[[Zim Merman's guitar]]
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| 
| 
|85 Mox
|85 Mox
| 
|-
|-
|[[Squeezebox of the Ages]]
|[[Squeezebox of the Ages]]
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==Variable Increasers==
==Variable Increasers==
Currently, there is only one way of increasing ranged damage variably.  While [[Hobo Power]] can provide a static boost to Ranged Damage, it only does so when [[Hodgman's harmonica]] is also equipped.
Some mechanics do not increased ranged damage by a set amount, instead relying on some other character statistic.
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*The bonus applies only to [[:Category:Ranged Weapons|ranged weapons]]
*The bonus applies only to [[:Category:Ranged Weapons|ranged weapons]]
|-
|-
|[[Hodgman's lucky sock]]
|[[Hodgman's harmonica]]
|Accessory
|Off-Hand Item
!0 or 50
!Varies
!
! 
|Always
|Always
|
| 
|200 Mys, 200 Mox
|
*+50 [[Hobo Power]], which is +50 Ranged Damage while [[Hodgman's harmonica]] is also equipped.
*1:1 Hobo Power:Ranged Damage ratio.
|-
|[[Hodgman's porkpie hat]]
|Hat
!0 or 25
!
|Always
|
|200 Mox
|
*+25 [[Hobo Power]] (see above)
*All Attributes +20%
*Part of [[Hodgman's Regal Frippery]]
|-
|[[Hodgman's lobsterskin pants]]
|Pants
!0 or 25
!
|Always
|
|200 Mox
|200 Mox
|
|Converts 1 point of [[Hobo Power]] to 1 point of ranged damage
*+25 [[Hobo Power]] (see above)
*All Attributes +20%
*Part of [[Hodgman's Regal Frippery]]
|-
|[[Hodgman's bow tie]]
|Accessory
!0 or 25
!
|Always
|
|200 Mys
|
*+25 [[Hobo Power]] (see above)
*All Attributes +20%
*Part of [[Hodgman's Regal Frippery]]
|-
|[[Hodgman's Regal Frippery]]
|Outfit
!0 or 25
!
|Always
|
|200 Mys, 200 Mox
|
*+25 [[Hobo Power]] (see above)
|-
|}
|}
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{{RETURNTO Mechanics}}
{{RETURNTO Mechanics}}


[[Category:Game Mechanics]]
[[Category:Game Mechanics]]

Revision as of 15:08, 7 September 2008

[ Return to Game Mechanics ]

Here's a comprehensive list of everything in the game that provides bonus ranged damage. This is damage over and above the standard damage caused by a ranged weapon's attack.

Currently, all items which provide bonus melee damage also affect the amount of damage done by ranged weapons. The following are items which specifically provide bonus ranged damage.

Note: Because of the recent addition of enchantments which add only bonus ranged damage, it is possible that melee and range damage modifiers may be separated sometime in the future (meaning melee damage increasers may not also increase ranged damage). Of course, the added melee damage enchantments on ranged weapons would need to be changed to ranged damage enchantments.

Absolute Increasers

The following items increase ranged damage by a set amount.

Source Source
Type
Bonus
Ranged
Damage
Bonus
Elemental
Damage
Duration Cost Req Notes
left-handed melodica Off-Hand Item 25   Always   150 Mox Bonus for ATs only
Zim Merman's guitar Weapon (2H) 20   Always   85 Mox  
Squeezebox of the Ages Weapon (2H) 15   Always   15 Mox
clockwork crossbow Weapon (1H) 10   Always   25 Mox
Travoltan trousers Pants 10   Always   None
ratarang Weapon (1H) 7   Always   15 Mox
9-ball Off-Hand Item 5   Always   None

Variable Increasers

Some mechanics do not increased ranged damage by a set amount, instead relying on some other character statistic.

Source Source
Type
Bonus
Ranged
Damage
Bonus
Elemental
Damage
Duration Cost Req Notes
Disco Fever DB passive skill Varies   Always   None
  • The bonus amount is +1 per player level
  • The bonus applies only to ranged weapons
Hodgman's harmonica Off-Hand Item Varies   Always   200 Mox Converts 1 point of Hobo Power to 1 point of ranged damage


Dressing Up
Maximizing

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving

Modifiers

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · XPBoost · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving


PrismDmg · RDmg · SCrit · Fumb · Stun · Passive Dmg
MP Cost · Spell Elts · Combat% · Hobo · Smith · Poison · Bleed
Stat Limit


[ Return to Game Mechanics ]