Bonus Ranged Damage: Difference between revisions
imported>Bagatelle m nav/treat hobo power like the other pages |
imported>QuietBot m Rename bonus Melee Damage to Weapon Damage (036/376) |
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Here's a comprehensive list of everything in the game that provides bonus ranged damage. This is damage over and above the standard damage caused by a [[:Category:Ranged Weapons|ranged weapon]]'s attack. | Here's a comprehensive list of everything in the game that provides bonus ranged damage. This is damage over and above the standard damage caused by a [[:Category:Ranged Weapons|ranged weapon]]'s attack. | ||
Currently, all items which provide [[Bonus | Currently, all items which provide [[Bonus Weapon Damage|bonus melee damage]] also affect the amount of damage done by ranged weapons. The following are items which specifically provide bonus ranged damage. | ||
'''Note:''' Because of the recent addition of enchantments which add only bonus ranged damage, it is possible that melee and range damage modifiers may be separated sometime in the future (meaning melee damage increasers may not also increase ranged damage). Of course, the added melee damage enchantments on ranged weapons would need to be changed to ranged damage enchantments. | '''Note:''' Because of the recent addition of enchantments which add only bonus ranged damage, it is possible that melee and range damage modifiers may be separated sometime in the future (meaning melee damage increasers may not also increase ranged damage). Of course, the added melee damage enchantments on ranged weapons would need to be changed to ranged damage enchantments. | ||
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|None | |None | ||
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*[[Bonus | *[[Bonus Weapon Damage|Melee Damage]] +5 | ||
*[[Bonus Spell Damage|Spell Damage]] +5 | *[[Bonus Spell Damage|Spell Damage]] +5 | ||
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Revision as of 03:41, 6 November 2008
Here's a comprehensive list of everything in the game that provides bonus ranged damage. This is damage over and above the standard damage caused by a ranged weapon's attack.
Currently, all items which provide bonus melee damage also affect the amount of damage done by ranged weapons. The following are items which specifically provide bonus ranged damage.
Note: Because of the recent addition of enchantments which add only bonus ranged damage, it is possible that melee and range damage modifiers may be separated sometime in the future (meaning melee damage increasers may not also increase ranged damage). Of course, the added melee damage enchantments on ranged weapons would need to be changed to ranged damage enchantments.
Absolute Increasers
The following items increase ranged damage by a set amount.
Source | Source Type |
Bonus Ranged Damage |
Bonus Elemental Damage |
Duration | Cost | Req | Notes |
---|---|---|---|---|---|---|---|
left-handed melodica | Off-Hand Item | 25 | Always | 150 Mox | Bonus for ATs only | ||
Zim Merman's guitar | Weapon (2H) | 20 | Always | 85 Mox | |||
Squeezebox of the Ages | Weapon (2H) | 15 | Always | 15 Mox |
| ||
clockwork crossbow | Weapon (1H) | 10 | Always | 25 Mox | |||
Travoltan trousers | Pants | 10 | Always | None |
| ||
ratarang | Weapon (1H) | 7 | Always | 15 Mox | |||
9-ball | Off-Hand Item | 5 | Always | None |
|
Variable Increasers
Some mechanics do not increased ranged damage by a set amount, instead relying on some other character statistic.
Source | Source Type |
Bonus Ranged Damage |
Bonus Elemental Damage |
Duration | Cost | Req | Notes |
---|---|---|---|---|---|---|---|
Disco Fever | DB passive skill | Varies | Always | None |
| ||
Hodgman's harmonica | Off-Hand Item | Varies | Always | 200 Mox | Converts 1 point of Hobo Power to 1 point of ranged damage |
Dressing Up | |
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Maximizing | |
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init | |
Modifiers | |
Mus ·
Mys ·
Mox ·
HP ·
MP ·
WDmg ·
SDmg ·
Init PrismDmg ·
RDmg ·
SCrit ·
Fumb ·
Stun ·
Passive Dmg |