Talk:Maximizing Your Weapon Damage: Difference between revisions
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I also think they should go in villa, I have 5.--[[User:Fly boy42|Fly boy42]] 15:53, 13 July 2007 (CDT) | I also think they should go in villa, I have 5.--[[User:Fly boy42|Fly boy42]] 15:53, 13 July 2007 (CDT) | ||
== astronaut pants == | |||
Aren't astronaut pants better then furry pants if your using a stainless steel shillelagh? and shouldn't the Ascender offhand a batblade? [[User:Drizzl|Drizzl]] 15:02, 7 August 2007 (CDT) |
Revision as of 20:02, 7 August 2007
Changes
- Can somebody explain to me how, exactly, one equips a plexiglass pike pike and flaming talons at the same time? Also, shouldn't someone factor in Dual Wield? Banjooie 23:18, 18 March 2006 (CST)
- Just a note... While the Steaming Evil is great, its easily outstriped by Dual-weilding Mafia Vilon cases, since unlike the shillelagh, You could hypothetically get two of those. Also, as previouslly noted, you can't wield the pike and the talons at he same time, and the shillelagh + talons is a damage of 30, whcih is better than its 25, so the change isn't warrented. Also, in spell damage, the apathetic lizardman is shown to have a ring of increase damage- why not here?--Rikmach 04:27, 22 March 2006 (CST)
- As has already been noted, the true KoL Deity would use dual mafia violin cases, not a violin case and a shillelagh. Also, you would not want to use a Spooky glove to increase melee damage, since it gives +5 spooky damage (not +10 melee damage as suggested in the table). If you are increasing melee damage for the purposes of TS or LTS, you are going to want another ring of increase damage, since TS/LTS don't affect elemental damage. -- Tagliatelle 17:24, 10th April 06 (GMT)
- I modified that part about dual-wielding two violin cases. Its true that it is possible to get two of them anyway. --Blahking 17:46, 4 September 2006 (CDT)
- Got rid of spooky glove. The totals where wrong so I changed them and sepreated the elemental damage in the total. Also Irate sombrero costs more then Mohawk wig, Apathetic Lizardman should be upgraded. --Error1 17:59, 7 October 2006 (CDT)
- For the theoretical enchantments of a Deity, Radio KoL Coffee Mug adds +10 Hot damage as a container. I'm not sure what variables to adjust in the template, especially to indicate elements, so somebody who knows how should add that. --Missingno 16:11, 27 November 2006 (CST)
- If this page is going to take elemental damage into account, it should include the Manor skills Snarl of the Timberwolf and Dirge of Dreadfulness.--LegendaryBard 17:14, 28 November 2006 (CST)
- Shouldn't the Longhaired Hippy Wig (+20 Stench damage) and Danglin' Chad's loincloth (+25 Sleaze damage) be put on as they are far better than what is currently up there. --WhiskeyZours 12:46 PM,19 July 2007
Both those items are easily accessible to any "Villa"n, and possibly even to an ascender. Same goes with the accessories. Thoughts? - Wisdom is Power
Elemental Damage
- Shouldn't things like the furry pants be taken off since technically they are elemental damage and not melee? --Steveharwell 16:48, 26 July 2006 (CDT)
- I don't think it's quite appropriate to add elemental damage to this table- Or at the very least, you shouldn't have a 17-ball equipped at the "Deity" Level since even a Shillaileigh can do more with Lunging thrust Smack (Which is assumable what a Deity level player would be using.), not counting the weapon power or critical hit modifier. --The preceding unsigned comment was added by Mojotech (talk • contribs) at 23:21, 3 March 2007 (CST).
- I agree, mostly. Actually, I would suggest splitting all of the bonus elemental damage off of this page and onto a new page, perhaps Maximizing Your Elemental Damage. I would guess that over half of the time that this page is used it is going to be used in conjunction with TS/LTS. Also, having a page exclusive to maximizing your elemental damage would be very useful for fighting Physically Resistant Monsters, although elemental weaknesses vary by monster. Also, one may again consider splitting up Bonus Melee Damage too, but a few valid points have been brought up on it's talk page to think about first. It's probably worth noting that there exists a Elemental Spell Damage in addition to Bonus Spell Damage. Currently only items/effects which make a spell one element completely are listed, although I think it would be useful to list items/effects which also bonus specific element spells (X-ball, foon of X, giant cheesestick, enchantlers, etc...) Thoughts? --TheDotGamer 10:22, 7 March 2007 (CST)
extra-fancy ring setting rings
Since 40 > 15, 10 and 7, shouldn't equipment like The Ring, Ice-Cold Beer Ring, Ring of Fire, Ring of the Sewer Snake, and Mudflap-Girl Ring be in the equipment slot? Only problem is, which ones?
I also think they should go in villa, I have 5.--Fly boy42 15:53, 13 July 2007 (CDT)
astronaut pants
Aren't astronaut pants better then furry pants if your using a stainless steel shillelagh? and shouldn't the Ascender offhand a batblade? Drizzl 15:02, 7 August 2007 (CDT)