Talk:Throwin' Down the Gauntlet: Difference between revisions
imported>Grimdel another datapoint and some number crunching |
imported>Starwed |
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If [[User:Starwed|Starwed]] is correct about the exponent, then the numbers suggest a very rough estimate of 4.5*level<sup>1.4</sup> +/- 10%. --[[User:Grimdel|Grimdel]] 18:28, 3 August 2007 (CDT) | If [[User:Starwed|Starwed]] is correct about the exponent, then the numbers suggest a very rough estimate of 4.5*level<sup>1.4</sup> +/- 10%. --[[User:Grimdel|Grimdel]] 18:28, 3 August 2007 (CDT) | ||
:''Everything'' spaded about the basement so far scales as L<sup>1.4</sup>. So it's a good starting point. But 10% variability is larger than seen elsewhere in the basement, so I'm wondering if there is something extra here. --[[User:Starwed|Starwed]] 18:58, 3 August 2007 (CDT) |
Revision as of 23:58, 3 August 2007
At level 78 of the basement, I lost 1,475 hit points. I suppose DA might help you, though.--Starwed 18:33, 4 July 2007 (CDT)
(Try singing your posts please) I would say that DA certainly helps as I hit level 105 yesterday and the most HP I was hit for was 900 something. --J12601 16:32, 4 July 2007 (CDT)
I just got through losing 1083 HP, basement level 47. Most annoying level yet. --Annamonster 01:43, 11 July 2007 (CDT)
(As lightgreycat.) Lost 1,871 hit points at level 92. Didn't read this talk page in advance, so I didn't maximize DA, but rather, muscle/HP. Effects did not include either astral or ghostly shell. I was wearing a stainless skullcap, bat-ass jacket, stainless shilly, pilgrim shield, can-can skirt, bejeweled pledge pin, copper alpha of sincerity, and plexi pinky ring. And I have Tao, but not Hero. Buffed stats were 1605/1090/2150. Level 27 disco bandit. --Greycat 20:21, 11 July 2007 (CDT)
As every value might help, at level 7 I lost 77 health. I should also point out but nobody has mentioned yet that if you fail you'll get a beat up for 4 turns instead of 3. --Golianor 02:35, 12 July 2007 (CDT)
Well, im at level 66, and i didn't even survive it with 1800HP. And it doesn't even tell me how much HP i lost... Is it possible there's more to this adventure than just hp? --Misanthrope 06:43, 14 July 2007 (CDT)
Just wanted to add this datapoint: Level 127 drained over 2k hp w/ 220 damage absorption. W/ 510 damage absorption, I was drained for only 1685 hp --Grimdel 06:15, 26 July 2007 (CDT)
- Datapoint: Level 142 w/ 510 damage absorption drained 1928 hp
- Datapoint: Level 146 w/ 510 damage absorption drained 2037 hp
--Grimdel 14:35, 26 July 2007 (CDT)
- Datapoint: Level 157 w/ 510 damage absorption drained 2173 hp
- Datapoint: Level 222 w/ 480 damage absorption drained 3447 hp
--Grimdel 02:56, 3 August 2007 (CDT)
- Datapoint: Level 272 w/ 510 damage absorption drained 4724 hp
--Grimdel 18:28, 3 August 2007 (CDT)
I'm at level 161 and I can't pass it with over 4500 HP. This tells me that this is likely a damage absorption test and not simply an HP test since I've been trying to maximize HP without paying any attention to damage absorption.--Yiab 18:38, 29 July 2007 (CDT)
Just wondering, but does Damage Reduction Work here?--RPGMarker35 19:44, 29 July 2007 (CDT)
- Not sure. I'd assume so, but once it starts dealing 5000+ damage, DR becomes a bit of a moot point. --TechSmurf 19:47, 29 July 2007 (CDT)
Formula
Going by just Grimdel's data, I think the base damage is about 5*level1.4. According to the DA formula, 510 means you absorb 61.4% of the base damage. Calculating the base damage and dividing by L1.4 gives
- 4.95, 4.85, 4.92, 4.744
I'm not too sure about this, though, and it would be nice to have data over a larger range of levels and DA, from multiple characters. --Starwed 03:27, 3 August 2007 (CDT)
Using Microshaft's calculator program spits out:
- 4.847, 4.926, 4.747, 4.393 (note: DA is 480, not 510 like the rest), 4.781
If Starwed is correct about the exponent, then the numbers suggest a very rough estimate of 4.5*level1.4 +/- 10%. --Grimdel 18:28, 3 August 2007 (CDT)
- Everything spaded about the basement so far scales as L1.4. So it's a good starting point. But 10% variability is larger than seen elsewhere in the basement, so I'm wondering if there is something extra here. --Starwed 18:58, 3 August 2007 (CDT)