Template:Combat rows: Difference between revisions
imported>Flargen m Protected "Template:Combat rows": used by Combat, a protected page [edit=sysop:move=sysop] |
imported>Flargen eleron's fixes for scaling monsters |
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|None}} | |None}} | ||
* '''Meat Drop:''' {{{meat|None}}} | * '''Meat Drop:''' {{{meat|None}}} | ||
* '''Monster Level:''' {{data parse|{{{attack|?}}}}} • ''Substat Gain:'' {{{stat|{{data parse|{{{attack|?}}}|{{#ifexpr:{{{attack|}}} < 4 | * '''Monster Level:''' {{data parse|{{{attack|?}}}}} • ''Substat Gain:'' {{#if:{{{stat|}}}|{{{stat|}}}|{{data parse|{{{attack|?}}}|{{#ifexpr:{{{attack|}}} < 4 | ||
| 1 | | 1 | ||
| {{#expr:{{{attack|}}}/4 | | {{#expr:{{{attack|}}}/4}} }} }} }} • <span class="substat-safemoxie">''Moxie for No Hit[[Safe Adventuring|*]]:'' {{{MoxieNoHit|{{#if:{{{1|}}}|{{{1|}}}|{{data parse|{{{attack|?}}}|{{#ifeq: {{#expr: {{{attack|?}}} + 0 != {{{attack|?}}} }} | 0 | {{#expr: {{{attack|?}}} + 10}} | {{{attack|?}}} }} }} }} }}} | ||
* '''Monster Defense:''' {{#switch: {{lc: {{{defense| {{{attack|?}}} }}} }} | * '''Monster Defense:''' {{#switch: {{lc: {{{defense| {{{attack|?}}} }}} }} | ||
| scales = Scales with player stats | | scales = Scales with player stats | ||
| #default = {{data parse|{{{defense| {{{attack|?}}} }}}|{{ceiling|{{#expr: 0.9* {{{defense| {{{attack|?}}} }}} }} }} }} | | #default = {{data parse|{{{defense| {{{attack|?}}} }}}|{{#ifeq: {{#expr:1 * {{{defense| {{{attack|?}}} }}} != {{{defense| {{{attack|?}}} }}} }}|0|{{ceiling|{{#expr: 0.9* {{{defense| {{{attack|?}}} }}} }} }}|{{{defense| {{{attack|?}}} }}} }} }} | ||
}} | }} | ||
* '''Hit Points:''' {{data parse|{{{hp|?}}}}} | * '''Hit Points:''' {{data parse|{{{hp|?}}}}} | ||
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==Examples== | ==Examples== | ||
Ninja Snowman Weaponmaster: | *Ninja Snowman Weaponmaster: | ||
{{Data:Ninja Snowman Weaponmaster|format=combat rows}} | {{Data:Ninja Snowman Weaponmaster|format=combat rows}} | ||
Some Bad ASCII Art: | *Some Bad ASCII Art: | ||
{{Data:Some Bad ASCII Art|format=combat rows}} | {{Data:Some Bad ASCII Art|format=combat rows}} | ||
batwinged gremlin: | *batwinged gremlin: | ||
{{Data:batwinged gremlin|format=combat rows|∞}} | {{Data:batwinged gremlin|format=combat rows|∞}} | ||
*Stuffing Golem: | |||
{{Data:Stuffing Golem|format=Test/CombatRows}} | |||
*Courtesan: | |||
{{Data:Courtesan|format=Test/CombatRows}} | |||
*lounge lizardfish: | |||
{{Data:lounge lizardfish|format=Test/CombatRows}} | |||
[[Category:Utility Templates|Combat Rows]] | [[Category:Utility Templates|Combat Rows]] | ||
</noinclude> | </noinclude> |
Revision as of 08:46, 12 December 2010
- '''Item Drops:''' {{#if:{{{items|}}}{{{quest|}}}{{{bounty|}}}{{{pickpocket|}}}|{{
#if:{{{items|}}}| {{{items|}}}|}}{{ #if:{{{quest|}}}|{{#if:{{{items|}}}|,| }} <i>{{{quest|}}}</i>|}}{{ #if:{{{bounty|}}}|{{#if:{{{items|}}}{{{quest|}}}|,| }} {{{bounty|}}}<sup style="font-variant:small-caps;">[[The Bounty Hunter Hunter's Shack|b]]</sup>|}}{{ #if:{{{pickpocket|}}}|{{#if:{{{items|}}}{{{quest|}}}{{{bounty|}}}|,| }} {{{pickpocket|}}}<sup style="font-variant:small-caps;">[[Pickpocket|p]]</sup>|}} |None}} * '''Meat Drop:''' {{{meat|None}}} * '''Monster Level:''' {{data parse|{{{attack|?}}}}} • ''Substat Gain:'' {{#if:{{{stat|}}}|{{{stat|}}}|{{data parse|{{{attack|?}}}|{{#ifexpr:{{{attack|}}} < 4 | 1 | {{#expr:{{{attack|}}}/4}} }} }} }} • <span class="substat-safemoxie">''Moxie for No Hit[[Safe Adventuring|*]]:'' {{{MoxieNoHit|{{#if:{{{1|}}}|{{{1|}}}|{{data parse|{{{attack|?}}}|{{#ifeq: {{#expr: {{{attack|?}}} + 0 != {{{attack|?}}} }} | 0 | {{#expr: {{{attack|?}}} + 10}} | {{{attack|?}}} }} }} }} }}} * '''Monster Defense:''' {{#switch: {{lc: {{{defense| {{{attack|?}}} }}} }} | scales = Scales with player stats | #default = {{data parse|{{{defense| {{{attack|?}}} }}}|{{#ifeq: {{#expr:1 * {{{defense| {{{attack|?}}} }}} != {{{defense| {{{attack|?}}} }}} }}|0|{{ceiling|{{#expr: 0.9* {{{defense| {{{attack|?}}} }}} }} }}|{{{defense| {{{attack|?}}} }}} }} }} }} * '''Hit Points:''' {{data parse|{{{hp|?}}}}} * '''Initiative:''' {{data parse|{{{init|?}}}}} * '''Elemental Alignment:''' {{#switch:{{lc:{{{element|?}}}}} | none = None | ! = Indeterminate | ? = Unconfirmed; change to none if confirmed as none. | hot = {{element|hot|}}, weak against {{element|stench|}} and {{element|sleaze|}} | cold = {{element|cold|}}, weak against {{element|hot|}} and {{element|spooky|}} | spooky = {{element|spooky|}}, weak against {{element|hot|}} and {{element|stench|}} | stench = {{element|stench|}}, weak against {{element|cold|}} and {{element|sleaze|}} | sleaze = {{element|sleaze|}}, weak against {{element|cold|}} and {{element|spooky|}} | bad spelling = {{element|bad spelling|}}, weak against [[dictionary]] | #default = {{element|{{{element|?}}|}}} }}{{#switch:{{lc:{{{physical|None}}}}} | none = | ! = * '''Physical Resistance:''' Indeterminate | #default =
* '''Physical Resistance:''' {{{physical|None}}}}}Misfeatures / bugs
- An optional {{{1}}} parameter will show up as the "No Hit" value. This should be on the data page instead.
- A missing Meat value on the data page is interpreted as "None".
Examples
- Ninja Snowman Weaponmaster:
- Item Drops: frigid ninja stars, frozen nunchaku, ridiculously overelaborate ninja weapon, frigid hankyū, coal buttonb, frigid motep
- Meat Drop: None
- Monster Level: 90 • Substat Gain: 22.5 • Moxie for No Hit*: 100
- Monster Defense: 73
- Hit Points: 80
- Initiative: 75
- Elemental Alignment: cold, weak against hot and spooky
- Some Bad ASCII Art:
- batwinged gremlin:
- Item Drops: gremlin juice, gremlin mutagen (if Retrieve Yossarian's Tools was completed as a Frat Boy), extra-potent gremlin mutagen (if Retrieve Yossarian's Tools was completed as a Hippy)
- Meat Drop: None
- Monster Level: 169 • Substat Gain: 42.25 • Moxie for No Hit*: ∞
- Monster Defense: 138
- Hit Points: 170
- Initiative: 60
- Elemental Alignment: None
- Stuffing Golem:
- Item Drops: single-serving herbal stuffing (below level 7), herbal stuffing (level 7 and above)
- Meat Drop: None
- Monster Level: Player's Buffed Moxie - 3 • Substat Gain: Scales with player stats • Moxie for No Hit*: Player's Buffed Moxie - 3
- Monster Defense: Player's Buffed Muscle - 3
- Hit Points: 75% of Player HP
- Initiative: 100
- Elemental Alignment: None
- Courtesan:
- Item Drops: bottle of realpagne
- Meat Drop: None
- Monster Level: Scales with player stats (Max 125) • Substat Gain: Scales with player stats (Max 31.25) • Moxie for No Hit*: Scales with player stats (Max 125)
- Monster Defense: Scales with player stats
- Hit Points: Scales with player stats
- Initiative: 60
- Elemental Alignment: None
- lounge lizardfish:
- Item Drops: amber aviator shades, hair of the fish, rough fish scale, slug of shochu
- Meat Drop: None
- Monster Level: 400 • Substat Gain: 100 • Moxie for No Hit*: 410
- Monster Defense: 567
- Hit Points: 550
- Initiative: 100
- Elemental Alignment: None