A Shimmering Portal: Difference between revisions
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**[[El Vibrato power sphere]]s add 5 charges to the portal. | **[[El Vibrato power sphere]]s add 5 charges to the portal. | ||
**[[overcharged El Vibrato power sphere]]s add 10 charges to the portal. | **[[overcharged El Vibrato power sphere]]s add 10 charges to the portal. | ||
*[[Machinations]] is not encountered without increasing the rate of [[ | *[[Machinations]] is not encountered without increasing the rate of [[Combat Frequency|non-combat adventures]]. | ||
*A Shimmering Portal is removed from your [[The Campground|campground]] after [[ascension|ascending]]. | *A Shimmering Portal is removed from your [[The Campground|campground]] after [[ascension|ascending]]. | ||
*Each of the combat encounters here have special responses when {{plural|El Vibrato punchcard}} are used on them. See their individual pages for details. | *Each of the combat encounters here have special responses when {{plural|El Vibrato punchcard}} are used on them. See their individual pages for details. | ||
*The text shown under the Last Adventure bar states the zone's name as El Vibrato Island. | *The text shown under the Last Adventure bar states the zone's name as El Vibrato Island. | ||
*Exiting combat without losing an adventure (through the use of the [[navel ring of navel gazing]], [[divine champagne popper]]s, [[tattered scrap of paper|tattered scraps of paper]] or other like [[Combat Items|combat items]] and [[skill]]s) still consumes a charge from the portal. | *Exiting combat without losing an adventure (through the use of the [[navel ring of navel gazing]], [[divine champagne popper]]s, [[tattered scrap of paper|tattered scraps of paper]] or other like [[Combat Items|combat items]] and [[skill]]s) still consumes a charge from the portal. |
Revision as of 23:27, 14 February 2008

The pieces of the device float in midair, connected by beams of energy. Through the space between the beams, you can see into a hallway, the walls of which are made of the same weird carved stone as the device itself. From this fact (and if not this fact, this exposition) you conclude that the device is some kind of portal, leading to the underground parts of El Vibrato island.
Step through the portal (1) |
Combat Adventures
bizarre construct ![]() | |
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hulking construct ![]() | |
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industrious construct ![]() | |
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lonely construct ![]() | |
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menacing construct ![]() | |
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towering construct ![]() | |
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Non-combat Adventures
Machinations | |
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- After N uses:

The pieces of the El Vibrato portal lay strewn on the ground. Looks like the thing has run out of juice.
There is a round depression in the base of the portal -- it looks about the same size as those strange stone spheres from the waters surrounding El Vibrato Island.
Stick a sphere in it. |
You insert the sphere into the base of the portal. There is a crackle of energy as it sinks into the device and vanishes. The beams surrounding the portal glow more brightly.
Stick an overcharged sphere in it. |
(?? text needed ??)
Notes
- Acquired by using an El Vibrato trapezoid.
- Rollover does not recharge A Shimmering Portal. Only El Vibrato power spheres and overcharged El Vibrato power spheres do that.
- El Vibrato power spheres add 5 charges to the portal.
- overcharged El Vibrato power spheres add 10 charges to the portal.
- Machinations is not encountered without increasing the rate of non-combat adventures.
- A Shimmering Portal is removed from your campground after ascending.
- Each of the combat encounters here have special responses when El Vibrato punchcards are used on them. See their individual pages for details.
- The text shown under the Last Adventure bar states the zone's name as El Vibrato Island.
- Exiting combat without losing an adventure (through the use of the navel ring of navel gazing, divine champagne poppers, tattered scraps of paper or other like combat items and skills) still consumes a charge from the portal.