Data:Video Game Boss: Difference between revisions

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imported>Foggy
I give...anyone know how the override for manuel entry is supposed to be handled?
imported>Cool12309
Seems to be like this (the template should probably be edited to allow just the name there instead of the full link)
Line 14: Line 14:
|physical=none
|physical=none
|parts=head, arm, leg, torso
|parts=head, arm, leg, torso
|manuelentry=Video_Game_Boss
|manuelentry=Monster Manuel (V)#Video Game Boss
|#default={{{1|}}}}}</includeonly><noinclude>{{{{FULLPAGENAME}}|format=Combat/meta}}</noinclude>
|#default={{{1|}}}}}</includeonly><noinclude>{{{{FULLPAGENAME}}|format=Combat/meta}}</noinclude>

Revision as of 19:50, 12 August 2014

This page contains the following combat metadata:

  • Name - Fel Wizard Pashgaxysk
  • Monster ID - unspecified
  • Phylum - construct
  • Image - (faq_boss5.gif)
  • Hitpoints - 75% of Monster's Defense
  • Attack power - Player's Moxie+5
  • Defense power - Player's Moxie+5
  • Moxie for no-hit - unspecified or derived from attack
  • Initiative - 0
  • Meat gained - None
  • Items dropped - fat loot token, piece of Raiments of the Final Boss
  • Pickpocket-only items - (none)
  • Location encountered - The GameInformPowerDailyPro Dungeon
  • Elemental alignment - none
  • Physical resistance - none
  • Monster parts - head, arm, leg, torso

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