A Three-Tined Fork: Difference between revisions
imported>BlackCavendish |
imported>Quietust mNo edit summary |
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You help yourself to his equipment. | You help yourself to his equipment. | ||
{{acquire | {{acquire|image=club.gif|item=seal-clubbing club}} | ||
{{acquire | {{acquire|image=tooth.gif|item=seal tooth}} | ||
---- | ---- | ||
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You're saddened by the loss of a fellow adventurer, but not quite saddened enough to refrain from taking all of his stuff. | You're saddened by the loss of a fellow adventurer, but not quite saddened enough to refrain from taking all of his stuff. | ||
{{acquire | {{acquire|image=turtle.gif|item=helmet turtle}} | ||
{{acquire | {{acquire|image=scroll1.gif|item=scroll of turtle summoning}} | ||
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You root around in the ashes until you find the remains of his equipment. | You root around in the ashes until you find the remains of his equipment. | ||
{{acquire | {{acquire|image=pastaspoon.gif|item=pasta spoon}} | ||
{{acquire | {{acquire|image=ravioli.gif|item=ravioli hat}} | ||
---- | ---- | ||
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You fish out (and wipe off) his possessions. | You fish out (and wipe off) his possessions. | ||
{{acquire | {{acquire|image=saucepan.gif|item=saucepan}} | ||
{{acquire | {{acquire|image=spice.gif|item=spices}} | ||
==Take the dark path== | ==Take the dark path== | ||
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You decide it'd be a waste not to hork his equipment, and waste makes haste, your mother always used to say. | You decide it'd be a waste not to hork his equipment, and waste makes haste, your mother always used to say. | ||
{{acquire | {{acquire|image=discomask.gif|item=disco mask}} | ||
{{acquire | {{acquire|image=discoball.gif|item=disco ball}} | ||
---- | ---- | ||
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You help yourself to his gear. | You help yourself to his gear. | ||
{{acquire | {{acquire|image=accordion.gif|item=stolen accordion}} | ||
{{acquire | {{acquire|image=mariachipants.gif|item=mariachi pants}} | ||
---- | ---- |
Revision as of 21:24, 20 August 2006
You come to a point in the forest where three paths diverge.
The left branch looks pretty normal -- the trees surrounding it are healthy, the path is well-lit, and furry woodland creatures scamper along it, just waiting to get eaten by some larger but equally furry predator.
The trees around the middle branch look as though they've been burned, the earth is scorched (though not by tiny robotic tanks, you're guessing,) and you catch the occasional glimpse of flashing lights from the distant recesses of the path.
The third branch is dark. Really dark. Really, really dark, come to think of it. You can't see anything at all past the entrance.
All of the paths look equally well-traveled, so you're not gonna be able to rely on poetry for advice in this case.
Take the normal path
You come to a clearing in the woods, and notice a couple of sets of footprints leading off in opposite directions.
The left set leads into a small copse of trees, while the right set (which has another, smaller set of footprints next to it) leads into a... er... small copse of trees. A... different small copse of trees.
In the middle of the copse, you find the corpse of an Adventurer just like you. Well, not just like you, in that you don't seem to have been cut almost completely in half by the claws of some forest beastie just yet.
You help yourself to his equipment.
![]() | You acquire an item: seal-clubbing club |
![]() | You acquire an item: seal tooth |
In the middle of the copse, you find the corpse of an unlucky Turtle Tamer.
You're saddened by the loss of a fellow adventurer, but not quite saddened enough to refrain from taking all of his stuff.
![]() | You acquire an item: helmet turtle |
![]() | You acquire an item: scroll of turtle summoning |
Take the scorched path
In a clearing at the end of the scorched path, you find a pair of craters. The first is smoking, and looks like it was the result of some sort of explosion.
The other is... well... moist. It looks like it was the result of a particularly productive and violent sneeze.
To which crater will you cater?
At the bottom of the smoking crater, you find what appears to be the charred corpse of a Pastamancer. Looks like his last spell didn't go off quite as planned. Unless, y'know, the plan was to completely char-broil himself and the immediate vicinity, in which case it went off exactly as planned.
You root around in the ashes until you find the remains of his equipment.
![]() | You acquire an item: pasta spoon |
![]() | You acquire an item: ravioli hat |
At the bottom of the slimy crater, you find a glob of goo with what looks like the corpse of Sauceror inside it. Looks like he summoned more jelly than he was ready for.
You fish out (and wipe off) his possessions.
![]() | You acquire an item: saucepan |
![]() | You acquire an item: spices |
Take the dark path
You proceed down the dark path. Literally, not metaphorically. After a while, you come across signs of a struggle -- deep gouges in the path, littered with sequins and bits of ivory, leading off into a particularly dense clump of bushes.
What's it gonna be, then?
You continue down the path, and abruptly trip over something. As you pick yourself off the ground, you realize that what you tripped over was A HUMAN HAND. Okay, so it's not all that creepy or dramatic, considering some of the other stuff you've seen around these parts.
You follow the hand to a wrist, which leads to an arm. The arm is attached to the corpse of what seems to have once been a Disco Bandit.
You decide it'd be a waste not to hork his equipment, and waste makes haste, your mother always used to say.
![]() | You acquire an item: disco mask |
![]() | You acquire an item: disco ball |
You look behind the clump of bushes, and discover the corpse of an unfortunate Accordion Thief. Looks like some woodland beastie didn't appreciate his music very much.
You help yourself to his gear.
![]() | You acquire an item: stolen accordion |
![]() | You acquire an item: mariachi pants |
- Occurs at The Spooky Forest.
References
- "All of the paths look equally well-traveled, so you're not gonna be able to rely on poetry for advice in this case." Refers to the poem "The Road Not Taken" by Robert Frost.
- The reference to "tiny robotic tanks" in the description of the scorched path refers to the classic DOS game Scorched Earth, which involves combat between tiny robotic tanks.
- "Looks like he summoned more jelly than he was ready for." refers to the song "Bootylicious", specifically the phrase "I don't think you're ready for this jelly".
- "You proceed down the dark path. Literally, not metaphorically." refers to a line spoken by Yoda in Star Wars Episode V: The Empire Strikes Back: "Once you start down the dark path, forever will it dominate your destiny."
- "Waste makes haste" is, of course, a reversal of "haste makes waste".
- "What's it gonna be, then?" is a reference to the novel, A Clockwork Orange, by Anthony Burgess. The phrase appears at important junctures in the life of Alex, the hoodlum narrator, four times throughout the novel.