Comb the Beach: Difference between revisions

From A KoL Wiki
imported>Prestige
adding grab common items message. I'm not using the acquire template here to save space, I guess.
imported>Ryo Sangnoir
Notes: list all that we know are available, you don't need all commons for the 10 walk choice to show
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*You begin with 11 free walks, resetting at rollover or ascension.  
*You begin with 11 free walks, resetting at rollover or ascension.  
*You can comb the beach while falling down drunk.
*You can comb the beach while falling down drunk.
*Choosing a number of minutes to walk (0-10,000) puts you on a beach, where you can choose a spot to comb. Beaches have rough sand, combed sand (if this spot was already combed by you or another player) and possibly a beach head.
*Choosing a number of minutes to walk (0-10,000) puts you on a beach, where you can choose a spot to comb. Beaches have rough sand, combed sand (if this spot was already combed by you or another player) and, rarely, a beach head, sand castle or whale.
*Beaches (randomly?) reset? renew? after 2? 3? days.
*Beaches (randomly?) reset? renew? after 2? 3? days.
====Beach Heads====
====Beach Heads====
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{{meat|amount=201,962-258,562?}}
{{meat|amount=201,962-258,562?}}
*Items you may find:
*Items you may find:
:'''Driftwood gear''': [[Driftwood bracelet]], [[Driftwood pants]], [[Driftwood hat]]. These items disappear at the end of the day. You will find only one of each per day.
:'''Driftwood gear''': [[driftwood bracelet]], [[driftwood pants]], [[driftwood hat]]. These items disappear at the end of the day. You will find only one of each per day.
:'''Common items''': [[kelp]], [[bunch of sea grapes]], [[magenta seashell]], [[cyan seashell]], [[gray seashell]], [[green seashell]], [[yellow seashell]].
:'''Common items''': [[kelp]], [[bunch of sea grapes]], [[magenta seashell]], [[cyan seashell]], [[gray seashell]], [[green seashell]], [[yellow seashell]].
:'''Old items''': [[beach glass bead]], [[coconut shell]], [[dull fish scale]], [[pristine fish scale]], [[rough fish scale]],  [[sand dollar]], [[sea salt crystal]], [[sea avocado]], [[sea carrot]], [[sea cucumber]], [[sea grease]], [[sea jelly]], [[sea lace]], [[seal tooth]], [[taco shell]].
:'''Old items''': [[beach glass bead]], [[coconut shell]], [[dull fish scale]], [[pristine fish scale]], [[rough fish scale]],  [[sand dollar]], [[sea salt crystal]], [[sea avocado]], [[sea carrot]], [[sea cucumber]], [[sea grease]], [[sea jelly]], [[sea lace]], [[seal tooth]], [[taco shell]].
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:'''[[Shallow Sea Fishing Outfit]] (rare)''': [[lucky rabbitfish fin]], [[spearfish fishing spear]], [[waders]]
:'''[[Shallow Sea Fishing Outfit]] (rare)''': [[lucky rabbitfish fin]], [[spearfish fishing spear]], [[waders]]
:'''[[Cursed Skeleton Pirate Costume]] (rare)''': [[cursed pirate cutlass]], [[cursed swash buckle]], [[cursed tricorn hat]]
:'''[[Cursed Skeleton Pirate Costume]] (rare)''': [[cursed pirate cutlass]], [[cursed swash buckle]], [[cursed tricorn hat]]
*The Grab Common Items option only appears after finding all common items at least once(?) and only when you have 10 free beach walks available.
*The Grab Common Items option only appears after getting enough common items when searching(?) and only when you have 10 free beach walks available.

Revision as of 18:45, 8 July 2019


Comb the Beach

You grab your comb and head back to the start of the beach to find another good spot.

(You have X free walks down the beach left today.)


Wander along the beach for
minutes.
Go

Wander to a random spot

Grab Common Items (Uses 10 Free Beach Walks)

You look around and grab one of each of the most common things off the beach.

(Acquire one of each of the following: magenta seashell, gray seashell, cyan seashell, yellow seashell, green seashell, kelp, bunch of sea grapes, driftwood bracelet, driftwood pants, and driftwood hat.)


Stop Beachcombing

You decide to stop combing the beach.


Occurs when clicking [comb] on your Beach Comb.

Notes

  • You begin with 11 free walks, resetting at rollover or ascension.
  • You can comb the beach while falling down drunk.
  • Choosing a number of minutes to walk (0-10,000) puts you on a beach, where you can choose a spot to comb. Beaches have rough sand, combed sand (if this spot was already combed by you or another player) and, rarely, a beach head, sand castle or whale.
  • Beaches (randomly?) reset? renew? after 2? 3? days.

Beach Heads

  • Combing a beach head gives you 50 adventures of an effect. You may comb each head once per day.
You comb the beach head, trying to not think too hard about what that thing is, exactly. It gives you some kind of magical blessing as a tip.
SomethingYou acquire an effect: ... something
(duration: 50 Adventures)[[Data:{{{effect}}}]]
Minutes walked Effect Enchantment
37 Lack of Body-Building Muscle +50%, Weapon Damage +25%
420 Hot-Headed Serious Hot Resistance (+3), +15 Hot Damage, +15 Damage to Hot Spells
1111 Do I Know You From Somewhere? +5 to Familiar Weight
2323 Cold as Nice Serious Cold Resistance (+3), +15 Cold Damage, +15 Damage to Cold Spells
3737 We're All Made of Starfish Mysticality +50%, Spell Damage +25%
4242 A Brush with Grossness Serious Stench Resistance (+3), +15 Stench Damage, +15 Damage to Stench Spells
5555 Resting Beach Face +50% Combat Initiative
6969 Does It Have a Skull In There?? Serious Spooky Resistance (+3), +15 Spooky Damage, +15 Damage to Spooky Spells
7114 Pomp & Circumsands Moxie +50%, Ranged Damage +25%
8888 Oiled, Slick Serious Sleaze Resistance (+3), +15 Sleaze Damage, +15 Damage to Sleaze Spells
9696 You Learned Something Maybe! +5 Stats Per Fight
  • After combing a beach head, a button allowing you to conveniently access it will appear on subsequent days.

Beach Items

  • Combing rough sand gives you an item and some sand:
You comb the area and find something kind of interesting, as well as some sand, which is not particularly interesting unless you personally happen to be interested in sand, in which case boy howdy are you in luck. That stuff is everywhere.
SomethingYou acquire... something. [[Data:{{{item}}}]]
You acquire 1~4 grains of sand
  • Demolishing a sand castle gives you an item and some sand:
You carefully demolish the sand castle and comb the area into a nice flat sand parking lot.
SomethingYou acquire... something. [[Data:{{{item}}}]]
You acquire 1~4 grains of sand
  • Combing combed sand gives you an item and some sand:
Someone's already combed this spot, but you give it a comb-over just to make sure.
SomethingYou acquire... something. [[Data:{{{item}}}]]
You acquire 1~4 grains of sand
  • Finding a sand dollar, fish scale, or some rare(?) items:
You comb the area and... oh hey! What's this?
SomethingYou acquire... something. [[Data:{{{item}}}]]
  • Finding a piece of driftwood:
You comb the area for a while and find a piece of driftwood buried under the sand. Potentially useful!
You acquire an item: piece of driftwood
You comb the sand and hear a hollow clonk that can only mean one thing: pirate treasure chest! Heck yeah baby!
SomethingYou acquire... something. [[Data:{{{item}}}]]
You acquire 5 hamethysts
You acquire 5 baconstones
You acquire 5 porquoises
You gain 201,962−258,562? Meat.
  • Items you may find:
Driftwood gear: driftwood bracelet, driftwood pants, driftwood hat. These items disappear at the end of the day. You will find only one of each per day.
Common items: kelp, bunch of sea grapes, magenta seashell, cyan seashell, gray seashell, green seashell, yellow seashell.
Old items: beach glass bead, coconut shell, dull fish scale, pristine fish scale, rough fish scale, sand dollar, sea salt crystal, sea avocado, sea carrot, sea cucumber, sea grease, sea jelly, sea lace, seal tooth, taco shell.
Rare items: piece of driftwood, piece of coral
Shallow Sea Fishing Outfit (rare): lucky rabbitfish fin, spearfish fishing spear, waders
Cursed Skeleton Pirate Costume (rare): cursed pirate cutlass, cursed swash buckle, cursed tricorn hat
  • The Grab Common Items option only appears after getting enough common items when searching(?) and only when you have 10 free beach walks available.