Deft Hands: Difference between revisions

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imported>Argus
Notes: fixed that for ya
imported>JohnAnon
Confirmed DB only stagger
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Revision as of 03:53, 23 November 2013

There are some vague or non-exact figures and information on this page. Some spading is required.

Do any other combat item effects change?

Deft Hands

Deft Hands

Type: Passive
MP Cost: N/A

If idle hands are the Devil's workshop, active hands are his shooting range. And your hands -- they get up to some mischief, lemme tell you.

Improves the effects of combat items

Source: Guild Trainer
Price: 125 Meat
Class: Disco Bandit
Level: 1
Effect: Increases damage dealt by all combat items by 25%, rounded up.


Notes

  • This skill causes the first combat item used in a fight to stagger the monster for one round, but only applies to Disco Bandits.

History

  • This skill was introduced in the Disco Bandit skill revamp on October 21, 2013.