Grue

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Revision as of 20:23, 21 August 2006 by imported>Hellion (Notes--damage equation)
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Needs more info on weight vs. damage given
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Familiar ID not known.
Grue

In darkness is strength
Thrill me, chill me, fulfill me
Creature of the night.

Ability: Attacks opponent, depending on amount of moonlight, and does spooky damage.

Throne/Bjorn: Unknown

Hatchling: grue egg

Familiar-Specific Equipment: moonglasses

Ultimate Cage Match Scavenger Hunt Obstacle Course Hide and Seek

Mumming Trunk Abilities:

*Hover for details
Cannot breathe underwater
Combat Messages
  • Regular messages:
    • <name> attempts to bite it, but misses.
    • <name> bites it for X damage.
<name> latches its teeth onto your slain foe's wallet and spits out some extra meat.
You think you see <name> dancing around the maypole, but it's too dark to really tell.
A gleam of white (and bright red) in the dark indicate that <name> is smiling with his wax lips.

Arena Messages

  • When entered in a Scavenger Hunt:
<name>'s vision isn't very good in this light. Or any light, for that matter.

Notes

  • The Grue will attack if there are 5 units of moonlight or less.
  • The Grue's damage equation consists of two parts: weight and moonlight. Its weight-based damage ranges from (weight/2) to (weight). Its light-based damage ranges from (2 + (5 - X) * 1.5) to (2 + (5 - X) * 3), where X is the number of lit moon segments.

References

  • Grues first appeared in the Dying Earth series of books by Jack Vance, and were later incorporated into the Zork series of games.
  • The last two lines of this familiar's haiku are lyrics from the refrain of the song Touch-A, Touch-A, Touch Me from the The Rocky Horror Picture Show: "Touch-a touch-a touch-a touch me / I wanna be dirty / Thrill me, chill me, fulfill me / Creature of the night."