DemonStar

From A KoL Wiki
Revision as of 13:34, 26 June 2010 by imported>Hrag
DemonStar
DemonStar

DemonStar game cabinet is located in The Game Grid Arcade.


You drop your token into the DemonStar machine, and push "1P". The game makes a tinny explosion noise, and the screen fills with bright dots of light. Your head starts to feel strange; your vision swims and fades to black...

You slowly come to, sitting in what appears to be the cockpit of a small sleek spaceship. Little lights twinkle brightly across the dashboard like stars, and through the viewscreen, little stars twinkle brightly across space like the dashboard of the ship.

"Powering up," says a tinny voice from nowhere. "Routing power to main shields. Shields at deflection capacity 90. Routing power to main blaster array. Blasters set to power level 50."

"Is that a lot?" you ask.

"Mission parameters set. Mission goals: Goal one: Warp to space sector X-255, also known as the Demon Zone."

"That... doesn't sound like a nice place."

"Goal two: Mine asteroids to collect blurstite crystals. These crystals will be converted into high-energy blurstium charges."

"You mean like bombs? Okay, I'm down with having some bombs if I'm going to be in a place called the "Demon Zone". Seriously though, isn't there some way I can opt out of this?"

"Goal three: Use the blurstium charges to destroy the giant evil antonymous battlestation known as the DemonStar."

"...What?"

"End mission parameter readout."

"I'm getting paid for this, right?"

"Entering lightspeed warp."

"...I'm going to assume that means 'no'."

You're slammed back into your seat as the stars in the viewport elongate to long bright streaks. After a short interval of time, the ship comes to a sudden stop. The stars blink back to single points of light, and you manage to just avoid slamming your head into the dash.

A radar screen blinks on. You take a moment to take stock of your surroundings and decide what the heck you're going to do about this mess.


Bombs: 0 Score: 0

Attack Warrior
Attack Worker
Mine
Walk Away

Notes

  • You're a little ship, piloting around to different sectors. Prior to the demonstar, there are three types of encounters in a given sector: asteroids, workers, or warriors. Asteroids will generally show up on your radar as ; warriors as . All three encounters can occur without any warning from your radar, and multiple encounters can occur in the same sector.
  • Depending on the strength of your weapons, asteroids can be mined for blurstium. Workers can be destroyed to steal the burstium they carry. Warriors have to be destroyed.
  • The strength of your weapons appears to be a function of one or more of your stats when you start the game. Weaker weapons can mine ore from asteroids, but will be less effective against workers and warriors. Stronger weapons will blow the asteroids and their blurstium to smithereens. Shields are likely a function of starting stats too.
  • The goal of the game is destroy the DemonStar, which appears on your radar as .

References

  • This game is basically a browser version of Sinistar.