Meat Shielded
From A KoL Wiki
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There are some vague or non-exact figures and information on this page. Some spading is required.
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There is an in-game bug related to this page. | ![]() |
Blocked attack messages consume 1 zombie even during non-combat-round messages such as failing to use rain-doh blue balls a second time. |
Your zombie henchmen are helping block attacks from your opponent. Mainly with their faces. This might get messy.
During each round of combat one of the following messages will usually be displayed, indicating that your enemy's attack was blocked:
- As your opponent winds up to attack, one of your minions gets in the way and is messily dispatched.
- One of your zombie minions shuffles forward to protect you from your opponent, and returns as a rain of blood and parts.
- One of the zombies shuffles forward to protect you, and gets creamed by your foe's attack.
- One of your zombies is felled by your opponent's attack. He died for a noble cause, and his name will not be, uh, well, never mind.
- Your opponent attacks, but one of the zombies soaks up the damage like a sponge. Like a sponge that now has a lot of broken bones.
Obtained From
- Casting Meat Shields (1 Adventure).
Notes
- Each blocked enemy attack message consumes 1 zombie.
- If you run out of zombies, it stops working.
- If you acquire this effect while not a Zombie Master (such as through the ittah bittah hookah), then you have no zombies, so it does nothing.
- May be cast more than once, to increase turns of the effect to carry into subsequent combats.
- Zombies can "block" and be consumed even if you get the jump.
- The block rate is less than 100%.