Talk:Idol of Ak'gyxoth

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Shadowravyn has one in her store.

Not anymore

I'm a level 8 SC, with 64/47/43 base stats. The enchantment said "+2 Moxie (and growing...)" for me at the following timestamp, with moons

--Bagatelle 22:53, 5 December 2007 (CST)

Maybe an inverse imp mechanic? --CheezyBob 23:02, 5 December 2007 (CST)

  • Or perhaps it depends on the actual time of day (i.e. how long since rollover)? --Quietust (t|c) 23:03, 5 December 2007 (CST)
    • Maybe, basing this on the adventure text it works opposite of the ragamuffin imp, the more who have it the better it is, but the more people hunting it the less that are added to the game. --Chunky_boo 23:15, 5 December 2007 (CST)

Hmmmm. I didn't realize it right away, but the drop text was different. The "someone has been here recently" text may indicate that finding a tiki idol may be dependent on not visiting the island frequently. Testing with a multi gave this message on the first visit, so it may be a counter that carries over across different players. Maybe another attempt by TPTB at discouraging spoilers. - Shogun42 23:05, 5 December 2007 (CST)

  • That, or only one tiki idol can be collected from that region in a given period of time (say, 1 per day out of everybody who explores there, possibly using ultra-rare mechanics to decide who gets it), and everyone else takes an altar fragment instead. --Quietust (t|c) 08:44, 6 December 2007 (CST)
    • As of right now, my guess is that there are a finite number of islands in the sea, and each one will only produce a Tiki for the first person to find it (sort of like the Observatory mechanic). With the X value of the Tiki being equal to the number of Tikis that have been found (like an inverse Imp mechanic). That way, since Jick & Co. would know exactly how many Tikis there are in advance, they could easily scale the final X score to non-insane levels. --Douglas Hossenfeffer 14:04, 6 December 2007 (CST)
      • Bagatelle reported the item description as saying +2 hours before I found mine. As of right now, the item description still says +2. So I guess that would debunk that. --Phrim 14:31, 6 December 2007 (CST)
        • I wouldn't call it debunked yet, who knows how many there are to be discovered? --CheezyBob 14:40, 6 December 2007 (CST)
        • It could also be time-based, such as +1 per rollover for some number of rollovers, as oppposed to a reverse-imp-type mechanic.--Olaf 15:13, 6 December 2007 (CST)
        • Or possibly some combination of rollover and how many have been found. Like, it increments +per number found, but only at rollover. Gunther maplethorpe 11:37, 9 December 2007 (CST)--
          • I know that myself and a clanmate (El Grande) have both gotten one recently, and the enchantment still reads +2, so either the threshold for an increase is really, really high or it's based on something else. Unsure
  • Well, a whole bunch more have been discovered, rollover happened, the moons are different, etc., yet the enchantment still says +2. Here's a new idea: maybe the enchantment will increase the more the item is actually used. Sort of like "kills" on a familiar, but more global since everyone sees the same item description. Anyway, just more random speculation... --Phrim 10:05, 7 December 2007 (CST)

Could the enchantment have something to do with the sinister fragments everyone else seems to get? --Jazzercise 16:09, 7 December 2007 (CST)

Is there anyone who has definitely obtained a tiki idol from a previously discovered island? --Noskilz 13:18, 8 December 2007 (CST)

Jick stated on the December 10, '07 radio show that the first to discover the island gets the prize. So, apparently, there will only be a finite number of them introduced into the game. --Spleenmaster 15:04, 11 December 2007 (CST)

Dangerous?

You know, I can't help but think, given the way the entire island is dead, that something very, very sinister may happen when we get a LOT of them around... And you *know* people are going to be grabbing as many as they can just for the bragging rights.. --Terry 13:58, 6 December 2007 (CST)

"Somehow it makes you feel cooler and more confident than usual, though the feeling is tinged with a faint sense of unease." --Gunther maplethorpe 11:38, 9 December 2007 (CST)

Smashy?

I wonder what you get when you pulverize one of these, considering it sparkles just like an ultra-rare... --Quietust (t|c) 15:16, 6 December 2007 (CST)

I'd try it, as I just got one and have pulverize, but I'm scared it's not. If its an UR, I lose ~20 million (wad saleable for 50, this saleable for ~70). If it's NOT, I lose 70mil. --Wildfire393 16:34, 8 December 2007 (CST)

I would be interested in if smashing one makes the +moxie value go down.--Olaf 01:05, 9 December 2007 (CST)

Olaf's thought is indeed interesting. If anyone does go smashy smashy on their idol, please do it while someone else is checking the enchantment on theirs. This would be an excellent way to see if the enchantment is indeed a reverse Imp mechanic, or if it's possibly due to the approach on the dodecamoon.--Gunther maplethorpe 11:05, 9 December 2007 (CST)

There is a simple solution to discovering what happens when this is smashed without causing anyone to lose a significant amount of wealth. All we need to do is set up a small corporation where wealthy and curious individuals buy shares, let's say for 250k per share. When the amount is raised to purchase one, the corporation buys it with the raised funds and smashes it. This way, nobody loses a ridiculous amount of meat. The losses are spread according to how much one wishes to contribute. If an ultimate wad is created, it is sold and the proceeds are divided among the shares and returned to the shareholders so not all may be lost. I am currently running a corporation raising funds to do this with a TPNS. If there is enough interest in doing this for the idol, I'd be happy to arrange another. Kmail me at "Bank of KoL" if interested. --Ludwig von Miser 22:10, 9 December 2007 (CST)

On the talk page for virgin booty, it looks like someone with two idols smashed one with the unfortunate result of 1 twinkly powder, no reappearance on the island, and no decrease in the enchantment on remaining idols. --Trek Terp 15:35, 13 December 2007 (PST)

It's certainly getting better...

A recent mall search revealed the enchantment as a whopping +18. If it really does continue to grow (and never go down), for any reason, I get the feeling that we won't see too many of them before they stop dropping...because unlimited drops of an item that never stops improving could break the game. ~Ducksan EDIT: Now at +41. I should periodically update this post with new values. If this doesn't scale with number of idols discovered, it could be a function of time. If only we knew the exact times it got more powerful, in hours since the item's introduction. Then again, a function probably wouldn't be able to predict the growth of these things at all. =/ --Ducksan 17:10, 7 December 2007 (CST)

I only noticed that mine was at 18 after that new moon showed up. Coincidence? TimRem 17:18, 7 December 2007 (CST)
I suspect that the "new moon" is another space mass coming to hit us. Maybe the closer it gets, the more these improve?--Stufff 17:27, 7 December 2007 (CST)
Someone on Talk:Moons mentioned the 'new moon' looked "familiar"... I'm not sure how that would relate, if it does. TimRem 17:35, 7 December 2007 (CST)
+19 as of this timestamp.. Cookie3 01:27, 8 December 2007 (CST)

It's at +22 now...I'm quite sure that as more idols are discovered the stronger the item gets. If this isn't the case the power of this item will grow quite substantially in such short periods of time. I believe this item is also limited in number or ultr-rare if this would be the case. In regards to the new moon, a clanmate of mine said it might have something to do with Crimborg. It does look somewhat like a spaceship.--Averno 04:42, 8 December 2007 (CST)

It is now at +25. Still growing.--Unsure 14:16, 8 December 2007 (CST)

It's at +38 now. Wow.--GoldS 01:18, 9 December 2007 (CST)
Now at +40...when I got it about 25 hours ago, it was merely +24...--Gunther maplethorpe 10:34, 9 December 2007 (CST)
+41 now. I want to believe that the mechanic is tied to the Crimbo 'moon' getting closer, but I have no hard evidence to base that on. On which to base that.--Gunther maplethorpe 12:12, 9 December 2007 (CST)
Still at +41. Can anyone confirm a new idol being found between the previous timestamp and this one?--Gunther maplethorpe 14:30, 10 December 2007 (CST)
Unless the moon has nothing to do with Crimbo Jick said that the Crimbo events and the pirate event have nothing to do with each other. --Chunky_boo 13:12, 9 December 2007 (CST)
  • how can it have nothing to do with crimbo and be a crimbo miracle? --Evilkolbot 13:23, 9 December 2007 (CST)
  • I was trying to make a point, if the new "moon" has to do with this then it can't be a "crimbo" miracle. Jick said that the two are separate from each other. --Chunky_boo 13:27, 9 December 2007 (CST)
I see what Chunky is trying to say - that Jick says the Crimbo event and the piratey goodness have nothing to do with each other, and therefore the moxiousness of the idol cannot be due to the dodecahedron/moon. I *think* the +moxie is likely tied to the number of idols found, like has been suggested before, but I *wanted* to think it was tied to the Crimbo moon instead. And for those trying to learn, my idol is STILL at +41 as of this timestamp.--Gunther maplethorpe 20:12, 9 December 2007 (CST)
It's still at +41. Maybe it's stopped growing?--Unsure 20:54, 10 December 2007 (CST)
It grew quickly and then stopped at 41 about 2 days ago. I'd say they are all found, except for the number 41 being suspiciously close to 42. I'd bet there's one more tiki idol out there. Also, I just counted and on the map there have been 37 points identified, meaning that 37 have been found and recorded there. --Dunsel 11:12, 11 December 2007 (CST)
  • It's possible that the growth mechanic of the item's enchantment is still undiscovered. Several people found one early on and it's enchantment growth wasn't evident until a day or two later. Perhaps it has to do with how many altar fragments are in the game instead (and not owned by owners of the idol)? Since there are only 37 tiki islands (NOT in a row), and the enchantment is currently at 41, I think we need to look elsewhere for the growth mechanic. --Spleenmaster 15:01, 11 December 2007 (CST)
Let's not jump ahead of the data, Spleenmaster. Keep in mind that the mapping project only accounts for the island that have been reported; with ~75% of the map filled out, there's still a decent chance that several someones who don't frequent the wiki have found idols. 37 mapped islands, boost is +41, leaves potentially 4 unreported idols. Throw in a possible base enchantment - say, +2 - and there's even less unreported idols, but you see my point.--Gunther maplethorpe 19:06, 11 December 2007 (CST)
  • I stand corrected, Gunther. At the risk of soliciting tons of hate mail, I'll admit to finding my second idol. I can confirm that the enchantment was +42 before finding it and +43 immediately afterward. It's not necessarily proof, but pretty convincing that the enchantment is tied to the number of discovered idols. --Spleenmaster 12:11, 12 December 2007 (CST)

I have to wonder if this can be kept in the game in its present state, I'd think not. +41 moxie with no level requirement, that's an easy first pull in a softcore run for those lucky enough to have one. The question is, is it balanced with the ultra-rares? If not, I'd say a guaranteed nerf is on the way.--Dunsel 11:23, 11 December 2007 (CST)

I found one of the Idols this morning. It was initially +42 moxie, and has subsequently increased to +43 moxie. The item description no longer says (and still growing...). I imagine this means that all of the Idols are found, and the final value is and will remain +43 moxie. --Saucalicious 11:56, 12 December 2007 (CST)

  • I believe that Saucalicious' was the 42nd, and mine was the 43rd. In any case, it appears that 43 is the final value. --Spleenmaster 12:21, 12 December 2007 (CST)

SS

someone should check if this may have effect with Tiki lighter

  • Not possible. Both are off-hand items and neither one is useable. --Spleenmaster 16:26, 12 December 2007 (CST)

40? 43?

If it has been confirmed that there is one tiki per island, and there are forty islands, how can there possibly be 43 tikis? --Jolson42 19:51, 12 December 2007 (CST)

See the above posts. The original thought was that there was a +1 enchantment for each tiki found. Reverse logic then implied that the total +moxie showed how many tikis there were, but as you point out, the number of islands suggests that only 40 tikis exist. But, other options that fit the math remain:
  • (1) Not all of the islands have been reported; there might actually BE 43 islands, and we missed a couple.
  • (2) A "base" enchantment exists - like +3 - that would then equal +43 when added to the 40 idols (well, 39 now, but 40 were found). But this doesn't seem to match the initial reports of the tikis being +2.
  • (3) The triangles add to the tiki enchantment. This is simple and, in my mind, the most likely explanation. It also might mean that, once the triangles are used (and possibly disappear), the enchantment might fall back down to 40. The smashing of a tiki without the loss of enchantment on the other tikis, though, means we'll just have to wait and see.--Gunther maplethorpe 12:25, 14 December 2007 (CST)
  • Short answer - there are 43 islands, we just didn't have the coordinates for all of them until now. --Quietust (t|c) 16:16, 21 December 2007 (CST)

-1 MP for skills

SilmarilOnion currently has it in his store and the description claims that it has -1 MP use for skills.

  • I can confirm this, as I have one. It also has a "use" function now, like the Handmade hobby horse. When I used mine, it gave me a Fuzzbump on the first use, and an "out of juice" message on the second. -Debs 21:42, 23 October 2008 (UTC)
    • Since we seem to be missing the plural for this item, can you also give us that? Just try putting more of them into your store then you actually have and it'll spit out the plural in the error message. --Flargen 02:47, 24 October 2008 (UTC)
      • Using that method, the plural is "Idols of Ak'gyxoth". -Debs 17:34, 24 October 2008 (UTC)