The Dark Heart of the Woods

From A KoL Wiki
The Dark Heart of the Woods
The Dark Heart of the Woods
The Dark Heart of the Woods
Zone Num 540
Location Copse of the Deep Fat Friars
Unlocks Upon receiving level 6 quest
Recom Stat 45
Combat % 95
ML 42 - 50
Terrain outdoor
Special Adventures
Lucky None
refreshedit data

The Dark Heart of the Woods is in The Distant Woods inside the Copse of the Deep Fat Friars. The Dark Heart of the woods becomes available (as do The Dark Neck of the Woods and The Dark Elbow of the Woods) once you have been given the Deep Fat Friars' Gate Quest quest. Upon completion of the quest, the Elbow, Neck, and Heart of the Woods disappear and all of their monsters move to the Pandamonium Slums.

All monsters here have hot resistance.

A primary stat of 45 is suggested. If your main stat isn't high enough, you'll see the following message:

Your heart skips a beat as you gaze into the Dark Heart of the Woods. The shrieks of demons and the screams of unfortunate souls make you wonder if you can face the horror, the absolute horror.
(It is recommended that you have at least 45 <mainstat> to adventure here.)

Fallen Archfiend This monster is a Demon -- (edit metadata)

G imp This monster is a Demon -- (edit metadata)

P imp This monster is a Demon -- (edit metadata)


Birthday candles quest noncombats -- The following one-time adventures occur in a fixed order
Moon Over the Dark Heart
Running the Lode
  • Meat Drops: 350
I, Martin
Imp Be Nimble, Imp Be Quick


Birthday candles quest superlikelies -- These occur if the corresponding noncombat has not been found yet, ensuring progress through the zone

Moon Over the Dark Heart

Running the Lode
  • Meat Drops: 350
  • Note: Only occurs after 5 turns since encountering "Moon Over the Dark Heart".
  • Note: A superlikely adventure.

I, Martin
  • Item Drops: martini
  • Note: Only occurs after 5 turns since encountering "Running the Lode".
  • Note: A superlikely adventure.

Imp Be Nimble, Imp Be Quick


Other Adventures


It's The Only Way To Be Sure


Obsolete Adventures


Candles in the Wind

On Wings of Fire

Notes

  • Trying to adventure here after the quest is finished yields the message "You shouldn't be here."
  • The pity noncoms effectively have incremental delays of 5, 4, 4, and 4, respectively. (With +5% CF, they will show up on turns 6, 11, 16, and 21.) This means that the first is slightly more valuable to NC-force than the latter three.

History

  • On January 1, 2020, I, Martin was added, the combat rate was increased from 90% to 95%, and the superlikely adventures were changed to occur 5 turns after the previous one rather than spending a flat number of turns in the zone overall (thus improving consistency).