Gluttonous Green Ghost

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Revision as of 22:26, 18 October 2007 by imported>Duffkiligan (Hotform ect.)
There are some vague or non-exact figures and information on this page. Some spading is required.

Hunger messages and mechanics, as well as the stench attack, need spading. The precise effect of the plastic bib needs to be determined, as well.
Gluttonous Green Ghost

Feed him; he'll feed you
I ain't afraid of no ghost
He just wants a snack.

Ability: Acts as a Volleyball, and also a starfish if you keep it fed.

Throne/Bjorn: Unknown

Hatchling: class five ecto-larva

Familiar-Specific Equipment: plastic bib

Ultimate Cage Match Scavenger Hunt Obstacle Course Hide and Seek

Mumming Trunk Abilities:

*Hover for details
Cannot breathe underwater
Combat Messages
  • Hunger indicator messages:
  • <name> needs food badly. Is... the impression you get right now.
  • <name> lolls back and forth, holding his growling stomach and drooling.
  • Attack messages:
  • <name> slimes your opponent thoroughly, dealing X damage. The resulting ectoplasmic shock wave gives you a mystical jolt.
MPYou gain X Mana Points.
  • <name> swoops through your opponent, somehow transferring X points of its lifeforce into Mojo Points for you. You feel slightly skeeved out.
MPYou gain X Mana Points.
  • <name> swoops back and forth through your opponent, scaring the bejeezus out of him to the tune of X damage. Then he converts the bejeezus into Muscularity Points!
MPYou gain X Mana Points.
  • Overfull Attack messages (without restoring MP):
  • <name> hiccups, excuses himself, then lets loose an earth-shattering belch, dealing Y damage to your opponent.
  • <name> lets loose a tremendous, ghostly belch, emotionally scarring and grossing out your opponent for Y damage.
  • End of fight messages:
  • <name> smiles widely. Either that or he's got an entire slice of watermelon stuck in his mouth. Again.
  • <name> gives you a lazy, food coma smile.
  • <name> treats you to the prissy smile of a satisfied gourmet.
  • <name> gives you a saucy smile. You really wish he'd wipe the sauce off every now and again.
  • <name> grins broadly, showing off the food stuck in his teeth.
  • Self-feeding messages:
  • <name> swoops through the air, catching a <food> in his mouth before it hits the ground. Before the <food> hits the ground, that is. Not his mouth.
  • <name> spies a tasty <food> lying nearby. Before you can grab it, he snaps it up and swallows it down.
  • As you bend over to pick up your hard-won <food>, <name> catches it in his mouth. You contemplate punishing him, but don't want a fistful of ectoplasm.
  • <name> rubs his stomach and looks hungrily for something to eat. Before you can stop him, he grabs a <food> and stuffs it into his gaping ghostly maw.
  • Other messages:
  • <name> floats over to a nearby trash can and rifles through it looking for food. Guess he's not picky.
  • <name> ransacks a nearby dessert cart looking for treats, but comes back empty-handed (and empty-mouthed)
  • <name> sniffs your opponent, looking for something to eat.
(Probably signals that he's not full.)


  • <name>'s stomach growls loudly.
(Specifically indicates that fullness counter will be empty next turn.)
  • Food consumption messages:
  • <name> grabs the <food> and devours it hungrily. Come to think of it, <name> does everything hungrily.
  • <name> produces two squeeze bottles, and covers the <food> with crossed streams of mustard and ketchup before scarfing it down. Isn't that supposed to be really bad?
  • <name> scarfs down the <food>, then lets loose a thunderous belch. (signifies "fed")
  • <name> pulls a cracker out of his pocket, puts the <food> on it, and munches it happily (and noisily).
  • <name> takes a dainty bite of the <food> chews it thoughtfully, then swallows the rest of it whole.
  • <name> eats the <food> like it's going out of style. Eating, that is, not the <food> -- those were never in style.
  • Crumbs fly everywhere as <name> scarfs down the <food>.
  • <name> eats the <food> with gusto. And gusto makes everything taste better!
  • Special familiar equipment messages:
<name> licks the Tam O'Shanter with his ectoplasmic tongue.
<name> does the Mashed Potato around the maypole. Do you love him?
<name> gnaws on the wax lips a little, but doesn't like their flavor.

Notes

  • Item of the month from Mr. Store for October 2007.
  • Will not consume any food that can be directly bought from an NPC store.
  • Using remote form submission to have the ghost attempt to eat an NPC item you have results in "<name> snubs his nose at your offering of a <item>."
  • Very similar to the Spirit Hobo, except that it uses food instead of booze, will sometimes eat food drops if not fed (might be outdated), and can release a hugely-damaging stench attack if properly fed.
    • Before an update, the Ghost needed to be fed with food that was worth equal or more than 20 adventures to start acting at all, while the Hobo will act from the first drop of booze that you give him. See this forum post. Now the threshold has been changed from 20 to 1.
  • (Might be outdated) In addition to smiling, the ghost will, if hungry, occasionally eat food items which would otherwise be dropped at the end of combat.
  • Giving it a Lucky Surprise Egg will not give you a tiny plastic item.
  • When the ghost is over-charged (over 80 adventures worth of food), it will belch at opponents, inflicting tremendous amounts of Stench damage and burning off excess charges (damage is approximately 2-2.5 times the number of charges burned off). At 81 charges, the minimum to activate this effect, it burns off approximately 50 adventures worth of food. At higher fullnesses, it burns off more per shot, but less of the total (around 250 charges when fed around 500 adventures worth of food, around 150 at the resulting 250, and around 80 from the resulting 150, which puts the ghost under the cap). See the forum post listed above for info on this.
  • The Belch is affected by Coldform, Hotform, Stenchform, Sleazeform, and Spookyform.

References

  • The familiar is an obvious reference to the famous gluttonous "Slimer" ghost from the movie Ghostbusters. The description also refers to a part of the movie theme song.
  • "<name> needs food badly" is a reference to the 1985 arcade game Gauntlet which gives a similar warning message when a player's character is about to die of hunger.
  • The food consumption message about "crossed streams" is a reference to Ghostbusters. Dr. Venkman is warned against allowing the ion stream from his proton pack to touch one of his comrades' streams.
  • The maypole message refers to the song "Do You Love Me?" One of the lines is "I can mash potato." The Mashed Potato was a dance fad in the early 1960's.
  • The "Slimer" character from Ghostbusters was said to be based on the then-recently-departed John Belushi, who performed "Do You Love Me?" on the Blues Brothers album "Made in America."
  • This familiar also references Green Glutton Ghosts, which are a fixture of any number of roguelike computer games.