Hobopolis
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Hobopolis was the term Jick used in describing the first dungeon in the new Clan Basement which first appeared after rollover for June 16th JT (Jick's Time). It seems that underneath the Seaside Town there dwells a multitude of hobos of various types. Hobopolis was first discussed in April of 2008 in the KoL forums. The term was originally suggested as the name for a potential Stench-aligned series of zones, but this did not pan out and the name was repurposed.
For more information please see the Clan Basement page.
Hobopolis contains the following areas:
- Richard's Redoubt
- Hobopolis Town Square
- The follow areas are elementally aligned, and are unlocked by killing Normal Hobos:
Each area can be manipulated through various combat and non-combat adventures. The progress can be seen in the file name of the image of each area. When the number in the file name reaches 10, you can fight the area boss. At 11, the area is cleansed and will be inaccessible until the dungeon is restarted.
Basic Mechanics
- Turning the valve in Burnbarrel Blvd. advances Burnbarrel Blvd., and sets back The Purple Light District.
- Moving some trash out of The Purple Light District advances The Purple Light District, and sets back The Heap
- Sending some flowers from The Ancient Hobo Burial Ground to The Heap advances The Heap, and sets back The Ancient Hobo Burial Ground
- Turning the first valve in Exposure Esplanade seems to cool off the hobos in Burnbarrel Blvd..
- Turning the second valve may help weaken The Purple Light District.
See Advanced Hobopolis Mechanics for more information.
See Hobopolis Items for shinies.