Hobopolis

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Basic mechanics, once they're understood.
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Introduction

Hobopolis was the term Jick used in describing the first dungeon in the new Clan Basement which first appeared after rollover for June 16th JT (Jick's Time). It seems that underneath the Seaside Town there dwells a multitude of hobos of various types. Hobopolis was first discussed in April of 2008 in the KoL forums. The term was originally suggested as the name for a potential Stench-aligned series of zones, but this did not pan out and the name was repurposed.

For more information please see the Clan Basement page.

Prior to reaching Hobopolis, each person must pass through A Maze of Sewer Tunnels. Hobopolis proper contains the following areas:

Each subarea can be manipulated through various combat and non-combat adventures. The progress can be seen in the file name of the image of each subarea. When the number in the file name reaches 10, you can fight the area boss. At 11, the area is cleansed and will be inaccessible until the dungeon is restarted.

Basic Mechanics

See Advanced Hobopolis Mechanics for more information.


Hobopolis
Advanced MechanicsA Maze of Sewer TunnelsRichard's RedoubtShoppingHobo Code
Hobopolis Town Square
Hodgman, The Hoboverlord
Burnbarrel Blvd.
Ol' Scratch
Exposure Esplanade
Frosty
The Heap
Oscus
The Ancient Hobo Burial Ground
Zombo
The Purple Light District
Chester