It Takes a Thief
From A KoL Wiki
Choice adventure number: 1307
A man in a very suspicious-looking wool cap peeks out the window of the chalet. Given his demeanor, you're pretty sure he doesn't even work for Fantasy Realm.
"You'll never take me alive, copper!"
"I'm not even a--"
"You heard me."
(with notarized arrest warrant)
Serve the warrant |
Ted Schwartz, Master Thief ![]() | |
![]() |
|
Fight him | [bad idea] |
You charge up the steps toward the house, but he's got the higher ground, so he slices you to ribbons before you even make it to the door.
![]() | You lose all hit points. |
Leave for now |
You leave. Y'know, he's right. You will never take him alive, with this attitude.
Occurs at The Master Thief's Chalet.
Notes
- Attempting to fight when it is a bad idea causes you to lose all your hp and get Beaten Up for 4 turns.
- Failing to initiate a fight or choosing to leave both do not take an adventure.