MP Modifiers

From A KoL Wiki
Revision as of 19:51, 13 October 2015 by imported>Bootrecords (Percentage Increasers)

[ Return to Game Mechanics ]

Below is a comprehensive list of everything in the game that directly affects your maximum MP. The MP page shows how your MP ceiling is calculated.

Increasing your Mysticality also has an effect on your maximum MP, at a base ratio of one MP per Mysticality point. This ratio is improved to 1.5 mana per Mysticality point if you are a Pastamancer or a Sauceror.

For these reasons, you may also be interested in the list of Mysticality Modifiers. They are not listed alongside these items due to the variable nature of the Mysticality-to-MP ratio.

Absolute Increasers

Absolute MP increasers add to your MP ceiling by a fixed amount.

Source Source Type Incr Duration Cost Prereq Notes
hobo dungarees Pants 500 Always   200 Mox Mysticality +5%
sea salt scrubs Shirt 400 Always   85 Mus
Red wagon Off-Hand Item 300 Always   200 Mys
hopping socks Accessory 200 Always   200 Mys
Bright! Booze 100 50 turns Items Loss, 1 Drunk Level 2 Obtained from Lumineux Limnio
Bright! Item 100 10 turns Item Loss None Obtained from Bright Water
Fruited Food 100 50 turns Item Loss; 1 Full Level 6 Maximum HP +100
Fruited Booze 100 100 turns Item Loss; 2 Drunk Level 6 Maximum HP +100
tiny plastic Naughty Sorceress Accessory 100 Always   35 Mys Spell Damage +100%
stress ball Off-Hand Item 100 Always   35 Mys Maximum HP +100
duct tape buckler Off-Hand Item (Shield) 65 Always   82 Mus
eelskin shield Off-Hand Item (Shield) 55 Always   85 Mus
gearbox necklace Accessory 50 Always   75 Mys Mysticality +11
sea mantle Back 50 Always   85 Mus
slime-covered lantern Off-Hand Item 50 Always   200 Mys
spaghetti cult rosary Accessory 50 Always   55 Mys
Pastamancer class, if in HC
 
beer helmet Hat 40 Always   70 Mox Part of the Frat Warrior Fatigues
bullet-proof corduroys Pants 40 Always   70 Mox
double-ice britches Pants 40 Always   20 Mox
  • Part of Cold Comforts
  • Stupendous Hot Resistance
  • Damage Reduction +14
  • Maximum HP +40
duct tape fedora Hat 40 Always   82 Mox
stainless steel suspenders Accessory 40 Always   30 Mys
willowy bonnet Hat 40 Always   22 Mox
numberwang Accessory 37 Always   35 Mys
amulet of extreme plot significance Accessory 30 Always   35 Mys  
astronaut pants Pants 30 Always   72 Mox
black kettle drum Weapon (2H) 30 Always   55 Mox
fluorescent lightbulb Weapon (1H) 30 Always   None  
jewel-eyed wizard hat Hat 30 Always   None
palm-frond capris Pants 30 Always   55 Mox
sea cape Back 30 Always   85 Mox
shiny hood ornament Accessory 30 Always   80 Mys
solid baconstone ring Accessory 30 Always   40 Mys
star hat Hat 30 Always   67 Mox Part of the Star Garb
tiny plastic Lord Spookyraven Accessory 30 Always   10 Mys Spell Damage +10
arm buzzer Off-Hand Item (Shield) 25 Always   25 Mus
bejeweled accordion strap Accessory 25 Always   5 Mox
wreath of laurels Hat 25 Always   85 Mox
yakskin kilt Pants 25 Always   55 Mox  
yakskin pants Pants 25 Always   55 Mox  
yakskin skirt Pants 25 Always   55 Mox  
20-20 Second Sight Effect 25 30 adv     Obtained from The Mad Tea Party with a 13-character hat.
Warehouse 23 bling Accessory 23 Always   None  
brainwave-controlled unicorn horn Hat 20 Always   None Enables Friendship. And Goring.
copper ha'penny charrrm bracelet Accessory 20 Always   80 Mysticality Maximum MP +20
copper ha'penny charrrm bracelet Accessory 20 Always   80 Mys Maximum HP +20
finger cymbals Weapon (1H) 20 Always   17 Mox  
ga-ga radio Weapon (2H) 20 Always   47 Mox
Hombre Muerto Caminando Item 20 5 turns Item Loss None
ladle of mystery Accessory 20 Always   5 Mys
The Magical Mojomuscular Melody AT Buff Skill 20 5-15 turns 3 MP None Mysticality +10
Operation Patriot Shield Off-Hand Item (Shield) 20 Always   None
Red X Shield Off-Hand Item (Shield) 20 Always   70 Muscle
Saccharine Maple pendant Accessory 20 Always   22 Mys
snailmail breeches Pants 20 Always   67 Mox
Turtle Tamer class, if in HC
tambourine Weapon (1H) 20 Always   10 Mox Maximum HP +20
tiny plastic Bugbear Captain Accessory 20 Always   10 Mys
Cerebral Cloche Hat 15 Always   30 Mox
clownskin belt Accessory 15 Always   10 Mys  
colored-light "necklace" Accessory 15 Always   35 Mys Part of the Arboreal Raiment
pulled porquoise ring Accessory 15 Always   40 Mys
solid baconstone earring Accessory 15 Always   40 Mys
baconstone ring Accessory 10 Always   10 Mys
boilgun Weapon (2H) 10 Always   25 Mox
grass hat Hat 10 Always   25 Mox Part of the Grass Guise
incredibly dense meat gem Accessory 10 Always   None
KoL Con Cinco Piñata Bat weapon (2H) 10 Always   None
linoleum helmet turtle Hat 10 Always   35 Mox Maximum HP +10
pixel pants Pants 10 Always   10 Mox
swordzall Weapon (1H) 10 Always   25 Mus
Thick-Skinned Skill 10 Always   prereq
clown shoes Accessory 7 Always   10 Mys  
blue glowstick Accessory 5 Always   None Moxie -3
blue plastic baby Accessory 5 Always   None
brown plastic baby Accessory 5 Always   None Maximum HP +5
bubblewrap bottlecap turtleban Hat 5 Always   12 Mys
crêepy mask Hat 5 Always   None
Dyspepsi-Cola-issue canteen Accessory 5 Always   None
green glowstick Accessory 5 Always   None Moxie -3
Kiss the Knob apron Shirt 5 Always   Torso Awaregness  
orange glowstick Accessory 5 Always   None Moxie -3
penguin thesaurus Off-Hand Item 5 Always   None
pink glowstick Accessory 5 Always   None Moxie -3
pink plastic baby Accessory 5 Always   None Maximum HP +5
porquoise ring Accessory 5 Always   10 Mys
purple glowstick Accessory 5 Always   None Moxie -3
red plastic baby Accessory 5 Always   None
rose-colored glasses Accessory 5 Always   None Maximum HP +5
stuffed shoulder parrot Accessory 5 Always   25 Mys Part of the Swashbuckling Getup
yellow glowstick Accessory 5 Always   None Moxie -3
Alien Source Code Passive Skill 5 Always   None Obtained from using an alien source code printout
KoL Con IV Pole Off-Hand Item 4 Always   10 Mys
bottlecap turtle Accessory 3 Always   12 Mys Mysticality +1
tiny plastic mutant elf Accessory 3 Always   None Maximum HP +3
oriole-feather headdress Hat 1 Always   None Maximum HP +1

Percentage Increasers

Percentage MP increasers raise your MP ceiling as a fraction of your base MP ceiling.

Source Source Type Incr Duration Cost Prereq
Innate Mysticality class ability Pastamancer and Sauceror only 50% Always   None
Oh Hamlet Hamlet Hamlet Hamlet Eating a hamlet sandwich 50% 50   None
Wisdom of the Elder Tortoises Turtle Tamer skill 50% Always 6,250 meat None
Marginally Insane Hodgman's journal #4: View From The Big Top 10% Always   None
Cosmic Ugnderstanding Fragnk 5% Always 5,000 meat None
Irrepressible Spunk Sauceror skill 5% Always 25,000 meat None

Important note: Since 25 Jan 2012, these percentage increasers stack additively, NOT multiplicatively – for example +50% plus +50% = +100% (previously they would give two multipliers of 1.5 for x2.25 which is +125%). Also, they are applied to the base MaxMP before any of the flat +MP additions above.

Variable Increasers

Source Source Type Incr Duration Cost Prereq Notes
El Vibrato Relics Outfit 100 per charge Always   200 Mus
200 Mox
Adds 100 per BUFF charge (up to ten)
Hairpiece On Fire Hat based upon Smithsness Always     The maximum MP bonus is equal to your current Smithsness (minimum of +5).
Slimy Synapses Passive Skill 1-10 Always     1 MP for each slime-soaked brain used.

See Also

Dressing Up
Maximizing

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving

Modifiers

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · XPBoost · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving


PrismDmg · RDmg · SCrit · Fumb · Stun · Passive Dmg
MP Cost · Spell Elts · Combat% · Hobo · Smith · Poison · Bleed
Stat Limit


[ Return to Game Mechanics ]