When the war between the frat boys and the hippies is over, you can adventure in the farm again, this time presented as a single zone. All the ducks from all of the sub-zones in the original quest (except the generic duck) appear here, even if you did not fight them during the original quest.
You are permitted to kill 10 ducks if you completed this subquest as in Hippy fatigues, or 15 if you did it in Frat boy fatigues. Not completing the quest will give you 5 ducks. Running away, or getting beaten up does not count toward this limit.
Trying to adventure more than what you're permitted gives this message:
You wander around the farm for a while, but can't find any additional ducks to fight. Maybe some more will come out of hiding by tomorrow.
Combat Adventures
rotund duck -- (edit metadata)
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- Item Drops: duct tape
- Meat Drop: 240-360
- Monster Level: 175 • Substat Gain: 43.75 • Moxie for No Hit*: 185
- Monster Defense: 157
- Hit Points: 195
- Initiative: 40
- Elemental Alignment: None
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Notes
- In completing the quest you encounter three choice adventures. Depending on what you did choose, the descriptions for some monsters could be inaccurate. Scorched duck and greasy duck are examples of this.