Ninja pirate zombie robot

From A KoL Wiki
Revision as of 06:17, 19 March 2006 by imported>Mike421 (Notes)

Template:Itemheader What could be a better bodyguard than something that's utterly confused about its own identity? Okay, don't answer that. Still, it'll serve you faithfully as long as you don't run out of ricerumbrainsoil.

Type: familiar
Cannot be traded.
Cannot be discarded.

Notes


Some of the above numbers are incorrect. I believe it should be:

  • 4 pine tars
  • 2 spiked femurs
  • ?4? skeleton bones
  • It may use multiple brains
  • The text upon making it said it used 2 clockwork claws, but I only noticed 1 leave my inventory.


Can someone verify these numbers?

When Used

You put the ninja pirate zombie robot in your Familiar-Gro™ Terrarium.
It disappears into the shadows before stealthily pillaging your other familiars' brains to power its fuel cells. No, not really.

References