Sound Effects

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Revision as of 16:51, 6 January 2008 by imported>Hot Shot (References)
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How exactly is the number of "r"'s determined in brrr?

During combat, any successful hit will be followed by a string of Batman-like sound effects. They can include

You hit the Monster

  • BAM!
  • BARF!
  • BIFF!
  • BONK!
  • BOOF!
  • KAPOW!
  • KERBLAM!
  • POW!
  • SMACK!
  • SOCKO!
  • SPLAT!
  • WHACK!
  • WHAM!
  • WHAMMO!
  • ZAP!
  • ZOT!

The Monster hits you

  • Argh!
  • Eek!
  • Oof!
  • Ooh!
  • Ouch!
  • Ow!
  • Ugh!

Notes

  • The number of sound effects is equal to the square root of the base damage inflicted, rounded up, to a maximum of 10.
  • If the clown hammer is equipped, the only sound effect used will be SQUEAK!
  • Creatures that deal cold damage will have their attack messages appended with Brrrrrrrrr.
  • If you have the Cybernetic Muscles effect, the sounds effect will be replaced by ch-ch-ch-ch-ch.

References

  • Most of the sound effects are a reference to the 1960 Batman TV series, where the fight scenes were accompanied with comic-style captions, such as "WHAM!" and "POW!," that would appear on screen in time with the action.
  • "BARF!" may be a reference to River City Ransom for the NES, where your enemies would sometimes yell "BARF!" when defeated.
  • "SOCKO!" may be a reference to Mick Foley's wrestling character Mankind, where he used a sock he called "Socko" on his opponents.