Sound Effects

From A KoL Wiki
Revision as of 09:32, 23 October 2010 by imported>HolyCow1234 (Notes)

During combat, any successful hit will be followed by a string of Batman-like sound effects. They can include:

You hit the Monster

  • BAM!
  • BARF!
  • BIFF!
  • BOINK!
  • BONK!
  • BOOF!
  • KAPOW!
  • KERBLAM!
  • POW!
  • SMACK!
  • SOCKO!
  • SPLAT!
  • WHACK!
  • WHAM!
  • WHAMMO!
  • ZAP!
  • ZOT!

The Monster hits you

  • Argh!
  • Eek!
  • Oof!
  • Ooh!
  • Ouch!
  • Ow!
  • Ugh!

Notes

  • The number of sound effects is equal to the square root of the base damage inflicted, rounded up, to a maximum of 10.
  • If the clown hammer is equipped, the only sound effect used will be SQUEAK!
  • Creatures that deal cold damage will have their attack messages appended with Brrrrrrrrr. The same formula for the number of sound effects is used, with additional "rr"s being added instead.
  • If you have the Cybernetic Muscles effect, the sounds effect will be replaced by ch-ch-ch-ch-ch.

References

  • Most of the sound effects are a reference to the 1960 Batman TV series, where the fight scenes were accompanied with comic-style captions, such as "WHAM!" and "POW!," that would appear on screen in time with the action.
  • "BARF!" may be a reference to River City Ransom for the NES, where your enemies would sometimes yell "BARF!" when defeated.
  • "SOCKO!" may be a reference to Mick Foley's wrestling character Mankind, where he used a sock he called "Socko" on his opponents.
  • "ZOT!" may be a reference to the Scott McCloud comic of the same name.