Temporal Riftlet

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Revision as of 18:48, 16 June 2007 by imported>Suraimu (reference, you keep using that word, i don't think it means what you think it means)
This page is in need of content.

Needs confirmed range of adventures given, and frequency. Also, does the "shimmer" happen only after combat or during?
Temporal Riftlet

Space-time hernia.
Slows things down, or speeds things up.
Depends on its mood.

Ability: Like a barrrnacle combined with a weaker potato. Occasionally gives extra Adventures.

Throne/Bjorn: Unknown

Hatchling: miniscule temporal rip

Familiar-Specific Equipment: 1.21 jigawatts

Ultimate Cage Match Scavenger Hunt Obstacle Course Hide and Seek

Mumming Trunk Abilities:

*Hover for details
Cannot breathe underwater
Combat Messages
  • Regular Messages:
    • <name> engulfs your opponent. <He/She/It/They> come out looking slightly younger and less powerful.
    • Just as <he/she/it> goes to attack you, <name> sends <him/her/it> back in time by a few seconds and the attack never happens.
    • <name> shimmers briefly, and you feel it getting earlier.
AdventuresYou gain 1 Adventure.
  • With lucky Tam O'Shanter equipped:
    • <name> pulsates rapidly. You get a vague premonition of a distant future in which temporal riftlets have eyes and can wink at you.
  • With miniature gravy-covered maypole equipped:
    • <name> pulsates rapidly. You have a vague memory of it dancing around a maypole at some point in the distant past.
  • With wax lips equipped:
    • <name> smiles in slow motion with the lips that are somehow suspended in his howling void.

Arena Messages

  • None - familiar has no weaknesses.

Notes

  • November 2005's special of the month from Mr. Store.
  • Despite the description, the Riftlet appears to block at the same rate as the Levitating Potato (1.5% per pound).
  • Frequency of the extra adventure occurrence appears to be a fairly steady 5% at weights over 20 lb.
  • When this familiar "engulfs your opponent" and it comes out "looking slightly younger and less powerful", they are slightly de-leveled. This can only happen on the first round of combat.