The Boss Bat's Lair

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Revision as of 16:04, 7 November 2012 by imported>Greycat
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Boss Bat appearance mechanism, and current behavior of banishers
The Boss Bat's Lair
The Boss Bat's Lair

You reach The Boss Bat's Lair by entering The Bat Hole from The Nearby Plains. The Bat Hole becomes available through The Council of Loathing. Check out the Boss Bat Quest for more information.

To unlock this area you must knock down three walls, by an combination of Screambat fights and using sonars-in-a-biscuit, obtainable in any other area in The Bat Hole apart from the Entrance.

The exact mechanism behind the Boss Bat encounter is unknown, but it is known that the current minimum number of bodyguards is 4 (disputed: see talk page), and that the bodyguards and the bat both act as normal monsters (that is, obeying the queue).


beefy bodyguard bat This monster is a Beast -- (edit metadata)
  • Item Drops: None
  • Meat Drop: 200-300
  • Monster Level: 25 • Substat Gain: 6.25 • Moxie for No Hit*: 35
  • Monster Defense: 22
  • Hit Points: 25
  • Initiative: 50
  • Elemental Alignment: None

Boss Bat This monster is a Beast -- (edit metadata)

Notes

  • After defeating the Boss Bat, this area can no longer be adventured in. Attempting to do so yields the message:
The Boss Bat has been slain, and his lair is as silent as a very, very silent thing.
  • Using the Last Adventure link after defeating the Boss Bat yields the message:
You shouldn't be here.