Talk:Advanced Farming

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Revision as of 15:10, 8 October 2006 by imported>SomeStranger (starting calculations)
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Okay, I am officially taking charge of this project again :). First order of business: generate the new meat per adventure (mpa) for the castle in the sky. This is going to be VERY complicated compared to the Icy Peak considering the variety of factors. My calculations/info/requests/other things will be listed below. --SomeStranger (t|c) 10:10, 8 October 2006 (CDT)

NOTE: I assume that all items are autosold (keeps everything simplistic). I might take into account the value of the furry mask, but I am not sure yet. NOTE: We round all numbers to the hundreths place.

Combat Adventures

  • We can posit that the non-combat adventure rate is 75% since Jick likes even numbers.

Non-Combat Adventures - 282.67 mpa

  • That makes Non-combat adventures 25%.
  • There are four non-combat adventures which can occur at any given time.
In a Black Room, with Black Curtains - 594 mpa
thin black candle - 144 meat
Warm Subject gift certificate - 450 meat (not taking into account the first time you get the goth kid t-shirt)
What are the Odds? - 254 mpa
plot hole - 128 meat
chaos butterfly - 124 meat
Stat Giving Adventure - 0 mpa
The Wheel is not taken into account because leaving it alone does not use an adventure.