Talk:Strung-Up Quartet

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Revision as of 01:39, 10 November 2006 by imported>Grumble Guy

Actually putting things together as a wiki page takes a million years, so I'll post the basic information here from what I've found:

This adventure occurred in the Ballroom.

Strung-Up Quartet

In a dusty corner of the Haunted Ballroom, you see a disturbing sight. Four ghostly figures hanging from ghostly nooses from a (non-ghostly) chandelier.

Looking more closely, you see that the strung-up figures are holding stringed instruments -- two violins, a viola, and a cello. How ghoulishly appropriate!

The figure in the lead suddenly looks at you, eyebrows raised. He's evidently waiting for instructions. What will you tell him?

["Play 'Provare Compasione Per El Sciocco'"] ["Play 'Sono Un Amanten Non Un Combattente'"] ["Play 'Le Mie Cose Favorite'"] ["Play nothing, please."]

Provare: Play 'song 1' please. The quartet begins to play.

Adventuring several more times, I haven't seen anything else. Unless the Ballroom Blintz is a new item (which I suspect it might be). -Id the Mildly Confused 22:36, 7 November 2006 (CST)


I think it might be combat frequency, i got a lot of non combat adventures with song number 2.

babelfish translations say: 1. to experience compassion for the stupid 2. I am An Amanten Not A Fighting (reduces combat frequency?) 3. My favourite thing Pthalo 06:12, 8 November 2006 (CST)

It stands to reason that Show Pity for the Fool would increase combat frequency; I'm a Lover, Not a Fighter should decrease combat frequency; My Favorite Things might well be +drop%.--Id the Mildly Confused 11:20, 8 November 2006 (CST)

But for how long? You don't receive any effects from these songs.--Jubbers 15:15, 8 November 2006 (CST)

If you pick to play the same song twice you get the message: "You guys are doing fine," you say. "Just keep playing what you've been playing." Perhaps that should be in the article? Idk! Jihiro 21:01, 8 November 2006 (CST)

  • I added the message to the article, but could someone confirm whether or not doing this consumes an adventure?--Lord Grumbles 19:31, 9 November 2006 (CST)
    • Nevermind, I got the adventure again, asked for the same song, and it didn't consume an adventure. I'll add it to the article now.--Lord Grumbles 19:39, 9 November 2006 (CST)

Could these songs possibly affect the Rotting Matilda adventure? --TheArchivist 21:34, 8 November 2006 (CST)

I've got a sample size of 292 (and growing) that show that option #2 has no sustained effect on ballroom combat frequency. Any other data sets from people going for the level 30 trophies? --Worlds Number 1 Grandpa 23:27, 8 November 2006 (CST)

•This is what I'm currently doing, so I'll have a prod at it see if it makes any difference. So far I've run with just song 3 (because option 3 usually equals moxie), but I'll poke it inbetween matildas if I can. --Changling bob 01:54, 9 November 2006 (CST)

  • If it affects the Rotting Matilda adventure, there's no change in what type the substat gain is. I got that adventure while playing songs 1 and 3, and both times the substat gain was moxie. --Nucleon 09:30, 9 November 2006 (CST)