Talk:Summon Confiscated Things

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Revision as of 01:19, 19 October 2014 by imported>Schlurp (HCO)

HotStuff says "I believe the seed that determines what you get is based on class, path, and day-of-run. So it'll be different for every challenge path and class, but predictable once it's spaded for each combo."

So, it's spading time! --Greycat (talk) 13:43, 15 August 2014 (UTC)

Results by Path, Class and Day of Run

I think the most logical way to sort these is by Path first, then Class, then Day. HotStuff's comment may turn out to be incomplete, but there's only one way to be sure.

Heavy Rains

Day 1

  • Heavy Rains, Seal Clubber, Day 1: cap gun, confiscated cell phone, rubber spider
  • Heavy Rains, Accordion Thief (SC/L1), Day 1: portable cassette player, confiscated comic book, LCD game: Garbage River (fig bucket)
  • Heavy Rains, Accordion Thief (SC/L1), Day 1: portable cassette player, confiscated comic book, LCD game: Garbage River (fig bucket - 2nd run)
  • Heavy Rains, Accordion Thief (SC/L1), Day 1: portable cassette player, confiscated comic book, LCD game: Garbage River (fig bucket - 3rd run)
  • Heavy Rains, Pastamancer, Day 1: Cap gun, confiscated cell phone, rubber spider
  • Heavy Rains, Sauceror, Day 1: portable cassette player, confiscated comic book, chewable paper
  • Heavy Rains, Sauceror, Day 1: portable cassette player, confiscated comic book, rubber spider (Foggy)
  • Heavy Rains, Sauceror, Day 1: portable cassette player, confiscated cell phone, LCD game: Garbage River (zeroToNine)
  • Heavy Rains, Sauceror, Day 1: portable cassette player, confiscated comic book, chewable paper (KingBobson)
  • Heavy Rains, Sauceror, Day 1 (SC/L1): portable cassette player, confiscated comic book, LCD game: Garbage River (fig bucket)
  • Heavy Rains, Pastamancer, Day 1, softcore, level 2: Cap gun, confiscated comic book, LCD Game: Garbage river (Chamou)
  • Heavy Rains, Pastamancer, Day 1, (SC/L1): cap gun, confiscated comic book, LCD Game: Food Eater (fig bucket)

Day 2

  • Heavy Rains, Seal Clubber, Day 2: cap gun, confiscated comic book, chewable paper
  • Heavy Rains, Accordion Thief, Day 2 (SC/L?): glow-in-the-dark necklace, confiscated comic book, LCD game: Burger Belt (fig bucket)
  • Heavy Rains, Accordion Thief, Day 2 (SC/L9): glow-in-the-dark necklace, confiscated comic book, chewable paper (fig bucket - 2nd run)
  • Heavy Rains, Accordion Thief, Day 2 (SC/L9): glow-in-the-dark necklace, confiscated comic book, LCD game: Burger Belt (fig bucket - 3rd run)
  • Heavy Rains, Sauceror, Day 2: cap gun, confiscated comic book, chewable paper
  • Heavy Rains, Sauceror, Day 2: cap gun, confiscated comic book, chewable paper (Foggy)
  • Heavy Rains, Sauceror, Day 2: cap gun, confiscated love note, LCD game: Burger Belt (zeroToNine)
  • Heavy Rains, Sauceror, Day 2 (SC/L9): cap gun, confiscated comic book, chewable paper (fig bucket)
  • Heavy Rains, Pastamancer, Day 2, softcore, level 9: Glow-in-the-dark necklace, confiscated love note, LCD Game: Burger belt (Chamou)
  • Heavy Rains, Pastamancer, Day 2, (SC/L9): glow-in-the-dark necklace, confiscated cell phone, "KICK ME" sign (fig bucket)

Day 3

  • Heavy Rains, Accordion Thief, Day 3 (SC/L?): portable cassette player, confiscated love note, "KICK ME" sign (fig bucket)
  • Heavy Rains, Accordion Thief, Day 3 (SC/L12): portable cassette player, confiscated cell phone, rubber spider (fig bucket - 2nd run)
  • Heavy Rains, Accordion Thief, Day 3 (SC/L12): portable cassette player, confiscated cell phone, LCD game: Food Eater (fig bucket - 3rd run)
  • Heavy Rains, Sauceror, Day 3: glow-in-the-dark necklace, confiscated comic book, LCD game: Food Eater (zeroToNine)
  • Heavy Rains, Sauceror, Day 3: glow-in-the-dark necklace, confiscated love note, "KICK ME" sign
  • Heavy Rains, Sauceror, Day 3: glow-in-the-dark necklace, confiscated love note, LCD game: Garbage River (Foggy)
  • Heavy Rains, Sauceror, Day 3 (SC/L12): glow-in-the-dark necklace, confiscated love note, "KICK ME" sign (fig bucket)
  • Heavy Rains, Seal Clubber, Day 3: glow-in-the-dark necklace, confiscated cell phone, LCD game: Garbage River
  • Heavy Rains, Pastamancer, Day 3, level 12, softcore: glow-in-the-dark necklace, confiscated comic book, LCD Game: Burger Belt (Chamou)
  • Heavy Rains, Pastamancer, Day 3, (SC/L12): glow-in-the-dark necklace, confiscated love note, chewable paper (fig bucket)

Day 4

  • Heavy Rains, Seal Clubber, Day 4: portable cassette player, confiscated love note, LCD game: Garbage River
  • Heavy Rains, Sauceror, Day 4: portable cassette player, confiscated cell phone, chewable paper (Foggy)
  • Heavy Rains, Sauceror, Day 4: portable cassette player, confiscated cell phone, chewable paper (zeroToNine)

HCO

Class Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7 Day 8 Day 9
Seal Clubber Portable cassette player Cap gun Cap gun Sticky hand whip Cap gun Sticky hand whip Sticky hand whip Plastic nunchaku Sticky hand whip
Turtle Tamer D1 Cap gun Groll doll Portable cassette player Portable cassette player Plastic nunchaku D7 D8 D9
Pastamancer Groll doll Groll doll Plastic nunchaku Groll doll Portable cassette player Cap gun Cap gun D8 D9
Sauceror D1 D2 D3 D4 D5 D6 D7 D8 D9
Disco Bandit Cap gun Groll doll Plastic nunchaku Groll doll Cap gun Cap gun Plastic nunchaku Glow-in-the-dark necklace Glow-in-the-dark necklace
Accordion Thief Plastic nunchaku Sticky hand whip Portable cassette player Cap gun Cap gun Groll doll Cap gun Cap gun D9

Equipment vs. Potion/prank item speculation

Think we can get rid of the potion and fun item? It seems clear that they're just randomly picked.
Probably should wait until we get some data points from other paths. --Greycat (talk) 13:06, 17 August 2014 (UTC)
My potion and prank item is different from the other Day 1 HR Pastamancer's, but not the equipment (We both got a cap gun). He might be hardcore instead of softcore, or a different level or something. I made it a point to include my level and softcore in my tag as well. --Chamou (talk) 14:02, 17 August 2014 (UTC)