An Octopus's Garden

From A KoL Wiki

An Octopus's Garden is located on The Sea Floor and is full of algae, cephalopods, plants, and poriferans.

An Octopus's Garden
An Octopus's Garden
An Octopus's Garden
Zone Num 190
Location The Sea Floor
Unlocks Upon equipping makeshift SCUBA gear or aerated diving helmet, and (if using an air-breathing familiar) little bitty bathysphere or das boot.
Recom Stat 400
Combat % 95 (100% without required equipment)
Quests Sea Monkees Quest
ML 350 - 450
Terrain underwater
Pressure -100%
Special Adventures
Lucky moister oyster
refreshedit data

A primary stat of 400 is suggested. If your main stat isn't high enough, you'll see the following message:

The Octopus's Garden isn't a place for the faint of heart. I mean, sure, there's some shade, but there are several species of plant that could kill you, and a gardener that could kill you and enjoy doing so. Maybe you should get a ticket to ride somewhere else.
(It is recommended that you have at least 400 <mainstat> to adventure here.)

Combat Adventures


Neptune flytrap   -- (edit metadata)
 

octopus gardener   -- (edit metadata)
 

sponge   -- (edit metadata)
 

stranglin' algae   -- (edit metadata)
 
  • Item Drops: glob of green slime, sea lace
  • Meat Drop: None
  • Monster Level: 400 • Substat Gain: 100 • Moxie for No Hit*: 410
  • Monster Defense: 405
  • Hit Points: 600
  • Initiative: 100
  • Elemental Alignment: None

  moister oyster   -- (edit metadata)
 
  • Item Drops: giant pearl
  • Meat Drop: 80-120
  • Monster Level: 1100 • Substat Gain: 275 • Moxie for No Hit*: 1110
  • Monster Defense: 1300
  • Hit Points: 1500
  • Initiative: 50
  • Elemental Alignment: None
  • Damage Resistance: 25% Physical, 25% Elemental
  • Note: This adventure is triggered whenever you adventure here while feeling Lucky!.

Non-combat Adventures


In the Shade
 

Sunken, Buried
 

Notes

  • This is an underwater zone. It features all the restrictions and special mechanics of underwater adventuring. Amongst other things, this means this zone has a -100% penalty to meat drops and item drops.
  • If the player is wearing the equipment that allows either or both of the non-combats to appear, they will appear as normal non-combat adventures at a frequency of 5%. As normal non-combats, they can be affected by Combat Frequency modifiers.

References