Talk:Clod hopper
Are we sure this miss message is right? "It tries to rock you like a Casbah, but the sheriff doesn't like that." Cause the real lyrics go, "The sharif don't like it". Though I suppose there are some similarities between a sheriff and a sharif [1] (though etymologicaly unrelated). --FauxReal 05:11, 18 August 2009 (UTC)
There's a very obvious TMBG reference, but it's 1:30 in the morning and I'm tired. Somebody else do it. --Ephinia 06:41, 5 August 2009 (UTC)
As far as HP goes, I can confirm it has somewhere between 91 and 147. Stupid faerie... --Lijitsu 08:11, 5 August 2009 (UTC)
- Make that between 115 and 147--Lijitsu 08:27, 5 August 2009 (UTC)
While I was running +15 ML, a clod hopper in the Castle in the Sky survived 161 damage, died with the next 7 dealt. --Pastangum 03:34, 6 August 2009 (UTC)
- Clod encountered at the dook farm, +15 ML and spiced to death at exactly 165 HP. I suspect it's 150HP +ML, although this doesn't explain Lijitsu's 147. --Pastangum 22:11, 6 August 2009 (UTC)
- I've been fighting them in the bombed frat house, although I doubt that has any effect on them. The lowest number I put up was the damage I dealt +1, and the highest was the lowest number I did that ended up killing it. I don't run any +ML/-ML, so I don't know why mine's weaker. It might be 145 - 150 and I've just been getting the weaker ones? I'll swap faeries out and see if I can get below 150 HP again.--Lijitsu 19:00, 7 August 2009 (UTC)
- I just did 151 in total to one and spent too long in the combat, now I seriously have no idea what the crap.--Lijitsu 19:15, 7 August 2009 (UTC)
- I've been fighting them in the bombed frat house, although I doubt that has any effect on them. The lowest number I put up was the damage I dealt +1, and the highest was the lowest number I did that ended up killing it. I don't run any +ML/-ML, so I don't know why mine's weaker. It might be 145 - 150 and I've just been getting the weaker ones? I'll swap faeries out and see if I can get below 150 HP again.--Lijitsu 19:00, 7 August 2009 (UTC)
Defense is ~90(from war kilt). No ML/MDefense effects on(I think, will edit if found). Will put in data box.--DeGasse 08:52, 5 August 2009 (UTC)
I don't know about "can be found anywhere..." Adventuring (at level 22) in the slime tube, I got a homunculus, and watching my wife in the conservatory (at level 25), she kept getting snakes. I think Jick & Co. have set it so that they only appear in areas roughly equivalent to their own monster level or higher.--Harlock the Bard 13:41, 5 August 2009 (UTC)
- I've found the same thing. Only homunculus in the Slime Tube for me. So I'm not quite sure if the "can be found anywhere" thing is true, or where that idea came from. Glitterboy 15:07 5 August 2009 (EDT)
- I found one in the Haunted Wine Cellar (Southwest), no magnet equipped.--Doucy 19:14, 5 August 2009 (UTC)
- Which rock monster you find depends on the base ML of the zone. The slime-tube is only 100 ML base, so you'll only see homunculi. Adding on +ML of your own does not influence which one you see. --Flargen 19:20, 5 August 2009 (UTC)
- Right. Which is why "Can appear anywhere through adventure.php" is an incorrect statement. It doesn't appear in low-level or mid-level zones. Replacing it with "Appears in high-level zones", as that seems to be more the case. --Glitterboy 1:08 5 August 2009 (EDT)
Drops
I managed to get only one drop with +148% + 30 lb fairy (= 67.6%) = +216% drop rate. That means that at least two of the sands have a drop rate less than 32%. --Drachefly 16:13, 6 August 2009 (UTC)
Source | Item Drop Bonus | Encountered | floaty sand x1 | floaty sand x2 | floaty sand x3 |
---|---|---|---|---|---|
Flargen | +366.8715% | 25 | 6 | 12 | 7 |
+269.8715% | 27 | 8 | 13 | 5 | |
+438.4404% | 14 | 3 | 5 | 6 | |
Observed Rates (error) |
32.56% (4.126%) |
5.56% (.553%) |
.3057% (.06969%) |
- 15/15/15 fits the data ridiculously well. There are quite a large number of other triplets that fit the data (though note that 2 of them must be less than 19% by the 438% data), but given the tightness of the fit, the drop rates on the rock homunculus, and how they tend to code drop rates, we'll go ahead and call this 15/15/15. --Flargen 07:30, 7 August 2009 (UTC)
- I don't know...if it's a straight 15/15/15, why do both the 366% and the 438% data show at least one drop for every single adventure? At a straight 15/15/15, the 366% data should give at least one sand 97% of the time, granted, but then the odds of getting at least one sand every single time over 25 trials barely exceeds 50%. I'd like to see more data on this, but I would guess that the first sand drop has a slightly higher rate (maybe 20%?)--Harlock the Bard 19:33, 9 September 2009 (UTC)
- 50% is HUGE. And if I remember correctly (not on my computer right now) there is no combo involving a 20% base drop rate that fits the data within 90% confidence. That impacts the double and triple drops too severely to be tenable. There are a number of other combinations that are valid, of course. Due to the heavily limited encounter data that's possible, I didn't collect more data. Would've loved to, but something you can only get once every ~30 adventures, and which you will soon require to have to maintain a putty copy of to encounter any more, isn't very suitable to high-end data collection. —Preceding unsigned comment added by Flargen (talk • contribs) on 21:29, 9 September 2009 (UTC)
- I don't know...if it's a straight 15/15/15, why do both the 366% and the 438% data show at least one drop for every single adventure? At a straight 15/15/15, the 366% data should give at least one sand 97% of the time, granted, but then the odds of getting at least one sand every single time over 25 trials barely exceeds 50%. I'd like to see more data on this, but I would guess that the first sand drop has a slightly higher rate (maybe 20%?)--Harlock the Bard 19:33, 9 September 2009 (UTC)
I don't understand your % values in the 'observed' row. Nothing around here has an incidence rate of 0.3057% --Drachefly 15:11, 7 August 2009 (UTC)
- I think that's multiplied percentages. It's the base rate of getting all three floaty sands to drop. --Club (#66669) (Talk) 17:29, 7 August 2009 (UTC)
- Correct. The columns mean "exactly 1 sand drop", "exactly 2 sand drops", "exactly 3 sand drops". It's not the drop rates for the first, 2nd, and 3rd sands. You can't distinguish the sands from each other directly, so you have to compute the distribution of the drops to start figuring out the base rates. This is also why the error on the single drop is so high; there's a lot of ways for that to happen, basically. --Flargen 01:01, 8 August 2009 (UTC)
Dungeons
Don't know if this is important, but on my first adventure for the day in the Town Square of Hobopolis I ran into a Clod Hopper. On my next adventure the choice adventure for fighting Hodgman came up. I'm guessing they override bosses or at least extremely-super-likely adventures. (Don't know exact terminology.)--TheDUDEster 05:46, 8 August 2009 (UTC)
Name
Is there really any reason to suppose that the name "Clod Hopper" refers to the candy brand (as the page currently says)? It seems much more likely that both names come from the shoe : Clodhoppers. --Campboy 15:34, 8 August 2009 (UTC)
I doubt it. I never heard of Clodhoppers until I visited Canada last year. Unless the developers are secretly Canadian immigrants, I think the candy reference should be removed. Dobblydoo 10:46, 9 August 2009 (UTC)
Battlefield kill
"This monster counts as a kill on The Battlefield." I just did battle on the battlefield assuming this was true, since it was on the page, and I thought I saw it somewhere else, just now to find out that it does not. Spading please?
Explanation: I adventured until I was supposed to reach 999 frat orc kills (for wossname), only to see that it was still on image 30 (I clicked island at the top of my screen). Kept adventuring...the battlefield skipped from image 30 to 32 some (3-4) adventures after I expected it. I used KoL Mafia as my counter, but I encountered a clod hopper as my first kill. I added the clod hoppers myself to the count, easily done. Basically: Clod hopper does not seem to be counting as a battlefield kill. Please spade. Next ascention wossname for Htat... Tath 04:54, 12 August 2009 (UTC)
I was fighting in the battlefield at 999 kills for each side and my next fight was a rock monster rather than the boss. I fought it and won and my next fight was the boss of the island as normal and I was still able to get the Wossname so it must not have advanced the count in that case at least.--Stormcaller58 05:05, 12 August 2009 (UTC)
They absolutely do not count as battlefield kills. I am in the middle of a semi-fast run for the Wossname, meaning the 65-65-67-67 option, with a quest in between each leg of killing, and I have encountered several rock monsters so far. I track kills using familiar killcount, so each time I killed a rock monster I incremented my "stop when you familiar has this many kills" number, and I have image 31 on the hippy side. --AnyLameName
Spooky Putty
Can the spooky putty sheet be used on it? I noticed the rock snake page says it can't be. --Lemon-claw 22:30, 29 August 2009 (UTC)
- Yes. The article says "This monster is puttyable." --Lordebon 23:33, 29 August 2009 (UTC)