Talk:RoboGoose
Six Geese A-Laying
I'm guessing we'll get to use this when the Dodecahedron reaches its "six geese a-laying" phase.--GoldS 01:51, 13 December 2007 (CST)
- Yeah, that's what I was thinking. <.< --Ricket 01:53, 13 December 2007 (CST)
- It would make sense, "geese a-laying" would have to be technologically upgraded and familiars often come as babies or eggs.--Thagorn 06:25, 15 December 2007 (CST)
- Just a thought - all the adventures in the Dodecahedron are combats, that we know of. For all we know, the zone could have a 100% combat rate and this could drop in a noncombat. --Id the Mildly Confused 22:24, 17 December 2007 (CST)
- Well SOMEONE knows how to do it, based on the expanding content on the Robogoose. Care to share, someone?
- I really shouldn't share with someone who can't see the big red letters screaming "SIGN YOUR POSTS" at him, but I'll be just kind enough to tell you to start looking at pages directly related to this one and maybe you'll get a clue. It's mentioned on this talk page several times, actually. --Flargen 01:54, 20 December 2007 (CST)
Duck, Duck, Goose
This isn't a random occurance when making a robo duck is it? (Like duck-duck-goose?) --Plater (t|c) 09:05, 14 December 2007 (CST)
- I tried making 3 at a time, and just got normal ducks. Either it is a rare occurence, a special mechanic, or another source. Turlo 10:37, 14 December 2007 (CST)
I'm thinking its something zappable.. Nothing I have tried works yet though the train, cube, bear and yoyo are all unzappable - Tarpo
- Speaking of zapping, don't forget to make your snowy owls if you have left over parts from other crimbos.--Plater (t|c) 13:59, 14 December 2007 (CST)
- Speaking of speaking of zapping, it sure doesn't zap from a robotronic egg. --Id the Mildly Confused 22:20, 17 December 2007 (CST)
Not received from Zapping a roboduck-on-a-string
The rd-o-a-s is unzappable. So that's not it. --A Naked Jew 13:16, 14 December 2007 (CST)
Also not obtained from zapping the monomolecular yo-yo.--Tzgunter 15:02, 14 December 2007 (CST)
Other Thoughts
In line with the "six geese a laying", we may not be able to get the familiar hatchling for this until the twelfth day. Specifically, perhaps it is what we end up making out of all of these parts we're collecting. I'm kind of hoping those are something more than just "I was here" tokens. --Flargen 18:35, 14 December 2007 (CST)
Hatchling?
--Ricket 18:51, 14 December 2007 (CST)
- The familiar haiku references eggs. Maybe it drops them a la the Badger, Yuletide Troll, Green Pixie and Goodfella? --Shoptroll 19:47, 14 December 2007 (CST)
It would go with "six geese a laying". --Ken the Pastamancer 23:58, 14 December 2007 (CST)
Nope. Just got my first Robotronic Egg. It's a combat item, not a familiar hatchling. Keep guessin, guys. --Brightbutt The Defenestrator 22:02, 17 December 2007 (CST)
Robotronic Egg Possibilities?
Going off the assumption that the robotronic egg is needed to make the RoboGoose, the roboduck-on-a-string and the robotronic egg can't be cooked together, they can't be smithed together, and the egg doesn't zap into the RoboGoose. Any other ideas? --Thesis4Eva 22:27, 17 December 2007 (CST)
Huh. The eggs seem to have random effects. Possibly there's a small chance they'll give you a the hatchling when used in combat? (For extra entertainment, I could see a situation where, perhaps dependent on weight, the familiar itself would have a chance of dropping an egg rather than acting normally...) --Id the Mildly Confused 22:35, 17 December 2007 (CST)
--- Yes, this is how I got mine. Apparently, it's a crazy rare event (according to everyone in my clan who's been attempting it since I OMG'd at them). --Keristars 22:38, 17 December 2007 (CST)
- Oh man, totally called it! --Id the Mildly Confused 22:40, 17 December 2007 (CST)
- I like how there's no chance this familiar will become rare, since, if the above is true, it produces the very item needed to create it. :) --Starwed 22:48, 17 December 2007 (CST)
That's exactly what I was coming in to say. The price of the eggs just SOARED in the mall, literally with the span of one combat. Went from 20K meat to 100K. It'll drop back down soon enough, once people realize they constantly spawn eggs. And the thing is, apart from gaining the familiar, the eggs aren't THAT great anyway. They're not bad, but not obscenely powerful. --Brightbutt The Defenestrator 22:49, 17 December 2007 (CST)
- There's always an initial spike with things like this, since the very very rich just want instant gratification. :) --Starwed 22:59, 17 December 2007 (CST)
--We mustn't forget: There are still 32 more geese a-laying to fight before the dodecahedron is through. That's a potential 32 more eggs that could bear robogeese. I'm guessing this was taken into consideration when the percent chance was determined, so we don't all end up with 20 deactivated robogeese. - Pak-Man
- Possibly a lot more than that, when you consider the geese seem capable of dropping more than one egg per fight (I got 2 on one of my multis), along with the fact that someone with pickpocket could theoretically attack, steal, then run away, getting a massive number of eggs in a single day. With a high enough item drop rate, we could be talking nearly 200 eggs per day for some people... --Douglas Hossenfeffer 11:13, 18 December 2007 (CST)
--If it helps anyone, I got my RoboGoose on egg #11. --Ashallond 23:25, 17 December 2007 (CST)
--Just a shot in the dark: If you adventure with a clover in your inventory and use the egg, does it give you a robogoose? (Of course, you'd have to do it in an area that wouldn't consume the clover...)
- Nope, I didn't have a clover when I got mine (something like the 4th or 5th attempt netted the goose. Or 3rd.) So I doubt that would affect the drop any. --Keristars 01:10, 18 December 2007 (CST)
--Well, it may just be me, but my 3 accounts that got the goose got them while using the egg on one of the rings. Maybe I was really lucky with the RNG for once, or maybe not.. I don't know. What were you people fighting when it dropped if you have one? Also, if you wanna farm and it be a -bit- quicker than running away, you could always cleesh while using pickpocket... *added thought* just thought of this. If I am right about it dropping with the rings only, then eggs themselves, which are kinda cruddy on thier own, might not be worth anymore than any other crimbo drop when everything is done.-- --Dukeofdisco 1:21, 18 December 2007 (CST)
- I don't remember what I was fighting when I got one, but it definitely wasn't a ring. It wasn't even in the dodecahedron at all - it was while bounty-hunting. --Neminem 02:36, 19 December 2007 (CST)
- There's no correlation, nor is there any good reason to suspect there would be. It's just luck. The chance of getting the hatchling is rather low, after all. --Flargen 03:10, 19 December 2007 (CST)
Fertilization
The egg is mechanical, so this idea is completely nonsensical, however, probably worth stating. There is the possibility that Spooky-Gro Fertilizer may yet again be utilized for insemination (Ala Ghoul). I always forget the signature the first time around ...--Chugsworth 22:37, 17 December 2007 (CST)
There is also the possibility of another drop item or, however unlikely, a Pickpocket drop like the Mote.--Chugsworth 22:37, 17 December 2007 (CST)
Looks like Denarius has figured it out ...--Chugsworth 22:39, 17 December 2007 (CST)
The Hatchling comes randomly from using one of the robotronic eggs in combat, Seems a pretty low chance - one of my clannies (bumblebea) got theirs first, after about 5 adventures but it took me about 50 or so. --Denarius 23:03, 17 December 2007 (CST)
Combat Effects
Well, obviously the effect that drops another Robotronic Egg only occurs at the end of combat, but it seems to be pretty rare compared to the others. This'll keep the supply from growing too huge after Crimbo, I suppose.
The effects all appear to be the same as what the Egg does in combat, only where the Egg drops a Deactivated RoboGoose sometimes, the RoboGoose drops an egg. I suppose this begs the question "which came first, the RoboGoose or the Egg?" --Keristars 22:58, 17 December 2007 (CST)
-The Robogoose did. I'm pretty sure. I was there. -Darkwolf 01:23, 18 December 2007 (CST)
The egg drop is not rare at all- nor limited to five a day- I have received 15 of them in less than 100 adventures. Now, I have been stuffing them in the mall nearly as fast as they dropped, so it may be limited by number in inventory, similar to the bad penguin contract drop. (IIRC.)--Entwhistle 08:32, 18 December 2007 (CST)
I recieved 3 in 6 adventures, with 2 dropping in the same adventure. Item drop rate at 137%.--VlaxanV 10:21, 18 December 2007 (CST)
Mine also dropped no less than 10 eggs today, but I was giving them away. So I cannot tell whether the drop rate is determined by how many are in your inventory. --Xshootmeinthesmilex 08:53, 18 December 2007 (CST)
I think mine dropped a total of about 25-30 today, in 200 advs. Can't track exactly because I already had a couple and was sending them off to others. --Denarius 10:46, 18 December 2007 (CST)
If the drop rate is about 10%, that should have a nice balancing effect on the price in the mall even after crimbo: were the price to get too high, these would become the best farming familiar. :) --Starwed 09:15, 19 December 2007 (CST)
I got 26 eggs to drop with a sample size of 260 turns. I'll throw in my preliminary vote for a 10% egg drop per combat. (This was with +130% item drops, and with no pre-levelling of the goose from scratch, if any of that matters.)--Gemelli 11:43, 19 December 2007 (CST)
I got my goose with only 11 eggs... I'd have to agree with a 10%ish chance. --Kingrollo 21:27, 19 December 2007 (CST)
- They're talking about post-combat egg drop percentages once you already have the familiar--Serge85
Despite the message about the Robogoose laying "another" egg, it is possible to get an egg in a battle where it did not act prior to the laying of an egg (img182.imageshack.us/img182/8840/robogooseuz8.gif )--Upessimist 05:54, 24 December 2007 (CST)
Has anyone tested if the chance of getting the robotronic egg at the end affected by how many eggs it laid in that round of combat, or is it just a static chance decided at the end of combat?--TehChozenOne 10:50, 24 December 2007 (CST)
Farming Strategy
I already mentioned this on the Deactivated Robogoose page, but this one looks more looked-at. So here it goes. As a moxie class with CLEESH (run away, Harold's Bell, V for Vivala mask are also options,) start a battle with a Goose-a-laying. Pickpocket it (you may want to put auto-pickpocket on) and CLEESH/run/ect. immediately afer. This doesn't count as killing the goose, so you can do this until you run out of adventures. --Seiterman 20:52, 22 December 2007 (CST)
Egg drop rate
Seems to be a flat-chance per combat (as opposed to a pixie-absinthe mechanic), but needs more spading to confirm. Just add data...
- 6 eggs from 39 combats, goose at weight 1-6 (buffed to 16-21) --Bigcalm 07:00, 24 December 2007 (CST)
- 11 eggs from 150 combats, goose buffed to weight 21-25 --LordBechamel 16:11, 24 December 2007 (CST)
- 5 eggs from 41 combats, goose is 9 pounds buffed to 24
EDIT:5 more eggs in another 25 adventures --TehChozenOne 10:13, 25 December 2007 (CST)
- Did Goatlet lucre earlier today with Goose. 3 eggs in 40 turns. --Shoptroll 20:39, 27 December 2007 (CST)
- Did the castle, 500 combats 60 egg drops, adventured with a weight range of 1-25, drop rate did not change (noticeably) with weight. --BlanketThief 13:19, 28 December 2007 (CST)
- Did a 100% robogoose run. In 820 combats, got 77 eggs. I'm also going to assume that weight and number of eggs in inventory didn't make a difference. They didn't seem to. --Prestige 20:52, 3 January 2008 (CST)
- 81 adventures (unknown combats) at the castle with 6 eggs, +5% encounters (Confrontation), Empathy, 72% Items (according to Mafia), starting from level 1. Then 170 more adventures under the same circumstances yielding 14 eggs. Not very good, since it's the Castle, but... If it would interest the court, my Goose is reporting 212 kills. --Raijinili 22:58, 3 January 2008 (CST)
- 130 adventures, 13 eggs, with same conditions as above, and no kills in between. My own numbers point to the drop rate increasing with the weight. Current weight is 22, started at 19 today. Currently at 322 kills --Raijinili 23:53, 3 January 2008 (CST)
- 141 more kills later (463 total), 11 eggs. No more pounding up for me. --Raijinili 05:11, 7 January 2008 (CST)
- 93 more kills at poundage 25 (556 total), 12 eggs. --Raijinili 05:38, 7 January 2008 (CST)
- Dumped eggs into clan stash before this: 81 more kills, 637 total, 25 pounds, 12 eggs. --Raijinili 06:54, 10 January 2008 (CST)
- 795 total, 158 more kills, all at 30 pounds, 14 eggs. --Raijinili 08:14, 10 January 2008 (CST)
Eggdumped
- 925 total, 130 more kills, 15 eggs. --Raijinili 15:39, 11 January 2008 (CST)
- 1088 total, 163 more kills, 19 eggs. --Raijinili 08:12, 15 January 2008 (CST)
The Valley of Rof L'm Fao
Ummm I got 3 robotronic eggs in a row, then 1 adventure with no egg, then another egg, is it possible that certain areas boost egg dropping? Emperornortonii 20:06, 27 December 2007 (CST)
Equipping an Oversized Fish Scaler
When I equip my 15 pound RoboGoose with an Oversized Fish Scaler the weight shown in the left-hand panel is 20 pounds. --Mouse42 17:23, 2 January 2008 (CST)
- Do you have empathy active or sympathy. --Chunky_boo 17:27, 2 January 2008 (CST)
- I tried equipping the over-sized fish scaler, i had emphaty and the TT passive also, but the fish scaler didnt seem to effect weight--TehChozenOne 02:09, 3 January 2008 (CST)
Likelihood of Acting
Overall, in 540 adventures, 58 eggs dropped.
In 12,265 rounds of combat, I had the following results:
- 779 poaching
- 769 over hard
- 792 scrambled
- 783 coddled
- 784 sunny-side up
Overall that's 3,907 adventures. This testing covers testing from 8-13, 24-28, 37 and 42, with at least 440 rounds of combat at any given weight. Percentages remained pretty constant regardless of weight.--Foggy 07:57, 15 January 2008 (CST)