Talk:The Crimbomination (2008)
Miscellaneous
I'm lvl 19 and noticed that regular damage from the beast is around 30k, however when i am beaten up, damage is around 15k. I tried this for about 20 adventures and seems consistent--TURBOjew 12:32, 6 January 2009 (UTC).
I just tried a Mob Penguin cellular phone and got this message: You hear mostly static, but catch the words "... Tony? Tony, (static) -at you? We're bein' overrun down here. We (static) 'em off -- can't let (static) -et to the core!" Perhaps an indication that the Crimbomination may be trying to travel to the core? --Scalesian 13:47, 2 January 2009 (UTC)
- Yeah, that's the message from the NS13 transition. Sadly, they forgot all about the cellular phones for this event, and apparently decided not to do anything about it once it was pointed out to them. On the last radio show they mentioned something about maybe changing messages once every couple of months to give us updates on the new Don Crimbo and irradiation situation. --Flargen 17:50, 2 January 2009 (UTC)
Harolds bell doesn't work, and the scroll only did one damage for me. Russianspy1234 05:14, 1 January 2009 (UTC)
Just tried it again - Now it says: You read the runes written on the tattered scroll. Black tentacles emerge from the ground beneath it, and beat it soundly for 1 damage. --Mizem 05:15, 1 January 2009 (UTC)
A scroll of ancient forbidden unspeakable evil will kill it - done it twice - haven't seen anything special. --Mizem 05:04, 1 January 2009 (UTC)
it appears no matter what I do, I can only do one damage to this thing. spirt of crimbo appears to harm it however.--Blood panther 04:41, 1 January 2009 (UTC)
A few things to note:
- Prismatic damage appears to work for 1 point per element, a la Frosty.
- It appears to always deal about 11 times your current HP in one attack, so boosting HP is probably useless.
- Like other elves, it can have The Spirit of Crimbo sung at it, for two drops before the unstable DNA starts pouring out.
- When it throws you at <playername>, they do not see a message.
- Wearing Mutant Couture has no unusual effect.
--Istanbul 04:45, 1 January 2009 (UTC)
The <playername> seems to be someone that is currently fighting the Crimbomination (real-time). Maybe someone else wants to check it too?
- P I was bored and started messaging the people that i got smashed with.--Dudeathome0 16:40, 1 January 2009 (UTC)
- Plot holes don't prevent flying adventurers - it doesn't seem to happen very often, but funkslinging plot holes and MP restorers isn't the sure thing I thought it was. --Noskilz 00:46, 6 January 2009 (UTC)
- Why would you have thought they would be? Plot holes have never been sure-fire stunners. --Flargen 01:02, 6 January 2009 (UTC)
- Because for several days, whenever I've been caught unexpectedly short, they've worked without a hitch - I rarely use them at all, so I didn't realize they were so iffy. Just a lucky streak, I guess --Noskilz 01:07, 6 January 2009 (UTC)
- Why would you have thought they would be? Plot holes have never been sure-fire stunners. --Flargen 01:02, 6 January 2009 (UTC)
I have 276 HP and it did 42000 damage, maybe 110 times your HP?--Coolness 04:53, 1 January 2009 (UTC)
Fought it about 10 times with 1 HP, each time got from 100 to 110 points of damage. I'd say it hits for 100 to 110 your HP every time. Also, DA doesn't seem to have any effect.--CHAMELEON D H 06:03, 1 January 2009 (UTC)
First Spirit dropped the Rage Gland, second was Pulsing Flesh, third and forth DNA. And the thing hit me for over 20k HP!--Phantomreader42 04:55, 1 January 2009 (UTC)
Perhaps the teddy bear would be useful here? --Istanbul 04:56, 1 January 2009 (UTC)
Chloroform rag stuns. Funksling chloroform and somethign else? Risen Jihad 04:56, 1 January 2009 (UTC)
- I tried chloroform rags plus prismatic damage items. Could not kill it in 30 rounds, so it has at least 180 hit points. Any better ideas? I still have lots of chloroform rags. --Keith 09:58, 1 January 2009 (UTC)
"You cast CLEESH at your opponent. It burps quietly, but nothing else happens."--Phantomreader42 04:56, 1 January 2009 (UTC)
The Crimborg armor doesn't seem to have any special effect (in case anyone else was wondering, as per the "space marine" thing from the exposition). Also, my toy space helmet tells me I'm much stronger (at 2100 muscle). Also also, noodles work as per normal, and it bears noting that passive damage sources such as the bottle opener belt buckle seem to function even while it's still stunned from them. --Id 05:03, 1 January 2009 (UTC)
My space helmet say that I am much stronger than the monster with these stats: Muscle: 1111 (404) Mysticality: 404 (252) Moxie: 436 (272) It also seem that I always get the initiavtive, even on my newly ascended Main. The Spirit of Crimbo gave me this text (Note that the double You at the start is not my own typo, this is directly from the page): You You try and ignore your shaking hands as you unroll the Spirit of Crimbo scroll. You stutter a bit as you begin reading: <normal, random poem> A few bits fall off of the Crimbomination, but there are plenty left. It roars with incoherent, blind rage, and you hastily retreat. You acquire an item: throbbing rage gland --Ferdawoon 05:09, 1 January 2009 (UTC)
Definitely has more than 8 HP, Rainbow crossbow and a crit from Rusty Speargun did one damage of each element and three normal. --Phantomreader42 05:13, 1 January 2009 (UTC)
anybody tried to hit it with a grimacite weapon? thats what the penguins seem to be doing. --ODST
- Used a depleted kneecapping stick and nothing unusual happened. Blue blue! * The Blue Avenger 05:28, 1 January 2009 (UTC)
Definitely has more than 30 HP. In fact, reports on the forums have it at more than a million. I think it's safe to say that until we figure out the story arc to kill this thing, it's not going to go down.--Istanbul 05:25, 1 January 2009 (UTC)
Despite the "You get the jump on it." message, I have been trounced every time. Thought MP items might be good given the festival, but no dice on party hats, etc. --Jzp 05:57, 1 January 2009 (UTC)
- Oh, and despite being told I was trashed for 17xxx damage (on 17x HP), I was left with 2. --Jzp 06:25, 1 January 2009 (UTC)
You can't shortcut the Arena quest with the Crimbomination like you can with the Guy Made Of Bees; it doesn't seem to register any monster level. (First monster I tried advertising on, this run.) --SDLynn 07:27, 1 January 2009 (UTC)
if the Navel Ring prevents his attack, the combat does NOT end! whee. --Mars the infomage 15:19, 1 January 2009 (UTC)
Any word on the Gnomitronic Hyperspatial Demodulizer? --Nearth
- You would have to get him to exactly 1 HP, and then kill him. --Raijinili 23:43, 5 January 2009 (UTC)
After Fight Messages (needs formatting for main page)
As you're leaving the fray, you see a penguin fire a double-barreled shotgun at the Crimbomination. Then the penguin stops and tries to figure out how to reload without thumbs.
As you're leaving the fray, you see a penguin shout, "Sliiiide!" and dive headlong at the Crimbomination, firing slugs from his Grimacite Gat.
As you're leaving the fray, you see a penguin whack one of the Crimbomination's tentacles with an umbrella, shouting, "take that! Take that, and that, and that, ya mook!"
As you're leaving the fray, you see a penguin with a tommy gun fearlessly pumping bullets into the Crimbomination, while shouting, "Don Crimbo sends his regards, ya mook!"--Terrabull 05:29, 1 January 2009 (UTC)
- The "Slide" message seems like a reference to the penguin-as-power-animal scene from Fight Club. -Debs 06:11, 1 January 2009 (UTC)
As you're leaving the fray, you see a penguin use a lead pipe to break one of the Crimbomination's knees. Unfortunately, the Crimbomination has at least fifteen more knees, and that's just the ones you can see. & As you're leaving the fray, you see a penguin yank the pin out of a grenade with his beak, then hurl it at the Crimbomination. Then the penguin realizes, just in the nick of time, that he should have thrown the grenade instead of the pin. Darn pronoun confusion!--Nightvol 05:32, 1 January 2009 (UTC)
Before AFUE was fixed:
"You read the runes written on the tattered scroll. You hear a loud whoosh as a whirling cloud of darkness coalesces around your opponent. When the cloud dissipates, there's nothing left of it.
You suddenly notice a horrible smell. You look around, but find that it's coming from inside your nose! These scrolls are dangerous, man. You lose 6 hit points. (stench damage) Ninja'd bleeps, "MEDICAL SYSTEMS ACTIVATED," and fires a dart into your neck. You suddenly feel much better. You gain 75 hit points. You gain 75 Mojo Points.
You win the fight!
Ninja'd sets off a lovely little cluster rocket, and smiles broadly as it explodes.
You gain 34 Strengthliness. You gain 30 Magicalness. You gain 69 Chutzpah.
As you're leaving the fray, you see a penguin return from a dandelion break and resume pumping bullets into the Crimbomination."
Other notes:
- Shrinking Powder works. Hahah. (Though it might've been fixed alongside AFUE)
- Your Detective Skull says "I deduce that this monster has approximately 1015761 hit points." (Other messages I didn't write down said 960000 or so, I'm gonna take an educated guess and say it's a round 1000000.)
- Your toy space helmet bleeps, and displays "You are much stronger than targeted opponent" on the helmet's visor. (This and the stat gains suggest that despite everything it has low ML - like the Hulking Construct.)
--Missingno 05:36, 1 January 2009 (UTC)
"As you're leaving the fray, you see a bunch of penguins with rocket launchers strapped to their backs, all waddling in formation toward the Crimbomination." Obvious reference to The Penguin's plan to destroy Gotham in some Batman movie who's name I can't remember is obvious. --OvenMasher 00:44, 1 January 2009 (UTC)
Strategy/Spec
I think that this is going to be largely unkillable by conventional solo means, and that it's meant to be a collective accomplishment, either by enough people reading to it (in a big circle like the Whos down in Whoville) or maybe enough people doing a collective 1M points of damage to it. The front page is tracking the number of times you've read to it... -Debs 06:10, 1 January 2009 (UTC)
- Just a few other things I've tried: Holiday Mutation does nothing, having a Ragged Claw as a familiar does nothing, and passive damage items don't seem to hurt it on the turn in which it kills you. -Debs 06:10, 1 January 2009 (UTC)
- Similarly, mutant couture has no effect.--Hollowleg 15:58, 1 January 2009 (UTC)
They played dumb on the radio about not having a world event. They never cease to please us in every way. On another note this beast will be around for 2 days as hinted in the fallout text. I don't have a clue how long it will take, but I don't believe anyone does. --Mayim Bialik 06:30, 1 January 2009 (UTC)
I would presume the teddy bear comment is a reference to Akira. Not sure how that helps...--Jzp 06:49, 1 January 2009 (UTC)
It looks like the hp it hits you for is based on slightly less than 100x your own hp - with a muscle of 1 and hp of 644, I got hit for 67,327hp. when muscle changes but hp doesn't, your hp stays the same. I speculate that if you could get your own hp low enough you may be able to kill it withing 30 rounds --Makarina 06:53, 1 January 2009 (UTC)
Round maximum is 30. "This fight is being ended because it took more than 30 rounds, which is sort of unreasonable.
You lose. You slink away, dejected and defeated.
As you're leaving the fray, you see a penguin use a lead pipe to break one of the Crimbomination's knees. Unfortunately, the Crimbomination has at least fifteen more knees, and that's just the ones you can see." Also I recommend donning a navel ring and using prismatic damage. Navel ring _does_ zoom out. --DerMagus 11:00, 1 January 2009 (UTC)
Okay I'm just curious as to how some of you are even getting in to use The Spirit Of Crimbo or any other attacks. I mean I have my moxie buffed to 1580 (base 218) and it still kills me on the very first hit. **EDIT** I forgot that I had my auto-attack set to Pickpocket. Once I turned that off, I was fine. Let this mistake be a learning experience for others. --Brightbutt The Defenestrator 07:29, 2 January 2009 (UTC)
- Yep, it has the "boss pickpocket bug", as I like to call it (I'm not good with catchy names). Doesn't actually work, results in no text displaying, but still causes you to effectively lose that first round of combat. --Flargen 07:35, 2 January 2009 (UTC)
Since I haven't seen it posted, it's nice to have it confirmed that entangling noodles does work well. Also, I tried all the various mutant effects from this year's holiday foods and still only do the single point of damage etc. So festive radiation, Cruisin for a Bruisin etc don't matter either.--Codsmack 09:37, 2 January 2009 (UTC)
Just wondering if anyone else thinks it's possible that 1) the only way to beat this thing is gradual whittling down by the Kingdom's players by reading The Spirit of Crimbo AND 2) damaging the thing is counter-productive. We have obtained from it a gland that produced pure rage, and on the other side we have an item-spell that has the theme of calming things down. I'm wondering if hurting it is not only ineffective, but actually making it take longer to kill. --Stufff 00:29, 6 January 2009 (UTC)
References
"The "Sweet Sassafrass" from the area title and the related "great Caesar's underpants" in the announcements reference Will Ferrel's character Ron Burgundy in the movie Anchorman: The Legend of Ron Burgundy who often shouts seemingly random interjections, many of which reference mythological and historical characters." Gonna make that a reference. ----The Sumo 08:34, 1 January 2009 (UTC)
The reference to H P Lovecraft and the hit message for the Crimbomination about tossing you and another person are a reference to Cthulhu I believe. --Gtx396 09:48, 1 January 2009 (UTC)
- This reminds me of the "Dawson's Creek Trapper Keeper" that merged w/ Cartman on South Park. Any chance it's related? --Grimdel 23:24, 1 January 2009 (UTC)
- and that was in turn a parody of the anime movie akira. I kind of doubt it's a refence, but maybe.--Blood panther 01:52, 2 January 2009 (UTC)
Now I'm sure it's not just me, but seriously does noone else see the huge parallels with this Crimbomination and Spore: the Spikes on the head, the naffy claws, the tentacles. I accidentally when I saw that. -KidOblivious
Losing
You auto-lose when It attacks. I found this out by going in with 1HP and using a red pixel potion. I survived with 8HP, didn't get beaten up, and lost. --Raijinili 12:36, 1 January 2009 (UTC)
Second Day/Ascending - One per Character?
I ascended and got two rigid carapaces from it. I'm guessing this means the throbbing rage gland is a one time deal. --Tcoop 15:08, 1 January 2009 (GMT)
- I got my gland yesterday and promptly used it. Today, I got two pulsing fleshes from my first two readings. So, you can definitely only receive one. The only case I'd be interested in is: have someone who has not yet gained the gland from reciting TSoC buy one from the mall, use it for the skill, and see if they can still get a gland from TSoC (or if using a gland sets your "no more glands" flag.) --Terion 04:53, 2 January 2009 (UTC)
I wonder if they meant to make a flag that tracks whether you've obtained a gland from the monster in a given day, but forgot to make it actually reset at rollover. Unfortunately, I don't think they got to my radio question about that. --Dkohler 06:05, 2 January 2009 (UTC)
Trophy
Nein. I got one of my multis on the leaderboard, and no trophy.--Toffile 15:49, 1 January 2009 (UTC)
I just noticed, but it seems when you run away, you always make it. could be useful for the "Brave Sir Robin" trophy?--Blood panther 13:56, 6 January 2009 (UTC)
Pressies?
- Someone should try fighting it with all of the crimbo pressies from this year equipped, maybe it will have a special effect...--Coolness 17:03, 1 January 2009 (UTC)
- Nope. Just tried the Glow-in-the-Dark Dart Gun; did 1 point damage and I got squished. -- Tanstaafl 19:57, 1 January 2009 (UTC)
- Just used all three glow in the dark items, and a party hat. I still only managed 1 point of damage and had the same messages, as attacking without them —Preceding unsigned comment added by Paintedtoenail (talk • contribs)
- No luck with the Crimborg Assault Armor equipped either. --Itsatrap 20:36, 3 January 2009 (UTC)
Info for spading
Sound Effects still seem "normal" when you hit it, so maybe we can figure out its stats by counting how much it hurts? --Raijinili 17:25, 1 January 2009 (UTC)
Just thought of something. The line I get after using Spirit of Crimbo is:
"A few bits fall off of the Crimbomination, but there are plenty left. It roars with incoherent, blind rage, and you hastily retreat."
The "but there are plenty left" sounds a bit like the messages you get when fighting the brigands to recover meat for the nuns during the War sidequest. Has anyone been keeping track of these messages? Have they changed since the Crimbomination first appeared? Could this give us some idea how far along we are in defeating the thing? -- Tanstaafl 00:57, 4 January 2009 (UTC)
The End of it All?
The Crimbomination seems to have been boxed and crated, however you can still get an item from it if you reach your hand in for a surprise!--Coolness 22:27, 6 January 2009 (UTC)