Talk:The Hippy Camp
Hmm.. I think the new reoderant will drop with many of the monsers here.-Gryffinp
I added the filthy knitted dread sack to the filthy hippy drops. I have a screenshot to prove. I sent a report to Subjunctive as well. MoxFulder 06:31, 4 December 2005 (Central Standard Time)
The filthy hippy page shows a filthy corduroy as a possible drop as well, this page doesn't. I have a strong suspicion this page is incorrect (as I think I got one from the filthy hippy yesterday), but I don't have a screenshot to prove. Either way, the filthy hippy page and this page are inconsistent, and someone should test this. MoxFulder 06:41, 4 December 2005 (Central Standard Time)
Assuming that Spanish fly drops equally often for each monster, we get the following:
Statistics
Era | Date | Encountered | Spanish fly | Information | Source |
Era 1 | 19-Jun-06 | 1602 | 400 | Item Drop Bonus: +20% | Yiab |
19-Jun-06 | 402 | 141 | Item Drop Bonus: +40% | Yiab | |
19-Jun-06 | 224 | 83 | Item Drop Bonus: +50% | Yiab |
New Stuff!
Non-combat adventure - An Inconvenient Truth (3 choices). Choice 1 (Check out the clothing) got me a filthy knitted dread sack.
--Denarius 17:22, 25 June 2007 (CDT)
Not sure where to put this --- and I apologize if it's already somewhere else on the wiki --- but at the end of the level 12 quest, when you visit the hippy camp in frat warrior fatigues, you get this message:
- You walk through the carnage of the battlefield, feeling your anger (and your gorge) rise with every casualty you see. True, most of them are casualties that you created, but it still makes you mad to see life wasted like that. I mean, you're supposed to be beating up hippies and frat boys to steal their loot and pass the time, not because there's some damn war going on. Senseless violence isn't as much fun if there's a purpose behind it.
- You glance through the mist obscuring the battlefield (there always seems to be mist on a battlefield -- some say it's to obscure the parts that haven't finished loading yet, but you don't know what that means) and see a chubby, unkempt figure dressed in a bathrobe, pajama pants, and very improbable sandals. It must be... it is... the Great Wisniewski, the hippy who has the respect and awe of all of the hippies in the hippy camp. Surely, together, you can find a way to end the war. You cautiously approach, making sure not to spill his beverage.
- "Mr. Wisnieski!" you say.
- "Hey, I'm not Mr. Wisniewski, man," he says. "Just call me 'This Guy.' That's me."
- "Okay...umm...This Guy, this stupid war has got to stop. It has to end here." He stares at you blankly, so you try to speak his language. "This is the end, beautiful friend," you say. "Can you picture what will be? So limitless and free..."
- He spins around angrily. "No way, man! Those rotten frat boys killed our pet ferret! They entered a world of pain when they did that. A world of pain."
- "The ferret committed suicide!" you say.
- This Guy's eyes go wide. "That's what the Man wants you to think, man!" he shouts. "It was a huge conspiracy, man. No way the ferret acted alone. I mean, if you look at the angle at which the ferret struck the pavement, man, you'll see that -- well, there's some information that's been brought to light -- I mean, do you really think you should be talking to me that way, when I have this information -- I mean, they killed our ferret, man! That ferret really tied the camp together!"
- "Well," you say, "since I can't talk some sense into you, maybe I can beat some into you. Bring it on."
- Oh, It's Already Been Broughten
--Jacobm 14:04, 28 June 2007 (CDT)
The page needs the adventures you get when disguised as a hippy. Theres frat boy spies and a few noncombats. Discordance 19:57, 28 June 2007 (CDT)
The Big Wisniewski
In hardcore mode as a Disco Bandit with only one hardcore permed skill, I attempted to boost moxie for no hit. I was able to beat The Big Wisniewski, without being hit, using the following:
Base Moxie = 154
- Equipment:
- beer helmet - required; Frat Warrior Fatigues
- palm-frond cloak - so-so resistance to all elements (just in case)
- Shagadelic Disco Banjo - moxie +11
- distressed denim pants - required; Frat Warrior Fatigues
- bejeweled pledge pin - required; Frat Warrior Fatigues
- stainless steel suspenders - moxie +15
- Sneaky Pete's breath spray - moxie +10
- Spells:
- Izchak's Blessing - moxie +25%
- Je Ne Sais Porquoise - moxie +50%; this potion is available by non-extra skill cooking.
- Elvish - all stats, including moxie, +10%
- Butt-Rock Hair - moxie +15%
- Disco State of Mind - moxie +2
- The Moxious Madrigal - moxie +10 (this was the only HC skill I had permed)
This gave me a moxie of 365. I defeated the Big W, without being hit, using water pipe bombs, tequila grenades, and molotov cocktail cocktails. Cloaca grenades don't deal enough damage per hit to be useful, since he has approximately 2000 HP. --CharlesMartel 20:39, 10 July 2007 (CDT)
hippy disguise non-combats
I'm sure the non-combat when i got the filthy dread sack was different. Some hippy girl was crying over a gravestone and she left the dread sack behind, similar to the adventure at the frat house? Discordance 07:06, 11 July 2007 (CDT)
Maybe coincidence, but worth mentioning.
Timesplitters (either 2 or FP, been a while) has a scenario where you race cats. Cats with wheels.--Linkman95 02:36, 21 July 2007 (CDT)
- TimeSplitters: Future Perfect, it is. And where else do you race cats on wheels? --Drab Emordnilap 23:28, 1 September 2007 (CDT)
Anybody tried spending their semi-rare here in disguise?
I heard you get a Frat Warrior outfit. Can anyone confirm or deny this? --Missingno 21:34, 1 September 2007 (CDT)
- No Semi-Rare in hippy disguise. --El taco 02:20, 26 October 2007 (CDT)
Combat Frequency After Level 9
Well, there's three possibilities:
- it's 95%, so monster bait eliminates non-combats completely (unlikely);
- if you get to level 12 without finishing the level 11 quest, the camp reverts to its pre-Level 9 self with 100% combat (yes, since frat house also lacks the post-9 noncombats despite having decidedly less than 100% combat - it has Lording Over The Flies); or
- equipping a Spanish Fly trap reverts it to its pre-Level 9 self with 100% combat. (unlikely)
These possibilities are based on farming Spanish Flies at level 12 and 13 with monster bait during a blackbird run (i.e. McMuffin quest isn't finished) and encountering 100% combat rate for over a hundred adventures. And I did get the post-9 noncombats in the frat house when I was looking for I Just Wanna Fly - at the time I was level 11. Temporary man 16:51, 30 August 2008 (CDT)
Update: tried it again without the monster bait, still 100%. Looks like a quest conflict reverting the zone to its pre-9 form, but combat frequency data is still useful from someone of a suitable level (<12) Temporary man 18:00, 30 August 2008 (CDT)
It looks like 85% base combat rate. None observed running +15%, ~6.5% NCs running +10%, ~25% NCs running -10%. You won't get the noncombats if you have the outfit. Data here: http://kolspading.com/forums/viewtopic.php?f=2&t=108&p=1287#p1287--Lotsofphil 19:58, 24 July 2010 (UTC)
No Meat
Has it occurred to anyone that given the references to Eric Cartman quotes in The Hippy Camp, that maybe the reason they don't drop any meat is because of another Cartman quote? "They're hippies, they don't have any money!!" Nymphonomicon 15:05, 26 January 2009 (EST)
- Has it occured to you that no money/material possessions is a common stereotype for hippies?--Toffile 20:19, 26 January 2009 (UTC)