User:G flux
This is my page. I really have no clue what to do with it, so... yeah. I collect any item that's vaguely mug-shaped (Just like IRL), so if you notice I'm missing any in my DC, feel free to shoot me a Kmail. Or just shoot me in general. I don't really care enough. Oh, and if you're reading this, send me a Kmail, and tell me you read this page. I'm just curious as to how many people see this message.
Update 28/4/21: Maybe it's time you should do something with this page. I mean, you have a bunch of KoL-related shenanigans on a Google Doc, so maybe you could put some of it here, let other people see it. I mean, it's not like anyone will ever actually read this, but on the off chance that someone does, boy, are they in for some mediocrity. Also, because I have no friends, if you want to message me on Discord for some ungodly reason, it's G flux#9651.
Update 04/1/24: Finally doing something with this page again. Y'know, there're quite a few items in this game that increase familiar damage. Maybe someone should list those. Maybe that someone should be me.
Source | Bonus | Source Type | Duration | Cost | Prereqs | Notes |
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Raging Animal | 30 | Item | 30 turns | Item loss | None |
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Hip to the Jive | 20 | Booze | 50 turns |
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VIP Speakeasy access with the drink unlocked |
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Vicious spiked collar | 20 | Familiar Equipment | Always | None |
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Penguin-smacking club | 15 | Familiar Equipment | Always | None |
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Giant yellow hat | 10 | Hat | Always | None |
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Unkillable Skeleton's breastplate | 10 | Shirt | Always |
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Guard turtle collar | 10 | Familiar Equipment | Always | Access to The Outer Compound, a Turtle Tamer-exclusive zone |
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Fouet de tortue-dressage | 10 | Weapon (1H) | Always | Part of the Turtle Tamer nemesis quest |
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Stick-on mini solar panels | 6-13 | Familiar Equipment | Always | None |
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Imitation whetstone | 5 | Familiar Equipment | Always | None |
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Tiny plastic yuleviathan | 5 | Accessory | Always | None |
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Heavy crown | 5 | Hat | Always | 40 Moxie |
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Video... Games? | 5 | Item | 5 turns | Item loss | None |
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Food |
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Level 5 |
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Moonglasses | 3-5 | Familiar Equipment | Always | None |
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Cowrruption | Varies with turns remaining | Item | 20/30 turns | Item loss | Having a Restless Cow Skull as your active familiar |
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Food | 30 turns |
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Booze | 30 turns |
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Spleen | 30 turns |
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Curse of Loneliness | -20 | Effect | Variable | None |
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Emotion Chip
Places you should use them
Places you should use your emotion chip combat skills. These are top priority, and you should do them.
- Feel Nostalgic, Spit on, and YR/Envy on any Comedy Club/Backstage Monster after fighting a Blooper to get 4(?) bus passes/imp airs and 12 white pixels. Do this twice for all of the white pixels you need, plus 4/5 of the items needed for the dude in Moaning Panda Square.
- Map a Pygmy Bowler, and YR/Envy it to get 1 bowling ball. Enter combat with something else, Feel Nostalgic, Spit on it, and YR/Envy it to get 4 more bowling balls. Saves 5 pulls!
- Unless you screw up somehow. Looking at you, me.
- Actually, I think you can cap 40% item drops, or at least get them really, really close to 100%, so the first YR/Envy probably isn't even necessary. Wicked.
- Fight a Lobsterfrogman, get 1 barrel of gunpowder. Fight something else (maybe a tomb rat?), Feel Nostalgic, then Spit on it to get (I think) 2 more barrels of gunpowder.
- Now that the backup camera's a thing, you should probably just map a Lobsterfrogman and backup to it 4 times. Still, I don't think it's a horrible strategy.
- Feel Hatred on an A.M.C. Gremlin to banish it from all junkyard zones.
- Feel hatred on a Tomb Servant to banish it from the Upper and Middle Chambers.
- As far as I know, everything here works! Sweeeeet.
Places you could use them
Places you could use your emotion chip combat skills. These are much lower priority, and can be skipped if you want/need to. These only exist to use up the remainder of the skill uses you have for that day, in places that might save a turn or so, or just be helpful.
- YR/Envy a beanbat for the enchanted bean and the sonar-in-a-biscuit, then Feel Nostalgic and YR/Envy the next monster you encounter for a second sonar-in-a-biscuit. This saves a clover in Guano Junction if you need to, but at this point, I don’t need to.
- YR/Envy and Feel Nostalgic to get extra evil eyes from spiny/toothy skeletons.
- Slightly more relevant now that the backup camera exists, since the other 3 zones can be sped up by fighting specific monsters and dumping their backups in a zone you need to burn delay in.
- YR/Envy and Feel Nostalgic to get extra planks and fasteners from smut orcs.
- Not important now that you pull all the Smut Orc keepsake boxes for your bridge parts.
- YR/Envy and/or Feel Nostalgic to get extra A-Boo Clues from any monster on A-Boo Peak.
- YR/Envy and/or Feel Nostalgic to get extra stars/lines, although almost certainly not because you can use a Map and a YR/Envy on a Skinflute/Camel’s Toe for all the needed stars/lines.
- YR/Envy and/or Feel Nostalgic to get extra glark cables from red butlers, although almost certainly not because you can only use 5 glark cables a day, and you hit that limit without the need to get extra.
- Although, you do find yourself doing this in-run.
- YR/Envy and/or Feel Nostalgic to get extra green smoke bombs from Green Ops Soldiers, if you encounter any.
If you still don’t use all of the daily uses of the skill(s), that’s okay, as long as you get in the top-priority ones.
Hilarious Object Sellbot Prices
- amulet of yendor: 100
- bag of airline peanuts: 100
- black candy heart: 10,000
- clown hammer: 2,000
- cymbal syrup: 250
- defective skull: 100
- encoder ring: 100
- explosion-flavored chewing gum: 1,000
- fake fake vomit: 250
- fake hand: 40,000 via Sellbot, I think I can sell it for up to 50k in /trade
- jazz soap: 2,000
- joybuzzer: 100
- magical ice cube with a fly in it: 1,000
- mood ring: 500
- pet rock “Groucho” disguise: 50
- pet rock “Snooty” disguise: 250
- rubber emo roe: 500
- whoopie cushion: 100
- wind-up chattering teeth: 250
- x-ray specs: 50
- yellow snowcone: 100
Power Seed Planner
- Battery (AAA): 5-15 MP regen, +50% spell damage
- No one specific use, but generally nice to have.
- Battery (AA): +50% Combat Initiative
- Useful for Modern Zmobies and Tower Initiative Test.
- Battery (D): +3 Stats Per Fight
- Probably run this when you aren’t saving batteries for something else.
- Battery (9-Volt): Supercharges Your Tongue (grants one use of a turn-free insta-kill combat skill)
- Actually, maybe you want to use this instead?
- Battery (Lantern): +100% Item Drops from Monsters
- Useful for A-Boo Peak and Tomb Rats
- Battery (Car): +100% Meat from Monsters
- Useful for the Nuns
Keep in mind, every battery has the enchantments of every tier below it! Just think of it this way: You have 21 AAA Batteries to do whatever you want with. If you wait and let one grow into a AA, you can untinker it into 2 AAA batteries, which is how many you’d get if you harvested everything the day before. Same thing works in reverse: If you pick every battery, you can combine it with a AAA battery the next day to get 1 AA battery, which is how many you’d get if you left it unpicked the day before. Actually, I think we can skip the lantern battery for A-Boo Peak.
That leaves you with:
- 6 AAA batteries for the Nuns
- 5 AAA batteries for tomb ratchets
- 2 AAA batteries for modern zmobies
- 2 AAA batteries for the tower initiative test
6 + 5 + 2 + 2 = 15 batteries for stuff that directly helps 6 extras for other stuff (Stats, Shocking Lick, etc.)
Backup Camera Shenanigans
Backup Use Planner
- Day 1
- 2 Screambats (to save a clover) (probably not unless you need to save a clover for some reason)
- 3-4 Giant swarms of ghuol whelps (for clearing the Defiled Cranny) (do this)
- 5-7 Dirty old lihcs (for clearing the Defiled Niche) (maybe do this)
- 4-5 Modern Zmobies (for clearing the Defiled Alcove) (do this)
- Stick ‘em all in zones you need to burn delay in, you have enough options to use up all of your charges for Day 1.
- Day 2/3
- 2 Ninja snowman assassins (to save ninja climbing equipment pulls) (maybe?)
- X Possessed wine racks (for the bottle of Chateau de Vinegar) (no)
- X Cabinets of Dr. Limpieza (for the blasting soda) (no)
- 1 Monstrous boiler (for the wine bomb) (no)
- X Red butlers (for the glark cables) (no)
- 5 Bobs Racecar/Racecars Bob (for the photograph of a dog/I Love Me, Vol. I) (no)
- X Tomb rats (for the tomb ratchets) (no)
- X Eldritch Tentacles (purely for burning delay) (the only useful thing they give you is stats, but it’s a free fight that burns delay) (it’s also a good amount of stats) (remember, you can only fight one tentacle a day, so you have to do it all at once)
- 4 Lobsterfrogmen (sure, you have your strategy of spitting on one, but you still need to go find the other two, so this is better.)
Places to Burn Delay
- The Spooky Forest (5 adventures, delayed)
- The Haunted Gallery (5 adventures, delayed)
- The Haunted Bathroom (5 adventures, delayed)
- The Haunted Ballroom (5 adventures, delayed)
- The Hidden Office Building (5 adventures, forced)
- The Hidden Apartment Building (9 adventures, forced)
- The Castle in the Clouds in the Sky (Ground Floor) (10 adventures, forced)
- The Outskirts of Cobb’s knob (10 turns, forced)
- Penultimate fantasy airship (25? turns, delayed) (I don't know exactly how the delay in this zone works, but the wiki says there is some, so I'm adding it here)
Total delay: 5+5+5+5+5+9+10+10+25? = 79? turns of delay
Hobo Monkey Weight Table
I don't know if this will work. I don't know how to make tables. Learning experience, I guess.
Weight | Base Increase | Increase from 65 | Increase from 70 | Increase from 75 | Increase from 80 | Increase from 85 | Increase from 90 | Increase from 95 |
---|---|---|---|---|---|---|---|---|
65 Pounds | 290.1% | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
70 Pounds | 307.7% | 17.6% | N/A | N/A | N/A | N/A | N/A | N/A |
75 Pounds | 325.1% | 35.0% | 17.4% | N/A | N/A | N/A | N/A | N/A |
80 Pounds | 342.3% | 52.2% | 34.6% | 17.2% | N/A | N/A | N/A | N/A |
85 Pounds | 359.4% | 69.3% | 51.7% | 34.3% | 17.1% | N/A | N/A | N/A |
90 Pounds | 376.3% | 86.2% | 68.6% | 51.2% | 34.0% | 16.9% | N/A | N/A |
95 Pounds | 393.1% | 103.0% | 85.4 | 68.0% | 50.8% | 33.7% | 16.8% | N/A |
100 Pounds | 409.8% | 119.7% | 102.1% | 84.7 | 67.5% | 50.4% | 33.5% | 16.7% |
I should be studying for my English test, but nooooooo, I have to make notes on my stupid dumb stick-figure number game. I hope I do well on it.
Update 04/1/24: It's been quite a while since that test. I think it was on Beowulf, and I think I did pretty decent on it. I guess I can spare some time to make notes on my dumb stick-figure number game.