Zombie process
Zombie process | |
---|---|
Monster ID | 2470 |
Locations | Cyberzone 1, Cyberzone 2, Cyberzone 3 |
Hit Points | ? |
Attack | ? |
Defense | unknown |
Initiative | 0 |
Meat | None |
Phylum | construct |
Elements | None |
Resistance | 100% non-CyberRealm skills |
Monster Parts | arm,head,leg,torso |
Drops | |
Manuel Entry | |
refreshedit data |
When a network program terminates with unfinished business, it becomes a ghost protocol. If it inhabits a second terminated program, it becomes one of these.
Hit Message(s):
It spits out a few teeth, one of which hits you in the foot. Ooh! Argh! Oof!
It vomits some nasty data onto your thigh. Oof! Ooh! Ooh!
It pulls a bone out of one of its subroutines and smacks you in the <ankle> with it. Eek! Argh! Ouch!
not known
It briefly gets stuck in a loop and has to reboot itself. This means it goes back underground and has to do that whole "crawl out of the grave" thing again.
It staggers toward you, but one of its leg subroutines breaks before it gets there.
It pulls a bone out of one of its art subroutines and throws it at you, but you use your leg subroutines to sidestep the projectile.
It pulls a bone out of one of its art subroutines and throws it at you, but you use your leg subroutines to sidestep the projectile. (FUMBLE!)
Occurs at Cyberzone 1, Cyberzone 2, or Cyberzone 3.