Zombie process

From A KoL Wiki
Zombie process
Monster ID 2470
Locations Cyberzone 1, Cyberzone 2, Cyberzone 3
Hit Points ?
Attack ?
Defense unknown
Initiative 0
Meat None
Phylum construct
Elements None
Resistance 100% non-CyberRealm skills
Monster Parts arm,head,leg,torso
Drops
Manuel Entry
refreshedit data
zombie process You're fighting a zombie process

When a network program terminates with unfinished business, it becomes a ghost protocol. If it inhabits a second terminated program, it becomes one of these.

Hit Message(s):

It spits out a few teeth, one of which hits you in the foot. Ooh! Argh! Oof!

It vomits some nasty data onto your thigh. Oof! Ooh! Ooh!

It pulls a bone out of one of its subroutines and smacks you in the <ankle> with it. Eek! Argh! Ouch!

Critical Hit Message:

not known

Miss Message(s):

It briefly gets stuck in a loop and has to reboot itself. This means it goes back underground and has to do that whole "crawl out of the grave" thing again.

It staggers toward you, but one of its leg subroutines breaks before it gets there.

It pulls a bone out of one of its art subroutines and throws it at you, but you use your leg subroutines to sidestep the projectile.

Fumble Message:

It pulls a bone out of one of its art subroutines and throws it at you, but you use your leg subroutines to sidestep the projectile. (FUMBLE!)


After Combat

Occurs at Cyberzone 1, Cyberzone 2, or Cyberzone 3.