A primary stat of is suggested. If your main stat isn't high enough, you'll see the following message:
(It is recommended that you have at least <mainstat> to adventure here.)
Combat Adventures
zombie process -- (edit metadata )
Item Drops: None
Meat Drop: None
Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit* : unknown
Monster Defense: unknown
Hit Points: unknown
Initiative: 0
Elemental Alignment: None
Damage Resistance: 100% non-CyberRealm skills
botfly -- (edit metadata )
Item Drops: None
Meat Drop: None
Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit* : unknown
Monster Defense: unknown
Hit Points: unknown
Initiative: 250
Elemental Alignment: None
Damage Resistance: 100% non-CyberRealm skills
network worm -- (edit metadata )
Item Drops: None
Meat Drop: None
Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit* : unknown
Monster Defense: unknown
Hit Points: unknown
Initiative: 150
Elemental Alignment: None
Damage Resistance: 100% non-CyberRealm skills
ICE man -- (edit metadata )
Item Drops: None
Meat Drop: None
Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit* : unknown
Monster Defense: unknown
Hit Points: unknown
Initiative: 50
Elemental Alignment: None
Damage Resistance: 100% non-CyberRealm skills
rat (remote access trojan) -- (edit metadata )
Item Drops: None
Meat Drop: None
Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit* : unknown
Monster Defense: unknown
Hit Points: unknown
Initiative: 200
Elemental Alignment: None
Damage Resistance: 100% non-CyberRealm skills
Scheduled Combat Adventures
redhat hacker -- (edit metadata )
Item Drops: logic grenade
Meat Drop: None
Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit* : unknown
Monster Defense: unknown
Hit Points: unknown
Initiative: 300
Elemental Alignment: hot , weak against stench and sleaze
Damage Resistance:
Note: If the current active intrusion on the network
bluehat hacker -- (edit metadata )
Item Drops: ICEbox
Meat Drop: None
Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit* : unknown
Monster Defense: unknown
Hit Points: unknown
Initiative: 0
Elemental Alignment: cold , weak against hot and spooky
Damage Resistance:
Note: If the current active intrusion on the network
greenhat hacker -- (edit metadata )
Item Drops: glitched malware
Meat Drop: None
Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit* : unknown
Monster Defense: unknown
Hit Points: unknown
Initiative: 150
Elemental Alignment: stench , weak against cold and sleaze
Damage Resistance:
Note: If the current active intrusion on the network
purplehat hacker -- (edit metadata )
Item Drops: digital honeypot
Meat Drop: None
Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit* : unknown
Monster Defense: unknown
Hit Points: unknown
Initiative: 200
Elemental Alignment: sleaze , weak against cold and spooky
Damage Resistance:
Note: If the current active intrusion on the network
greyhat hacker -- (edit metadata )
Item Drops: null-day exploit
Meat Drop: None
Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit* : unknown
Monster Defense: unknown
Hit Points: unknown
Initiative: 100
Elemental Alignment: spooky , weak against hot and stench
Damage Resistance:
Note: If the current active intrusion on the network
firewall -- (edit metadata )
Item Drops: None
Meat Drop: None
Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit* : unknown
Monster Defense: unknown
Hit Points: unknown
Initiative: 0
Elemental Alignment: hot , weak against stench and sleaze
Damage Resistance: 100% non-CyberRealm skills
Note: If the current active countermeasures on the network
ICE barrier -- (edit metadata )
Item Drops: None
Meat Drop: None
Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit* : unknown
Monster Defense: unknown
Hit Points: unknown
Initiative: 0
Elemental Alignment: cold , weak against hot and spooky
Damage Resistance: 100% non-CyberRealm skills
Note: If the current active countermeasures on the network
corruption quarantine -- (edit metadata )
Item Drops: None
Meat Drop: None
Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit* : unknown
Monster Defense: unknown
Hit Points: unknown
Initiative: 0
Elemental Alignment: stench , weak against cold and sleaze
Damage Resistance: 100% non-CyberRealm skills
Note: If the current active countermeasures on the network
parental controls -- (edit metadata )
Item Drops: None
Meat Drop: None
Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit* : unknown
Monster Defense: unknown
Hit Points: unknown
Initiative: 0
Elemental Alignment: sleaze , weak against cold and spooky
Damage Resistance: 100% non-CyberRealm skills
Note: If the current active countermeasures on the network
null container -- (edit metadata )
Item Drops: None
Meat Drop: None
Monster Level: unknown • Substat Gain: unknown • Moxie for No Hit* : unknown
Monster Defense: unknown
Hit Points: unknown
Initiative: 0
Elemental Alignment: spooky , weak against hot and stench
Damage Resistance: 100% non-CyberRealm skills
Note: If the current active countermeasures on the network
Non-combat Adventures
Cyber 2 - Halfway
Test : 0-16 , take element damage.
Try to route around : Leave
Note: Does not cost an adventure.
Note: Occurs on the 10th Adventure in the zone.
Note: The current network countermeasure determines the element of the test.
Note: The title, image, description, first choice name and text are all changed to match the element.
Notes
Each day the network name is randomised from a word bucket.
Each day an intrusion and countermeasure are selected, determining the hacker and countermeasure process in the zone.
Starting with the first adventure, then every odd adventure spent in the zone a scheduled adventure occurs. This selects a hacker or countermeasure at random to fight.
Any combat in the zone is considered a process fight, unless a hacker is encountered which then is treated as a normal combat.
The halfway elemental test has the same element as the countermeasure.