Drinking Strategies: Difference between revisions

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{{Cocktailcrafting}}
{{Cocktailcrafting}}


A drinking strategy is a list of drinks to consume in a single day to maximize the stat gains or adventures you get.
A drinking strategy is how to ensure that you will have booze available to as you adventure, and maximizing your adventures accordingly. [[Best Booze]] has a list of all available booze in the game, and should be used to determine the best drink you can consume at a particular level.


The optimum strategy for you depends upon a variety of factors (such as ingredients you have, skills you've acquired, effects you have, etc.). There is no single strategy that applies to all desired results for all players in all cases.
===Stats versus Adventures===
Adventures are better than stats in almost all cases.


The optimum drinking strategies listed have been designed using the drink quality measurements to give you the maximum benefit (in terms of stat gains and adventures) per unit of drunkenness without making you too drunk to adventure.
===Unrestricted===
If you unrestricted - that is, if you have broken the Prism, or are in Casual, or are in Normal after the end of Ronin - then the world is your oyster. You can purchase drinks in the mall, drink at the Food Court in Hobopolis, use BGE shotglasses, etc. As drinking is constantly changing, this guide does not attempt to replicate the [[Best Booze]] page, but one way to generate a huge number of adventures, is to consume spleen items, then drink three [[jar of fermented pickle juice|jars of fermented pickle juice]], use a [[synthetic dog hair pill]], and drink a fourth [[jar of fermented pickle juice]]. Not only will you get 126 adventures on average from this, you'll be able to reuse a whopping 20 spleen. That enables anywhere from 20 more adventures if you're consuming twinkly wads, to around 40 from[[not-a-pipe]]s or [[glimmering roc feather]]s, to... some huge number... from epic wads or epic clusters.


These strategies assume a softcore [[ascension]] for a player that is no longer in [[Ascension#Ronin_Phase|Ronin]]. There are too many variables that exist in hardcore ascensions to come up with a simple generalized drinking strategy, and some ascension paths do not even allow drinking. However, the rest of this guide should give you enough advice to make the proper drinking choices during a hardcore ascension.
===In Ronin===
Your strategy is to ensure you have a wide variety of cocktails in Hagnk's and available for pull. Occasionally, new [[soy cordial|cocktails]] can create better pull options, but typically, stock up corpse drinks and supercocks. The emphasis will be on stocking high-drunkenness items (corpse drinks have a drunkenness of 6) to reduce the number of pulls you need. As an example, over the course of a low-stress 4-day softcore run:
* Day 1: 1 corpse + 2 SHC during run, 1 corpse as nightcap
* Day 2: 3 SHC, 1 corpse during run, 1 corpse as nightcap
* Day 3: 3 SHC, 1 corpse during run, 1 corpse as nightcap
* Day 4: 4 SHC, no nightcap needed


The data for these strategies was obtained from the [http://www.lysator.liu.se/~jhs/KoL/effects/booze.rxml KoL Item Effects] website run by [[:User:Ohayou|Ohayou]].
On Day 1, '''wait''' as long as you can before drinking. (Ideally, you'll get [[Liver of Steel]] on day 1.) You can drink corpse drinks at level 5, and SHC drinks at level 6. Once that threshhold has passed, you'll no longer need to worry about level.


==Tiny Plastic Sword, Advanced and Superhuman Cocktailcrafting==
Having a pumpkin patch allows you to make [[pumpkin beer]] cheaply, which gives you a great way to fill up 3 drunkenness without a pull.
Drinks made with the [[tiny plastic sword]] (TPS) are the best quality drinks for adventures. However, the [[tiny plastic sword]] is a rare item that does not drop in the game. If you are serious about maximizing your adventures, you need to get one from [[The Mall of Loathing]].


All you need is one TPS ever, regardless of how many drinks you make with it. When you mix a TPS drink, the sword disappears from your inventory. You get the sword back in your inventory when you consume the drink. You can borrow a TPS from a friend, then return it to the friend when you're done drinking for the day.
===Hardcore===
As you'll have no pulls to work with, Hardcore booze is all about what skills you have available and what you can find with minimal effort. Some places you'll want to get booze:


If you cannot afford a [[tiny plastic sword]], your next best alternative is to ascend as a [[Disco Bandit]] and acquire the [[Advanced Cocktailcrafting]] skill. It will let you make quality drinks that do not involve a [[tiny plastic sword]]. The [[Advanced Cocktailcrafting]] skill is an excellent choice to pick up during an early hardcore [[ascension]] as it will give you a big adventure/stat boost for subsequent hardcore runs.  
*Certain Items of the Month allow access to epic quality booze, such as the [[Source Terminal]]'s for hacked gibsons, or the 2017 familiar of the year's [[Wax booze]]. The [[Sacramento wine]] from Witchess Set is also a potent option.
*[[Typical Tavern swill]]. You'll get these for free once you complete the level 3 quest, and these can be improved if you know [[Advanced Cocktailcrafting]].
*Many mid range monsters drop basic booze that can be improved with [[Advanced Cocktailcrafting]].
**As a Moxie class with [[Superhuman Cocktailcrafting]] permed, even better options will become available.
*The top row of the Barrel Full of Barrels provides drinks that can be improved with [[Advanced Cocktailcrafting|Advanced]] or [[Superhuman Cocktailcrafting]] as well, but will be a waste of precious adventures most of the time. With the trivial update to allow you to smash more than one barrel per adventure, this is particularly viable in [[Bad Moon]] runs.
*For a nightcap (see below) you can either use {{plural|Fog Murderer}}, once you have unlocked [[the Hidden Tavern]], or if you've got the [[Summon Clip Art]] skill you can summon a whole [[bucket of wine]], which is the best nightcap available in Hardcore.


[[Superhuman Cocktailcrafting]] will let you make the best drinks that do not require a [[tiny plastic sword]]. However, the Superhuman Cocktailcrafting drinks require improved spirits and mixers. [[Nash Crosby's Still]] in [[The Department of Shadowy Arts and Crafts]] allows you to improve basic spirits and mixers in order to make Superhuman Cocktailcrafting drinks. Without access to Nash Crosby's Still, the improved spirits and mixers can be found in [[The Mall of Loathing]].
If you do have to farm for booze ingredients, remember to balance out how long you think you'll need with adventures you'll get from the booze – suddenly, that terrible [[Mad Train wine]] might not look so bad anymore.


If you have neither a [[tiny plastic sword]] nor the [[Advanced Cocktailcrafting]] or [[Superhuman Cocktailcrafting]] skills and are not interested in getting either, then you can find the Advanced and Superhuman Cocktailcrafting drinks in [[The Mall of Loathing]].
===Nightcap (Overdrink before Rollover)===
No matter whether you overdrink by 1 or by 10, your drunkness will reset to zero at rollover. A "nightcap" is a last drink of the day which makes you overdrunk (usually very overdrunk) and which gives you lots of adventures and/or stats, with the anticipation of playing those adventures after the next rollover. With nightcaps, the total is what matters - not the ratio of adventures/stats per drunkness.


If you're still not able to get the best drinks described so far, then there are many combinations of drinks that provide you with the next best number of adventures or stats per day, far too many to list here. Hopefully the information in this guide will make it possible for you to find the optimum solution.
For example, let's say you fill your stomach and your spleen, and you drink to 14 drunkness, which might yield, say, around 200 adventures. You then play all 200 adventures, and your hourglass reaches zero. Someone casts [[Ode to Booze]] on you. You drink a [[bucket of wine]] as your nightcap. Your drunkness jumps from 14 to 24, and you gain 16-19 Adventures, plus another 10 from Ode to Booze. Thus, you go into rollover with around 28 adventures on your hourglass, and emerge from rollover with around 68, plus any bonus from equipped items, clan furnishings, etc. (If you have [[Liver of Steel]], and/or are on an Avatar-type challenge path, then the highest Drunkness before overdrinking may be different than 14; for example, if you are [[Avatar of Boris]] then it's 4, and if you are [[Avatar of Sneaky Pete]] with Liver of Steel and [[Hard Drinker]] then it's 34.)


==Optimum Strategy with Liver of Steel==
Some other nightcaps: [[Ye Olde Meade]] gives 14-16 Adventures, plus five from Ode to Booze, for a total of around 20. [[Fog Murderer]] has the same range, but one more potency, so it gains one more from Ode; it also gives more Strongness. [[Psychotic Train wine]] gives 19-20 adventures, plus 6 from Ode, but has a minimum level of 11. [[Wrecked Generator]] gives 28-32, plus 5 from Ode, for 33-37. At the low end, [[ice-cold Willer]] (or [[plain old beer]], etc.), gives you one adventure, plus another adventure from Ode, for a total of 2. It could be worse - you could become overdrunk from a [[Yummy Tummy bean]] or [[Yellow drunki-bear]], and enter rollover with a flat zero on your hourglass.
The following drinking strategies apply only if you have the [[Liver of Steel]], allowing up to 19 points of obriety.


===Drinking for Adventures===
If you have a useful way to spend Adventures while overdrunk (such as copied monsters), or if you're going to reach the rollover cap of 200 adventures, then adjust accordingly!
The following table shows the combination of drinks that will maximize the number of adventures you gain per day.
 
<TABLE CELLPADDING=3 CELLSPACING=0 BORDER=1px>
 
<tr valign="center" align="center">
<td colspan=4>'''Optimum Daily Drinking Strategy for Adventures WITH Liver of Steel.'''</td>
</tr>
 
<tr valign="center" align="center" bgcolor="#eeeeee">
<td>'''Primary Stat'''</td>
<td>[[Image:Plasword.gif]]<br>
'''With [[tiny plastic sword]]'''<br>
98 Adventures, 76 Primary Stat</td>
<td>[[Image:Coconut.gif]] [[Image:Paperumb.gif]] [[Image:Ice.gif]]<br>
'''With [[Advanced Cocktailcrafting]]'''<br>
69 Adventures, 184 Primary Stat</td>
<td>[[Image:Coconut.gif]] [[Image:Paperumb.gif]] [[Image:Ice.gif]]<br>
'''With [[Superhuman Cocktailcrafting]]'''<br>
89 Adventures, 214 Primary Stat</td>
</tr>
 
<tr valign="center" align="left" bgcolor="#ffeeee">
<td>'''Muscle'''<br>[[Seal Clubber]]<br>[[Turtle Tamer]]</td>
<td>'''Before Adventuring:'''<br>
* 3 [[grogtini]] or [[bodyslam]]<br>
* 1 [[Ram's Face Lager]]
 
'''After Adventuring:'''<br>
* 1 [[grogtini]] or [[bodyslam]]
</td>
<td>'''Before Adventuring:'''<br>
* 4 [[fuzzbump]] or [[slip 'n' slide]]<br>
* 1 [[grog]] or [[tequila with training wheels]]
 
'''After Adventuring:'''<br>
* 1 [[fuzzbump]] or [[slip 'n' slide]]
</td>
<td>'''Before Adventuring:'''<br>
* 4 [[Mon Tiki]] or [[teqiwila slammer]]<br>
* 1 [[grog]] or [[tequila with training wheels]]
 
'''After Adventuring:'''<br>
* 1 [[Mon Tiki]] or [[teqiwila slammer]]
</td>
</tr>
 
<tr valign="center" align="left" bgcolor="#eeeeff">
<td>'''Mysticality'''<br>[[Pastamancer]]<br>[[Sauceror]]</td>
<td>'''Before Adventuring:'''<br>
* 3 [[cherry bomb]] or [[sangria del diablo]]<br>
* 1 [[shot of grapefruit schnapps]]
 
'''After Adventuring:'''<br>
* 1 [[cherry bomb]] or [[sangria del diablo]]
</td>
<td>'''Before Adventuring:'''<br>
* 4 [[roll in the hay]] or [[horizontal tango]]<br>
* 1 [[old-fashioned]] or [[sangria]]
 
'''After Adventuring:'''<br>
* 1 [[roll in the hay]] or [[horizontal tango]]
</td>
<td>'''Before Adventuring:'''<br>
* 4 [[gimlet]] or [[yellow brick road]]<br>
* 1 [[old-fashioned]] or [[sangria]]
 
'''After Adventuring:'''<br>
* 1 [[gimlet]] or [[yellow brick road]]
</td>
 
</tr>
 
<tr valign="center" align="left" bgcolor="#eeffee">
<td>'''Moxie'''<br>[[Accordion Thief]]<br>[[Disco Bandit]]</td>
<td>'''Before Adventuring:'''<br>
* 3 [[dirty martini]] or [[vesper]]<br>
* 1 [[fine wine]]
 
'''After Adventuring:'''<br>
* 1 [[dirty martini]] or [[vesper]]
</td>
<td>'''Before Adventuring:'''<br>
* 4 [[perpendicular hula]] or [[rockin' wagon]]<br>
* 1 [[dry martini]] or [[dry vodka martini]]
 
'''After Adventuring:'''<br>
* 1 [[perpendicular hula]] or [[rockin' wagon]]
</td>
<td>'''Before Adventuring:'''<br>
* 4 [[Mae West]] or [[prussian cathouse]]<br>
* 1 [[dry martini]] or [[dry vodka martini]]
 
'''After Adventuring:'''<br>
* 1 [[Mae West]] or [[prussian cathouse]]
</td>
</tr>
 
</table>
 
<br>
 
===Drinking for Stat Gains===
Best stat-gain drinking strategy
 
<TABLE CELLPADDING=3 CELLSPACING=0 BORDER=1px>
 
<tr valign="center" align="center">
<td colspan=3>'''Optimum Daily Drinking Strategy for Stat Gains WITH Liver of Steel'''</td>
</tr>
 
<tr valign="center" align="center" bgcolor="#eeeeee">
<td>'''Primary Stat'''</td>
<td>[[Image:Coconut.gif]] [[Image:Paperumb.gif]] [[Image:Ice.gif]]<br>
'''With [[Advanced Cocktailcrafting]]'''</td>
<td>[[Image:Coconut.gif]] [[Image:Paperumb.gif]] [[Image:Ice.gif]]<br>
'''With [[Superhuman Cocktailcrafting]]'''</td>
</tr>
 
<tr valign="center" align="left" bgcolor="#ffeeee">
<td>'''Muscle'''<br>[[Seal Clubber]]<br>[[Turtle Tamer]]</td>
<td>'''Before Adventuring:'''<br>
* 4 [[fuzzbump]] or [[slip 'n' slide]]<br>
* 1 [[papaya sling]]
 
'''After Adventuring:'''<br>
* 1 [[fuzzbump]] or [[slip 'n' slide]]
 
'''Results:'''<br>
64 Adventures, 197 Muscle substats
</td>
<td>'''Before Adventuring:'''<br>
* 4 [[Mon Tiki]] or [[teqiwila slammer]]<br>
* 1 [[papaya sling]]
 
'''After Adventuring:'''<br>
* 1 [[Mon Tiki]] or [[teqiwila slammer]]
 
'''Results:'''<br>
84 Adventures, 227 Muscle substats
</td>
</tr>
 
<tr valign="center" align="left" bgcolor="#eeeeff">
<td>'''Mysticality'''<br>[[Pastamancer]]<br>[[Sauceror]]</td>
<td>'''Before Adventuring:'''<br>
* 4 [[roll in the hay]] or [[horizontal tango]]<br>
* 1 [[eggnog]]
 
'''After Adventuring:'''<br>
* 1 [[roll in the hay]] or [[horizontal tango]]
 
'''Results:'''<br>
66 Adventures, 199 Mysticality substats</td>
<td>'''Before Adventuring:'''<br>
* 4 [[gimlet]] or [[yellow brick road]]<br>
* 1 [[eggnog]]
 
'''After Adventuring:'''<br>
* 1 [[gimlet]] or [[yellow brick road]]
 
'''Results:'''<br>
86 Adventures, 229 Mysticality substats</td>
</tr>
 
<tr valign="center" align="left" bgcolor="#eeffee">
<td>'''Moxie'''<br>[[Accordion Thief]]<br>[[Disco Bandit]]</td>
<td>'''Before Adventuring:'''<br>
* 4 [[perpendicular hula]] or [[rockin' wagon]]<br>
* 1 [[spiced rum]] or [[eggnog]]<br>
 
'''After Adventuring:'''<br>
* 1 [[perpendicular hula]] or 1 [[rockin' wagon]]
 
'''Results:'''<br>
62 Adventures, 199 Moxie substats</td>
<td>'''Before Adventuring:'''<br>
* 4 [[Mae West]] or [[prussian cathouse]]<br>
* 1 [[spiced rum]] or [[eggnog]]<br>
 
'''After Adventuring:'''<br>
* 1 [[Mae West]] or 1 [[prussian cathouse]]
 
'''Results:'''<br>
82 Adventures, 229 Moxie substats</td>
</tr>
 
</table>
 
==Optimum Strategy without Liver of Steel==
If you don't have the [[Liver of Steel]] skill, you can only drink up to 14 drunkenness without becoming too drunk to adventure.
 
===Drinking for Adventures===
Best adventure drinking strategy
 
<TABLE CELLPADDING=3 CELLSPACING=0 BORDER=1px>
 
<tr valign="center" align="center">
<td colspan=4>'''Optimum Daily Drinking Strategy WITHOUT Liver of Steel'''</td>
</tr>
 
<tr valign="center" align="center" bgcolor="#eeeeee">
<td>'''Primary Stat'''</td>
<td>[[Image:Plasword.gif]]<br>
'''With [[tiny plastic sword]]'''<br>
76 Adventures, 60 Primary Stat</td>
<td>[[Image:Coconut.gif]] [[Image:Paperumb.gif]] [[Image:Ice.gif]]<br>
'''With [[Advanced Cocktailcrafting]]'''<br>
52 Adventures, 148 Primary Stat</td>
<td>[[Image:Coconut.gif]] [[Image:Paperumb.gif]] [[Image:Ice.gif]]<br>
'''With [[Superhuman Cocktailcrafting]]'''<br>
68 Adventures, 172 Primary Stat</td>
</tr>
 
<tr valign="center" align="left" bgcolor="#ffeeee">
<td>'''Muscle'''<br>[[Seal Clubber]]<br>[[Turtle Tamer]]</td>
<td>'''Before Adventuring:'''<br>
*2 [[grogtini]] or [[bodyslam]]
*1 [[Bottle of Pinot Renoir]]
 
'''After Adventuring:'''<br>
* 1 [[grogtini]] or [[bodyslam]]
</td>
<td>'''Before Adventuring:'''<br>
*3 [[fuzzbump]] or [[slip 'n' slide]]
*1 [[Bottle of Pinot Renoir]]
 
'''After Adventuring:'''<br>
* 1 [[fuzzbump]] or [[slip 'n' slide]]
</td>
<td>'''Before Adventuring:'''<br>
*3 [[Mon Tiki]] or [[teqiwila slammer]]
*1 [[Bottle of Pinot Renoir]]
 
'''After Adventuring:'''<br>
* 1 [[Mon Tiki]] or [[teqiwila slammer]]
</td>
</tr>
 
<tr valign="center" align="left" bgcolor="#eeeeff">
<td>'''Mysticality'''<br>[[Pastamancer]]<br>[[Sauceror]]</td>
<td>'''Before Adventuring:'''<br>
*2 [[sangria del diablo]]s or [[cherry bomb]]s
*2 [[shot of grapefruit schnapps]]
 
'''After Adventuring:'''<br>
*1 [[sangria del diablo]] or [[cherry bomb]]
</td>
<td>'''Before Adventuring:'''<br>
*3 [[roll in the hay]] or [[horizontal tango]]s
*2 [[shot of grapefruit schnapps]]
 
'''After Adventuring:'''<br>
*1 [[roll in the hay]] or [[horizontal tango]]
</td>
<td>'''Before Adventuring:'''<br>
*3 [[gimlet]] or [[yellow brick road]]s
*2 [[shot of grapefruit schnapps]]
 
'''After Adventuring:'''<br>
*1 [[gimlet]] or [[yellow brick road]]
</td>
</tr>
 
<tr valign="center" align="left" bgcolor="#eeffee">
<td>'''Moxie'''<br>[[Accordion Thief]]<br>[[Disco Bandit]]</td>
<td>'''Before Adventuring:'''<br>
*2 [[dirty martini]]s or [[vesper]]s
*2 [[fine wine]]s
 
'''After Adventuring:'''<br>
1 [[dirty martini]] or 1 [[vesper]]
</td>
<td>'''Before Adventuring:'''<br>
*3 [[perpendicular hula]]s or [[rockin' wagon]]s
*2 [[fine wine]]s
 
'''After Adventuring:'''<br>
*1 [[perpendicular hula]] or [[rockin' wagon]]
</td>
<td>'''Before Adventuring:'''<br>
*3 [[Mae West]]s or [[prussian cathouse]]s
*2 [[fine wine]]s
 
'''After Adventuring:'''<br>
*1 [[Mae West]] or [[prussian cathouse]]
</td>
</tr>
 
</table>
 
===Drinking for Stat Gains===
This section is not complete. However, if you're going for stat gains, it's more effective to drink for adventures, then use those adventures to gain stats.
 
The notable exceptions are the [[especially salty dog]] and the [[bottle of single-barrel whiskey]], which both give a total of 100 to 150 substat gains.


[[Category:Drinking Strategy]]
[[Category:Drinking Strategy]]

Latest revision as of 18:20, 23 June 2017

The Hermit humbly requests that this page be rewritten or expanded.

Needs more information on Hardcore
Cocktailcrafting
Drink Categories | Drinking Mechanics | Drinking Strategies | Best Booze | Drinks By Ingredient | Drink Matrix

A drinking strategy is how to ensure that you will have booze available to as you adventure, and maximizing your adventures accordingly. Best Booze has a list of all available booze in the game, and should be used to determine the best drink you can consume at a particular level.

Stats versus Adventures

Adventures are better than stats in almost all cases.

Unrestricted

If you unrestricted - that is, if you have broken the Prism, or are in Casual, or are in Normal after the end of Ronin - then the world is your oyster. You can purchase drinks in the mall, drink at the Food Court in Hobopolis, use BGE shotglasses, etc. As drinking is constantly changing, this guide does not attempt to replicate the Best Booze page, but one way to generate a huge number of adventures, is to consume spleen items, then drink three jars of fermented pickle juice, use a synthetic dog hair pill, and drink a fourth jar of fermented pickle juice. Not only will you get 126 adventures on average from this, you'll be able to reuse a whopping 20 spleen. That enables anywhere from 20 more adventures if you're consuming twinkly wads, to around 40 fromnot-a-pipes or glimmering roc feathers, to... some huge number... from epic wads or epic clusters.

In Ronin

Your strategy is to ensure you have a wide variety of cocktails in Hagnk's and available for pull. Occasionally, new cocktails can create better pull options, but typically, stock up corpse drinks and supercocks. The emphasis will be on stocking high-drunkenness items (corpse drinks have a drunkenness of 6) to reduce the number of pulls you need. As an example, over the course of a low-stress 4-day softcore run:

  • Day 1: 1 corpse + 2 SHC during run, 1 corpse as nightcap
  • Day 2: 3 SHC, 1 corpse during run, 1 corpse as nightcap
  • Day 3: 3 SHC, 1 corpse during run, 1 corpse as nightcap
  • Day 4: 4 SHC, no nightcap needed

On Day 1, wait as long as you can before drinking. (Ideally, you'll get Liver of Steel on day 1.) You can drink corpse drinks at level 5, and SHC drinks at level 6. Once that threshhold has passed, you'll no longer need to worry about level.

Having a pumpkin patch allows you to make pumpkin beer cheaply, which gives you a great way to fill up 3 drunkenness without a pull.

Hardcore

As you'll have no pulls to work with, Hardcore booze is all about what skills you have available and what you can find with minimal effort. Some places you'll want to get booze:

If you do have to farm for booze ingredients, remember to balance out how long you think you'll need with adventures you'll get from the booze – suddenly, that terrible Mad Train wine might not look so bad anymore.

Nightcap (Overdrink before Rollover)

No matter whether you overdrink by 1 or by 10, your drunkness will reset to zero at rollover. A "nightcap" is a last drink of the day which makes you overdrunk (usually very overdrunk) and which gives you lots of adventures and/or stats, with the anticipation of playing those adventures after the next rollover. With nightcaps, the total is what matters - not the ratio of adventures/stats per drunkness.

For example, let's say you fill your stomach and your spleen, and you drink to 14 drunkness, which might yield, say, around 200 adventures. You then play all 200 adventures, and your hourglass reaches zero. Someone casts Ode to Booze on you. You drink a bucket of wine as your nightcap. Your drunkness jumps from 14 to 24, and you gain 16-19 Adventures, plus another 10 from Ode to Booze. Thus, you go into rollover with around 28 adventures on your hourglass, and emerge from rollover with around 68, plus any bonus from equipped items, clan furnishings, etc. (If you have Liver of Steel, and/or are on an Avatar-type challenge path, then the highest Drunkness before overdrinking may be different than 14; for example, if you are Avatar of Boris then it's 4, and if you are Avatar of Sneaky Pete with Liver of Steel and Hard Drinker then it's 34.)

Some other nightcaps: Ye Olde Meade gives 14-16 Adventures, plus five from Ode to Booze, for a total of around 20. Fog Murderer has the same range, but one more potency, so it gains one more from Ode; it also gives more Strongness. Psychotic Train wine gives 19-20 adventures, plus 6 from Ode, but has a minimum level of 11. Wrecked Generator gives 28-32, plus 5 from Ode, for 33-37. At the low end, ice-cold Willer (or plain old beer, etc.), gives you one adventure, plus another adventure from Ode, for a total of 2. It could be worse - you could become overdrunk from a Yummy Tummy bean or Yellow drunki-bear, and enter rollover with a flat zero on your hourglass.

If you have a useful way to spend Adventures while overdrunk (such as copied monsters), or if you're going to reach the rollover cap of 200 adventures, then adjust accordingly!